Player Matchup

Agni
Agni
I_Am_Duck03
Agni
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 152L
1,248 Elo+
Party 1
Lancelot
Lancelot
NEONPRIME_N30N
Lancelot
Level 82
God Stats
0W - 4L
1,217 SR
Queue Stats
104W - 189L
1,293 Elo+
Party 1
Shiva
Shiva
shadowhit3y
Shiva
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,232 Elo+
Party 1
Team Averages
Level 89
1,406 SR
1,258 Elo+

VS

Team Averages
Level 115
1,507 SR
1,432 Elo+
Neith
Neith
KID DEATH 10170
Neith
Level 114
God Stats
5W - 2L
1,819 SR
Queue Stats
47W - 55L
1,381 Elo+
Solo
Guan Yu
Guan Yu
SouLKingJoestar
Guan Yu
Level 129
God Stats
3W - 1L
1,399 SR
Queue Stats
73W - 103L
1,455 Elo+
Solo
Nu Wa
Nu Wa
iPxtter
Nu Wa
Level 103
God Stats
4W - 12L
1,302 SR
Queue Stats
226W - 259L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,280
607
6,983
9,577
2,622
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
9
1 / 5 / 0
6,970
581
3,697
14,374
4,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 7 / 1
7,445
620
8,709
17,603
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
9,136
761
10,556
5,990
2,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 9
9,063
755
9,198
12,536
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
iPxtter
Nu Wa
16
11 / 0 / 5
10,306
859
14,899
8,088
3,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
1
12
9
L
Lancelot
1
5
0
0.2
W
2
0
9
6.5
W
Nu Wa
iPxtter
Nu Wa
11
0
5
13.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,389
Damage
34,653
41,554
Taken
26,614
18,723
Mitigated
17,713
4,036
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,983
287
0
1,424
9,577
2,622
0
3,679
5,898
33,141
0
W
10,556
1,524
0
1,439
5,990
2,606
1,882
2,153
3,837
0
32,229
L
Lancelot
3,697
854
0
166
14,374
4,361
0
3,429
10,945
0
17,203
W
9,198
1,228
1,748
5,747
12,536
11,822
52
2,635
9,901
0
21,412
W
Nu Wa
iPxtter
Nu Wa
14,899
5,580
99
2,118
8,088
3,285
736
2,621
5,467
44,576
0
L
8,709
703
217
2,229
17,603
11,740
0
7,914
9,689
0
22,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,695
Gold Earned
28,505
115
Minions Killed
146
2
Camps Cleared
8
607,092
Distance Traveled
670,682
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,280
607
59
5
0
192,266
1
W
Neith
9,136
761
56
5
2
227,438
3
L
Lancelot
6,970
581
26
2
2
219,957
0
W
Guan Yu
9,063
755
25
2
0
233,146
3
W
Nu Wa
10,306
859
65
5
6
210,098
3
L
Shiva
7,445
620
30
3
0
194,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role