Player Matchup

Hachiman
Hachiman
ArrestingKhan20
Hachiman
Level 145
God Stats
5W - 5L
1,601 SR
Queue Stats
207W - 136L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
MajesticAbaddon
Cthulhu
Level 127
God Stats
7W - 5L
1,412 SR
Queue Stats
77W - 80L
1,374 Elo+
Party 1
Hel
Hel
SpaceEmu4Life
Hel
Level 113
God Stats
7W - 0L
1,722 SR
Queue Stats
223W - 222L
1,453 Elo+
Party 1
Team Averages
Level 128
1,578 SR
1,496 Elo+

VS

Team Averages
Level 94
1,561 SR
1,453 Elo+
Danzaburou
Danzaburou
Eternal Jack204
Danzaburou
Level 84
God Stats
4W - 1L
1,648 SR
Queue Stats
20W - 26L
1,442 Elo+
Party 2
Merlin
Merlin
Graysonss
Merlin
Level 120
God Stats
2W - 2L
1,536 SR
Queue Stats
42W - 54L
1,446 Elo+
Party 2
Chaac
Chaac
RedRobinss
Chaac
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
9 / 0 / 6
9,376
852
13,035
9,449
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 11
8,670
788
11,027
12,449
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 11
7,899
718
8,491
7,402
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eternal Jack204
Danzaburou
9
0 / 6 / 0
6,597
600
6,729
10,985
4,885
Merlin
Graysonss
Merlin
10
0 / 4 / 0
6,412
583
7,449
7,899
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
8
0 / 5 / 0
6,093
554
6,513
16,643
8,777

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
9
0
6
12
L
Danzaburou
Eternal Jack204
Danzaburou
0
6
0
0
L
Merlin
Graysonss
Merlin
0
4
0
0
W
3
0
11
8.5
L
Chaac
0
5
0
0
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,553
Damage
20,691
29,300
Taken
35,527
19,729
Mitigated
17,104
19,308
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
13,035
7,160
0
4,282
9,449
3,885
945
2,694
6,755
0
46,737
L
Danzaburou
Eternal Jack204
Danzaburou
6,729
1,121
0
1,174
10,985
4,885
0
5,608
5,377
0
16,734
L
Merlin
Graysonss
Merlin
7,449
311
0
500
7,899
3,442
0
4,898
3,001
19,798
0
W
11,027
777
510
2,168
12,449
12,894
0
3,403
9,046
18,975
0
L
Chaac
6,513
1,795
0
2,915
16,643
8,777
0
9,015
7,628
0
12,245
W
8,491
440
6,792
5,556
7,402
2,950
0
1,936
5,466
25,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
19,102
131
Minions Killed
74
7
Camps Cleared
1
666,563
Distance Traveled
620,497
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,376
852
77
7
3
199,550
1
L
Danzaburou
6,597
600
27
2
0
207,300
3
L
Merlin
6,412
583
32
3
1
189,193
0
W
Cthulhu
8,670
788
14
1
0
228,012
0
L
Chaac
6,093
554
15
1
0
224,004
2
W
Hel
7,899
718
40
4
4
239,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role