Player Matchup

Anubis
Anubis
 
Anubis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BlueTheMage
Mulan
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 3
Neith
Neith
FATHERofDERRICK
Neith
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Bacchus
Bacchus
HoneyBnuuy
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
ThyOneWhoKnocks
Bastet
Level 85
God Stats
7W - 3L
1,575 SR
Queue Stats
77W - 80L
1,443 Elo+
Solo
Team Averages
Level 44
1,515 SR
1,468 Elo+

VS

Team Averages
Level 80
1,446 SR
1,336 Elo+
Sun Wukong
Sun Wukong
Bigmike8067
Sun Wukong
Level 13
God Stats
2W - 4L
1,358 SR
Queue Stats
3W - 6L
1,186 Elo+
Party 1
Neith
Neith
GrumpyAus
Neith
Level 29
God Stats
6W - 10L
1,423 SR
Queue Stats
10W - 21L
1,275 Elo+
Party 2
Nu Wa
Nu Wa
RangatangStaunch
Nu Wa
Level 148
God Stats
3W - 11L
1,470 SR
Queue Stats
96W - 113L
1,400 Elo+
Party 2
Bacchus
Bacchus
TheKeng
Bacchus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
WASHREDSKINS98
Ao Kuang
Level 77
God Stats
6W - 8L
1,481 SR
Queue Stats
112W - 132L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 2 / 0
7,037
586
5,859
7,234
3,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 0
8,173
681
10,097
11,185
7,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
5,578
465
1,358
4,215
1,511
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
HoneyBnuuy
Bacchus
8
0 / 2 / 0
5,301
442
291
7,008
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 2
6,551
546
3,219
6,655
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigmike8067
Sun Wukong
10
0 / 3 / 0
5,556
463
5,148
10,129
5,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
GrumpyAus
Neith
12
1 / 0 / 2
6,601
550
4,497
3,449
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 4 / 1
6,233
519
4,547
6,531
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
TheKeng
Bacchus
6
1 / 1 / 2
4,965
414
1,340
6,140
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
8
2 / 4 / 1
5,473
456
3,439
11,437
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
12
Kills
5
5
Deaths
12
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
0
1.5
L
Sun Wukong
Bigmike8067
Sun Wukong
0
3
0
0
W
6
0
0
6
W
1
1
0
1
L
Neith
GrumpyAus
Neith
1
0
2
2
W
Bacchus
HoneyBnuuy
Bacchus
0
2
0
0
L
1
4
1
0.38
L
Bacchus
TheKeng
Bacchus
1
1
2
2
W
2
0
2
3
L
Ao Kuang
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
18,971
36,297
Taken
37,686
19,901
Mitigated
16,487
16,261
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,859
199
0
4,527
7,234
3,641
0
3,822
3,202
57,671
0
L
Sun Wukong
Bigmike8067
Sun Wukong
5,148
1,136
0
2,754
10,129
5,381
0
0
10,129
0
34,851
W
10,097
1,497
0
7,291
11,185
7,607
0
1,939
9,152
0
67,351
W
1,358
105
0
1,088
4,215
1,511
135
1,167
2,964
0
33,785
L
Neith
GrumpyAus
Neith
4,497
1,848
0
1,889
3,449
1,521
0
446
3,003
0
51,959
W
Bacchus
HoneyBnuuy
Bacchus
291
46
0
988
7,008
4,606
115
719
6,195
9,569
0
L
4,547
1,354
0
360
6,531
1,894
433
3,100
3,431
42,215
0
L
Bacchus
TheKeng
Bacchus
1,340
624
0
280
6,140
4,243
0
590
5,550
10,505
0
W
3,219
1,308
0
2,367
6,655
2,536
0
1,101
5,458
0
45,416
L
Ao Kuang
3,439
1,361
0
2,211
11,437
3,448
0
2,014
9,423
27,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
28,828
385
Minions Killed
312
0
Camps Cleared
0
1,105,587
Distance Traveled
1,070,675
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,037
586
115
10
0
222,409
0
L
Sun Wukong
5,556
463
62
5
0
245,118
0
W
Mulan
8,173
681
119
10
0
225,362
1
W
Neith
5,578
465
52
4
0
189,777
1
L
Neith
6,601
550
96
8
0
203,051
2
W
Bacchus
5,301
442
23
2
0
188,821
0
L
Nu Wa
6,233
519
92
8
0
181,510
7
L
Bacchus
4,965
414
12
1
0
211,219
3
W
Bastet
6,551
546
76
6
0
279,218
0
L
Ao Kuang
5,473
456
50
4
0
229,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role