Player Matchup

Hera
Hera
Limitery
Hera
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
323W - 66L
1,941 Elo+
Party 1
Achilles
Achilles
OGJakeTF
Achilles
Level 123
God Stats
8W - 5L
1,777 SR
Queue Stats
40W - 20L
1,765 Elo+
Party 1
Cupid
Cupid
Umbrá
Cupid
Level 160
God Stats
1W - 0L
1,285 SR
Queue Stats
333W - 98L
1,953 Elo+
Party 1
Team Averages
Level 148
1,520 SR
1,886 Elo+

VS

Team Averages
Level 90
1,440 SR
1,564 Elo+
Izanami
Izanami
DoctorSawbones
Izanami
Level 103
God Stats
8W - 10L
1,536 SR
Queue Stats
111W - 100L
1,534 Elo+
Party 2
Yu Huang
Yu Huang
Nagrom911
Yu Huang
Level 59
God Stats
1W - 3L
1,366 SR
Queue Stats
52W - 44L
1,540 Elo+
Party 2
Khepri
Khepri
PO10TIAL
Khepri
Level 107
God Stats
8W - 17L
1,418 SR
Queue Stats
192W - 177L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
11 / 1 / 5
10,545
959
13,051
7,366
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
OGJakeTF
Achilles
13
3 / 1 / 11
8,581
780
9,500
12,902
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Umbrá
Cupid
13
4 / 3 / 11
8,662
787
9,506
11,772
4,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,107
646
6,546
13,638
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
Nagrom911
Yu Huang
11
2 / 6 / 2
7,326
666
9,130
8,730
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
PO10TIAL
Khepri
11
2 / 6 / 1
7,427
675
5,876
12,587
10,030
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
5
5
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Hera
11
1
5
13.5
L
Yu Huang
Nagrom911
Yu Huang
2
6
2
0.5
W
Achilles
OGJakeTF
Achilles
3
1
11
8.5
L
Khepri
PO10TIAL
Khepri
2
6
1
0.42
W
Cupid
Umbrá
Cupid
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,057
Damage
21,552
32,040
Taken
34,955
19,675
Mitigated
19,641
10,438
Healing
1,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,546
3,949
0
1,041
13,638
6,108
0
4,539
8,590
0
31,803
W
Hera
13,051
3,009
96
2,003
7,366
2,625
641
3,374
3,834
44,172
0
L
Yu Huang
Nagrom911
Yu Huang
9,130
257
0
410
8,730
3,503
0
3,691
4,644
16,336
0
W
Achilles
OGJakeTF
Achilles
9,500
1,783
0
3,160
12,902
12,811
71
3,756
8,711
0
15,380
L
Khepri
PO10TIAL
Khepri
5,876
821
0
463
12,587
10,030
0
4,252
7,764
12,296
0
W
Cupid
Umbrá
Cupid
9,506
5,942
1,283
3,896
11,772
4,239
1,328
6,926
4,354
0
29,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
21,860
151
Minions Killed
95
8
Camps Cleared
2
628,187
Distance Traveled
569,074
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,107
646
61
6
2
177,461
4
W
Hera
10,545
959
92
8
5
212,179
2
L
Yu Huang
7,326
666
20
2
0
191,409
1
W
Achilles
8,581
780
16
1
1
230,737
3
L
Khepri
7,427
675
14
1
0
200,204
3
W
Cupid
8,662
787
43
4
2
185,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role