Player Matchup

Vulcan
Vulcan
AskMelGibson29
Vulcan
Level 123
God Stats
11W - 13L
1,495 SR
Queue Stats
293W - 309L
1,465 Elo+
Solo
Awilix
Awilix
Glocktapus07
Awilix
Level 125
God Stats
14W - 3L
1,729 SR
Queue Stats
68W - 52L
1,470 Elo+
Party 3
Fenrir
Fenrir
Micc Chubbs
Fenrir
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 86L
1,483 Elo+
Party 3
Medusa
Medusa
TheOldManJenks
Medusa
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,141 Elo+
Solo
Chaac
Chaac
sub tho
Chaac
Level 85
God Stats
0W - 1L
1,444 SR
Queue Stats
9W - 15L
1,385 Elo+
Solo
Team Averages
Level 108
1,534 SR
1,389 Elo+

VS

Team Averages
Level 112
1,610 SR
1,479 Elo+
Gilgamesh
Gilgamesh
Betodarkness
Gilgamesh
Level 114
God Stats
4W - 1L
1,674 SR
Queue Stats
59W - 45L
1,532 Elo+
Party 2
Skadi
Skadi
BlankStare9
Skadi
Level 142
God Stats
2W - 0L
1,724 SR
Queue Stats
744W - 725L
1,486 Elo+
Party 2
Chang'e
Chang'e
Headache523
Chang'e
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 111L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
ReachVortex
Nu Wa
Level 66
God Stats
6W - 0L
1,640 SR
Queue Stats
28W - 35L
1,430 Elo+
Party 1
Lancelot
Lancelot
musePoiso
Lancelot
Level 127
God Stats
5W - 3L
1,510 SR
Queue Stats
41W - 41L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,626
604
2,580
2,246
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
6
2 / 1 / 3
3,880
647
1,875
3,981
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fenrir
6
3 / 0 / 2
4,291
715
2,028
5,674
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 4
3,449
575
3,227
3,238
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
sub tho
Chaac
2
0 / 1 / 0
3,007
501
395
1,543
618
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Betodarkness
Gilgamesh
6
0 / 2 / 1
3,741
624
2,660
5,377
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 2 / 0
3,829
638
3,240
4,330
984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Headache523
Chang'e
7
1 / 0 / 1
4,574
762
1,155
2,434
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
4,013
669
2,260
3,366
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
musePoiso
Lancelot
6
1 / 1 / 1
4,194
699
850
4,541
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
3
3
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Gilgamesh
Betodarkness
Gilgamesh
0
2
1
0.25
W
1
2
0
0.5
L
Awilix
2
1
3
3.5
W
Chang'e
Headache523
Chang'e
1
0
1
1.5
L
Fenrir
3
0
2
4
W
0
1
0
0
L
0
1
4
2
W
Lancelot
musePoiso
Lancelot
1
1
1
1.5
L
Chaac
sub tho
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,105
Damage
10,165
16,682
Taken
20,048
6,398
Mitigated
6,504
5,461
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,580
519
0
1,025
2,246
720
0
1,121
967
18,263
0
W
Gilgamesh
Betodarkness
Gilgamesh
2,660
868
114
800
5,377
2,119
532
0
5,377
0
14,635
W
3,240
1,374
363
338
4,330
984
830
0
4,330
0
21,441
L
Awilix
1,875
1,117
0
385
3,981
1,259
0
598
3,319
0
12,566
W
Chang'e
Headache523
Chang'e
1,155
299
231
1,338
2,434
668
544
0
2,434
18,755
0
L
Fenrir
2,028
378
0
2,285
5,674
2,978
0
73
5,581
0
9,003
W
2,260
441
0
1,099
3,366
1,233
191
2,226
1,140
20,017
0
L
3,227
1,050
0
1,511
3,238
823
0
394
2,824
0
16,701
W
Lancelot
musePoiso
Lancelot
850
303
0
750
4,541
1,500
0
354
4,187
0
16,330
L
Chaac
sub tho
Chaac
395
189
0
255
1,543
618
0
947
576
0
5,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,253
Gold Earned
20,351
91
Minions Killed
184
0
Camps Cleared
0
562,239
Distance Traveled
675,920
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,626
604
25
4
0
132,066
4
W
Gilgamesh
3,741
624
26
4
0
135,180
1
W
Skadi
3,829
638
30
5
0
112,955
0
L
Awilix
3,880
647
24
4
0
150,140
1
W
Chang'e
4,574
762
46
8
0
135,742
1
L
Fenrir
4,291
715
10
2
0
136,442
0
W
Nu Wa
4,013
669
45
8
0
121,841
1
L
Medusa
3,449
575
21
4
0
112,406
1
W
Lancelot
4,194
699
37
6
0
170,202
1
L
Chaac
3,007
501
11
2
0
31,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role