Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
NoneNarrow
King Arthur
Level 156
God Stats
14W - 8L
1,176 SR
Queue Stats
252W - 202L
1,510 Elo+
Party 2
Team Averages
Level 142
1,392 SR
1,503 Elo+

VS

Team Averages
Level 76
1,638 SR
1,646 Elo+
Amaterasu
Amaterasu
Avalethus
Amaterasu
Level 28
God Stats
0W - 1L
1,694 SR
Queue Stats
4W - 3L
1,668 Elo+
Party 1
Apollo
Apollo
Sexblast
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,635 Elo+
Party 1
Freya
Freya
zBlacker93
Freya
Level 79
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 2L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 0 / 15
8,620
862
15,619
7,018
2,937
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
 
Thoth
13
8 / 2 / 10
8,595
860
11,681
6,422
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NoneNarrow
King Arthur
12
7 / 0 / 12
8,642
864
9,573
10,301
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Avalethus
Amaterasu
10
0 / 4 / 1
6,065
607
4,749
13,585
10,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Sexblast
Apollo
10
2 / 8 / 0
6,736
674
6,344
14,082
5,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
10
0 / 9 / 1
6,160
616
3,623
14,881
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
21
Kills
2
2
Deaths
21
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
15
13.5
W
Thoth
 
Thoth
8
2
10
6.5
L
Amaterasu
Avalethus
Amaterasu
0
4
1
0.13
W
King Arthur
NoneNarrow
King Arthur
7
0
12
13
L
Apollo
Sexblast
Apollo
2
8
0
0.25
L
Freya
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,873
Damage
14,716
23,741
Taken
42,548
14,820
Mitigated
21,103
3,136
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,619
8,127
0
500
7,018
2,937
1,567
1,309
5,709
0
35,533
W
Thoth
 
Thoth
11,681
278
0
250
6,422
2,230
832
544
5,878
32,076
0
L
Amaterasu
Avalethus
Amaterasu
4,749
1,334
0
1,287
13,585
10,019
0
4,456
8,893
371
15,000
W
King Arthur
NoneNarrow
King Arthur
9,573
967
0
2,386
10,301
9,653
250
1,816
8,485
0
17,493
L
Apollo
Sexblast
Apollo
6,344
3,882
0
470
14,082
5,132
0
5,021
8,875
0
17,917
L
Freya
3,623
999
0
1,545
14,881
5,952
0
2,953
11,713
18,480
1,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
18,961
116
Minions Killed
69
6
Camps Cleared
3
601,093
Distance Traveled
489,408
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,620
862
42
4
2
206,895
3
W
Thoth
8,595
860
54
5
3
176,506
2
L
Amaterasu
6,065
607
22
2
2
186,096
3
W
King Arthur
8,642
864
20
2
1
217,692
0
L
Apollo
6,736
674
18
2
0
150,623
0
L
Freya
6,160
616
29
3
1
152,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role