Player Matchup

Charybdis
Charybdis
FappyMcFapLord
Charybdis
Level 39
God Stats
3W - 3L
1,433 SR
Queue Stats
28W - 31L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
Gasol16
Erlang Shen
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 46L
1,588 Elo+
Solo
Nu Wa
Nu Wa
Juicyythicc
Nu Wa
Level 58
God Stats
5W - 4L
1,487 SR
Queue Stats
52W - 78L
1,433 Elo+
Solo
Team Averages
Level 74
1,474 SR
1,490 Elo+

VS

Team Averages
Level 69
1,587 SR
1,431 Elo+
Cliodhna
Cliodhna
Gamemaster2250
Cliodhna
Level 60
God Stats
3W - 1L
1,673 SR
Queue Stats
19W - 24L
1,319 Elo+
Party 1
Chaac
Chaac
SCDMC98
Chaac
Level 119
God Stats
59W - 62L
1,589 SR
Queue Stats
605W - 585L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
Slommyman
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FappyMcFapLord
Charybdis
15
4 / 0 / 5
10,394
693
15,599
11,330
4,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Gasol16
Erlang Shen
15
5 / 0 / 5
10,386
692
18,255
16,592
16,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 1 / 5
9,115
608
7,371
9,455
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
1 / 3 / 0
8,377
558
9,656
16,559
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
SCDMC98
Chaac
13
0 / 2 / 1
8,578
572
15,707
16,716
11,178
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Slommyman
Baron Samedi
12
0 / 5 / 1
8,260
551
6,335
13,328
6,743
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FappyMcFapLord
Charybdis
4
0
5
6.5
L
Cliodhna
1
3
0
0.33
W
Erlang Shen
Gasol16
Erlang Shen
5
0
5
7.5
W
1
1
5
3.5
L
Chaac
SCDMC98
Chaac
0
2
1
0.25
L
Baron Samedi
Slommyman
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,225
Damage
31,698
37,377
Taken
46,603
24,591
Mitigated
23,588
10,911
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FappyMcFapLord
Charybdis
15,599
11,127
0
3,589
11,330
4,796
1,751
1,515
9,815
0
52,271
L
Cliodhna
9,656
1,297
0
6,048
16,559
5,667
0
4,861
11,416
0
33,468
W
Erlang Shen
Gasol16
Erlang Shen
18,255
10,509
1,228
5,272
16,592
16,627
590
4,890
11,702
0
38,112
W
7,371
3,932
100
722
9,455
3,168
796
92
9,363
20,490
0
L
Chaac
SCDMC98
Chaac
15,707
2,552
0
5,208
16,716
11,178
0
1,614
14,827
0
47,142
L
Baron Samedi
Slommyman
Baron Samedi
6,335
1,985
1,267
3,531
13,328
6,743
0
806
12,412
21,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
25,215
164
Minions Killed
157
9
Camps Cleared
5
863,559
Distance Traveled
756,543
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,394
693
77
5
3
279,630
4
L
Cliodhna
8,377
558
55
4
2
256,943
6
W
Erlang Shen
10,386
692
45
3
5
317,914
3
W
Nu Wa
9,115
608
42
3
1
266,015
0
L
Chaac
8,578
572
65
4
1
281,501
1
L
Baron Samedi
8,260
551
37
2
2
218,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role