Player Matchup

Chaac
Chaac
Silver I
DarkShadow-Z-Z
Chaac
Silver I
Level 129
God Stats
2W - 3L
1,541 SR
Queue Stats
9W - 13L
1,596 MMR
Party 2
Ra
Ra
Platinum I
JAOS2404
Ra
Platinum I
Level 152
God Stats
7W - 9L
1,604 SR
Queue Stats
289W - 290L
1,919 MMR
Solo
Medusa
Medusa
Gold I
pittsouth
Medusa
Gold I
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 88L
1,639 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,548 SR
1,718 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,500 SR
1,792 MMR
Hera
Hera
Masters
 
Hera
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
Soulstyce
Cu Chulainn
Diamond I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
392W - 257L
2,375 MMR
Party 1
Chiron
Chiron
Bronze III
divine_joystick
Chiron
Bronze III
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 5
14,367
718
30,692
36,778
46,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 4 / 7
14,086
704
15,876
15,905
10,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Medusa
pittsouth
Medusa
16
2 / 2 / 5
12,323
616
11,995
18,526
10,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetAh Muzen CabAtlasPersephoneLancelot

VS

Bans
AchillesGebFenrirAthenaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
0 / 5 / 4
11,701
585
15,925
18,457
10,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Soulstyce
Cu Chulainn
18
4 / 2 / 2
12,531
627
27,114
30,224
43,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 6 / 1
12,005
600
16,083
19,281
10,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
6
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
4
0.4
W
8
0
5
10.5
W
3
4
7
1.63
L
Cu Chulainn
Soulstyce
Cu Chulainn
4
2
2
2.5
L
2
6
1
0.42
W
Medusa
pittsouth
Medusa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,563
Damage
59,122
71,209
Taken
67,962
68,020
Mitigated
64,524
35,450
Healing
18,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
15,925
3,927
152
5,560
18,457
10,837
90
2,875
15,387
52,724
0
W
30,692
11,997
0
16,288
36,778
46,968
637
8,813
27,092
0
67,045
W
15,876
816
7,464
7,216
15,905
10,253
1,068
4,288
11,273
81,947
0
L
Cu Chulainn
Soulstyce
Cu Chulainn
27,114
4,094
0
7,248
30,224
43,513
0
7,141
22,493
0
52,158
L
16,083
6,185
1,612
3,871
19,281
10,174
161
5,202
13,795
0
46,733
W
Medusa
pittsouth
Medusa
11,995
5,691
0
4,482
18,526
10,799
660
3,606
14,365
0
46,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
36,237
251
Minions Killed
197
12
Camps Cleared
4
1,183,314
Distance Traveled
1,071,135
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,701
585
82
4
2
367,765
6
W
Chaac
14,367
718
50
3
3
440,985
3
W
Ra
14,086
704
155
8
6
374,053
3
L
Cu Chulainn
12,531
627
34
2
0
392,337
3
L
Chiron
12,005
600
81
4
2
311,033
3
W
Medusa
12,323
616
46
2
3
368,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role