Player Matchup

Janus
Janus
Priest Jaka
Janus
Level 47
God Stats
6W - 7L
1,575 SR
Queue Stats
92W - 96L
1,439 Elo+
Party 1
Ymir
Ymir
Th3_5ol0_
Ymir
Level 68
God Stats
10W - 7L
1,549 SR
Queue Stats
12W - 15L
1,428 Elo+
Party 3
Izanami
Izanami
XxMoonFlarexX
Izanami
Level 86
God Stats
8W - 9L
1,578 SR
Queue Stats
15W - 15L
1,455 Elo+
Party 3
Shiva
Shiva
YouWayWorse
Shiva
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
akleiner11
Tsukuyomi
Level 26
God Stats
0W - 2L
1,244 SR
Queue Stats
33W - 45L
1,388 Elo+
Party 1
Team Averages
Level 50
1,489 SR
1,434 Elo+

VS

Team Averages
Level 74
1,477 SR
1,472 Elo+
Apollo
Apollo
Lvl9Goodra
Apollo
Level 88
God Stats
7W - 6L
1,531 SR
Queue Stats
442W - 468L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Padparadscha
Nu Wa
Level 9
God Stats
5W - 2L
1,550 SR
Queue Stats
28W - 14L
1,591 Elo+
Party 2
Thanatos
Thanatos
Sekuban
Thanatos
Level 107
God Stats
3W - 3L
1,202 SR
Queue Stats
88W - 57L
1,594 Elo+
Party 2
Bellona
Bellona
Theprodigy44rs
Bellona
Level 99
God Stats
13W - 7L
1,602 SR
Queue Stats
258W - 264L
1,431 Elo+
Solo
Ares
Ares
dirtyheg
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
8,138
407
4,101
14,928
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
2 / 4 / 2
8,321
416
5,811
16,489
19,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
15
2 / 6 / 2
9,383
469
10,971
18,788
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 0
9,210
461
15,880
20,224
19,421
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
akleiner11
Tsukuyomi
13
1 / 6 / 0
8,342
417
4,222
16,422
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lvl9Goodra
Apollo
16
5 / 0 / 5
10,035
502
11,710
10,917
4,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 7
10,796
540
14,507
8,174
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Sekuban
Thanatos
18
16 / 1 / 6
11,818
591
19,196
17,815
8,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 7
11,062
553
9,173
18,112
17,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
1 / 4 / 7
9,443
472
8,270
18,221
10,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
7
Kills
30
31
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
Lvl9Goodra
Apollo
5
0
5
7.5
W
6
1
7
9.5
L
0
10
0
0
W
Thanatos
Sekuban
Thanatos
16
1
6
19
L
Ymir
2
4
2
0.75
W
2
1
7
5.5
L
Izanami
2
6
2
0.5
L
2
5
0
0.4
L
Tsukuyomi
akleiner11
Tsukuyomi
1
6
0
0.17
W
Ares
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
62,856
86,851
Taken
73,239
57,161
Mitigated
43,987
13,434
Healing
36,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Lvl9Goodra
Apollo
11,710
6,470
0
2,034
10,917
4,310
1,912
1,365
9,552
0
86,263
W
14,507
3,097
0
500
8,174
3,158
3,138
1,573
6,601
71,690
0
L
4,101
146
0
0
14,928
4,780
272
6,178
8,398
62,750
0
W
Thanatos
Sekuban
Thanatos
19,196
5,801
0
20,607
17,815
8,580
467
1,404
16,411
0
88,528
L
Ymir
5,811
1,504
181
1,402
16,489
19,802
420
4,874
11,525
20,893
0
W
9,173
3,071
0
7,445
18,112
17,392
2,721
1,273
16,839
0
88,535
L
Izanami
10,971
8,430
0
5,537
18,788
7,797
1,168
4,358
14,374
0
94,320
L
15,880
2,731
52
2,604
20,224
19,421
0
4,384
15,698
0
70,111
L
Tsukuyomi
akleiner11
Tsukuyomi
4,222
980
0
3,658
16,422
5,361
0
2,208
14,079
0
48,470
W
Ares
8,270
78
0
6,085
18,221
10,547
169
4,297
13,924
27,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,394
Gold Earned
53,154
459
Minions Killed
549
0
Camps Cleared
0
1,767,577
Distance Traveled
1,975,139
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,035
502
124
6
0
391,003
5
W
Nu Wa
10,796
540
103
5
0
346,832
3
L
Janus
8,138
407
92
5
0
339,732
0
W
Thanatos
11,818
591
121
6
0
446,166
1
L
Ymir
8,321
416
25
1
0
352,075
2
W
Bellona
11,062
553
177
9
0
416,684
3
L
Izanami
9,383
469
160
8
0
319,737
2
L
Shiva
9,210
461
92
5
0
394,006
1
L
Tsukuyomi
8,342
417
90
5
0
362,027
0
W
Ares
9,443
472
24
1
0
374,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role