Player Matchup

Zeus
Zeus
Improbable97
Zeus
Level 114
God Stats
0W - 1L
1,270 SR
Queue Stats
143W - 185L
1,340 Elo+
Party 1
Neith
Neith
SimplyTurtle
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,086 Elo+
Party 1
Achilles
Achilles
viaxgrace
Achilles
Level 16
God Stats
1W - 4L
1,453 SR
Queue Stats
12W - 26L
1,228 Elo+
Party 1
Team Averages
Level 49
1,408 SR
1,218 Elo+

VS

Team Averages
Level 93
1,372 SR
1,276 Elo+
Chang'e
Chang'e
CaIlMe-Senpai
Chang'e
Level 53
God Stats
10W - 14L
1,619 SR
Queue Stats
101W - 136L
1,312 Elo+
Solo
Loki
Loki
GCReaper23
Loki
Level 147
God Stats
1W - 2L
1,144 SR
Queue Stats
5W - 14L
1,210 Elo+
Solo
Nike
Nike
kathangaroo
Nike
Level 78
God Stats
2W - 6L
1,353 SR
Queue Stats
141W - 200L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
10,389
649
9,184
17,838
5,942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 11 / 7
10,592
662
14,537
19,452
6,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
viaxgrace
Achilles
13
6 / 3 / 3
10,667
667
13,207
22,970
23,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
13 / 0 / 7
13,687
855
29,240
20,468
9,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 7
10,185
637
1,569
10,568
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 3 / 11
12,107
757
18,225
20,150
9,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
21
21
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
13
0
7
16.5
W
1
7
7
0.64
L
1
7
2
0.29
L
2
11
7
0.5
W
7
3
11
4.17
L
Achilles
viaxgrace
Achilles
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,928
Damage
49,034
60,260
Taken
51,186
35,695
Mitigated
24,068
6,373
Healing
20,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
29,240
4,230
2,664
11,459
20,468
9,697
1,054
4,027
16,441
78,793
0
W
1,569
627
0
369
10,568
4,526
0
2,252
8,316
0
4,843
L
9,184
1,814
99
2,113
17,838
5,942
225
10,100
7,738
43,247
0
L
14,537
6,771
0
1,220
19,452
6,068
1,158
8,848
10,604
0
30,151
W
18,225
5,373
513
5,769
20,150
9,845
1,344
3,986
16,164
879
37,605
L
Achilles
viaxgrace
Achilles
13,207
2,965
0
2,941
22,970
23,685
155
11,434
11,536
0
28,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
35,979
115
Minions Killed
159
4
Camps Cleared
9
715,277
Distance Traveled
815,940
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,687
855
122
8
4
316,063
1
W
Loki
10,185
637
4
0
0
187,642
0
L
Zeus
10,389
649
62
4
4
225,622
2
L
Neith
10,592
662
35
2
0
214,156
2
W
Nike
12,107
757
33
2
5
312,235
5
L
Achilles
10,667
667
18
1
0
275,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role