Player Matchup

Mercury
Mercury
SBG Odyssey
Mercury
Level 69
God Stats
1W - 3L
1,433 SR
Queue Stats
338W - 489L
1,449 Elo+
Party 2
Hera
Hera
dragonmasterx93
Hera
Level 144
God Stats
1W - 3L
1,423 SR
Queue Stats
212W - 315L
1,386 Elo+
Party 2
Cabrakan
Cabrakan
sonicmaumau1984
Cabrakan
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
413W - 521L
1,441 Elo+
Solo
Team Averages
Level 120
1,452 SR
1,425 Elo+

VS

Team Averages
Level 89
1,563 SR
1,522 Elo+
Thor
Thor
Awita_de_Uwuu
Thor
Level 139
God Stats
4W - 5L
1,470 SR
Queue Stats
388W - 467L
1,504 Elo+
Party 1
Lancelot
Lancelot
meet-grocery9
Lancelot
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,578 Elo+
Party 1
Hun Batz
Hun Batz
pauchemical
Hun Batz
Level 123
God Stats
1W - 0L
1,718 SR
Queue Stats
246W - 253L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SBG Odyssey
Mercury
14
1 / 9 / 1
10,341
608
6,738
19,153
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 11 / 2
10,462
615
10,482
16,187
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
15
2 / 8 / 3
10,983
646
17,095
22,027
36,939
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 15
13,782
811
16,709
15,007
7,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
meet-grocery9
Lancelot
18
11 / 1 / 15
13,404
788
16,993
14,403
7,261
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
pauchemical
Hun Batz
16
6 / 4 / 14
11,949
703
16,517
16,371
7,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
5
Kills
28
28
Deaths
5
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
11
0
15
18.5
L
Mercury
SBG Odyssey
Mercury
1
9
1
0.17
L
2
11
2
0.27
W
Lancelot
meet-grocery9
Lancelot
11
1
15
18.5
W
Hun Batz
pauchemical
Hun Batz
6
4
14
3.25
L
Cabrakan
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,315
Damage
50,219
57,367
Taken
45,781
48,379
Mitigated
22,924
3,163
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,709
3,515
179
2,871
15,007
7,747
807
8,721
6,286
0
58,642
L
Mercury
SBG Odyssey
Mercury
6,738
2,061
0
712
19,153
6,720
0
0
19,153
0
22,938
L
10,482
1,874
343
783
16,187
4,720
0
0
16,187
37,561
0
W
Lancelot
meet-grocery9
Lancelot
16,993
4,242
0
641
14,403
7,261
0
8,538
5,865
0
43,464
W
Hun Batz
pauchemical
Hun Batz
16,517
2,932
199
1,572
16,371
7,916
0
10,913
5,458
0
48,832
L
Cabrakan
17,095
1,113
358
967
22,027
36,939
0
83
21,944
40,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,786
Gold Earned
39,135
146
Minions Killed
188
3
Camps Cleared
11
793,970
Distance Traveled
972,803
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,782
811
81
5
4
331,727
1
L
Mercury
10,341
608
41
2
0
297,423
2
L
Hera
10,462
615
65
4
1
233,801
1
W
Lancelot
13,404
788
50
3
5
334,935
1
W
Hun Batz
11,949
703
57
3
2
306,141
1
L
Cabrakan
10,983
646
40
2
2
262,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role