Player Matchup

Danzaburou
Danzaburou
CarlaPaola1
Danzaburou
Level 101
God Stats
24W - 23L
1,640 SR
Queue Stats
319W - 424L
1,412 Elo+
Party 2
Thoth
Thoth
Snakex222
Thoth
Level 89
God Stats
6W - 5L
1,450 SR
Queue Stats
149W - 119L
1,585 Elo+
Party 1
Thanatos
Thanatos
dar1nchan
Thanatos
Level 145
God Stats
3W - 6L
1,561 SR
Queue Stats
185W - 158L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
smolbean00
Baron Samedi
Level 57
God Stats
4W - 8L
1,203 SR
Queue Stats
40W - 34L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
zombie_oskys115
Cabrakan
Level 144
God Stats
2W - 4L
1,175 SR
Queue Stats
367W - 493L
1,398 Elo+
Party 2
Team Averages
Level 107
1,406 SR
1,499 Elo+

VS

Team Averages
Level 100
1,414 SR
1,453 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Liam1294
Izanami
Level 69
God Stats
2W - 4L
1,485 SR
Queue Stats
44W - 57L
1,415 Elo+
Solo
Sobek
Sobek
Vince Gengar
Sobek
Level 129
God Stats
8W - 6L
1,222 SR
Queue Stats
97W - 101L
1,496 Elo+
Solo
Hun Batz
Hun Batz
Zarmo
Hun Batz
Level 80
God Stats
0W - 1L
1,361 SR
Queue Stats
66W - 74L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tono__catgt
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarlaPaola1
Danzaburou
17
2 / 0 / 11
10,964
1,096
10,200
8,492
4,261
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Snakex222
Thoth
17
2 / 0 / 14
10,739
1,074
9,994
4,469
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
dar1nchan
Thanatos
18
15 / 1 / 7
13,150
1,315
25,085
13,319
7,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
smolbean00
Baron Samedi
16
1 / 2 / 11
9,991
999
10,022
8,783
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
16
3 / 2 / 11
11,439
1,144
5,785
13,932
19,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

269

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 2 / 1
9,609
961
12,534
7,298
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Liam1294
Izanami
15
2 / 7 / 0
9,559
956
6,728
12,974
5,299
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 2
10,624
1,062
4,649
20,019
31,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Zarmo
Hun Batz
15
1 / 5 / 3
9,727
973
4,967
14,077
6,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
tono__catgt
Ah Muzen Cab
15
0 / 5 / 3
9,611
961
17,282
11,924
5,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
23
Kills
5
5
Deaths
23
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
1
0.75
W
Danzaburou
CarlaPaola1
Danzaburou
2
0
11
7.5
L
Izanami
Liam1294
Izanami
2
7
0
0.29
W
Thoth
Snakex222
Thoth
2
0
14
9
L
1
4
2
0.5
L
Hun Batz
Zarmo
Hun Batz
1
5
3
0.5
W
Thanatos
dar1nchan
Thanatos
15
1
7
18.5
W
Baron Samedi
smolbean00
Baron Samedi
1
2
11
3.25
L
Ah Muzen Cab
tono__catgt
Ah Muzen Cab
0
5
3
0.3
W
Cabrakan
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,086
Damage
46,160
48,995
Taken
66,292
39,338
Mitigated
52,053
19,783
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,534
353
0
1,759
7,298
3,012
0
2,659
4,639
29,480
0
W
Danzaburou
CarlaPaola1
Danzaburou
10,200
4,405
0
2,805
8,492
4,261
0
3,968
4,524
0
34,590
L
Izanami
Liam1294
Izanami
6,728
4,527
0
417
12,974
5,299
0
4,975
7,999
0
14,133
W
Thoth
Snakex222
Thoth
9,994
500
0
0
4,469
1,910
0
1,682
2,787
39,705
0
L
4,649
415
0
2,737
20,019
31,789
0
9,413
10,606
20,498
0
L
Hun Batz
Zarmo
Hun Batz
4,967
939
53
416
14,077
6,872
0
5,834
8,243
0
18,523
W
Thanatos
dar1nchan
Thanatos
25,085
8,411
0
11,305
13,319
7,855
0
3,423
9,896
0
38,680
W
Baron Samedi
smolbean00
Baron Samedi
10,022
1,539
3,082
1,673
8,783
6,246
0
3,777
5,006
21,974
0
L
Ah Muzen Cab
tono__catgt
Ah Muzen Cab
17,282
5,776
0
1,740
11,924
5,081
0
2,920
9,004
0
50,613
W
Cabrakan
5,785
956
0
918
13,932
19,066
0
4,333
9,599
10,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,283
Gold Earned
49,130
244
Minions Killed
200
11
Camps Cleared
7
976,527
Distance Traveled
953,538
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,609
961
43
4
1
195,494
0
W
Danzaburou
10,964
1,096
69
7
0
173,954
1
L
Izanami
9,559
956
25
3
1
174,616
0
W
Thoth
10,739
1,074
90
9
3
205,037
0
L
Sobek
10,624
1,062
30
3
1
213,308
1
L
Hun Batz
9,727
973
29
3
3
192,597
1
W
Thanatos
13,150
1,315
28
3
5
231,630
3
W
Baron Samedi
9,991
999
42
4
2
181,590
0
L
Ah Muzen Cab
9,611
961
73
7
1
177,523
0
W
Cabrakan
11,439
1,144
15
2
1
184,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role