Player Matchup

Hercules
Hercules
Bladefireheart
Hercules
Level 48
God Stats
0W - 2L
1,318 SR
Queue Stats
29W - 34L
1,353 Elo+
Party 1
Ganesha
Ganesha
Kradysuom
Ganesha
Level 27
God Stats
0W - 1L
1,561 SR
Queue Stats
16W - 17L
1,377 Elo+
Party 1
Discordia
Discordia
Uppitysmile
Discordia
Level 44
God Stats
4W - 4L
1,615 SR
Queue Stats
18W - 29L
1,301 Elo+
Party 1
Team Averages
Level 40
1,498 SR
1,343 Elo+

VS

Team Averages
Level 86
1,519 SR
1,522 Elo+
Bacchus
Bacchus
 
Bacchus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Deneault12
Hades
Level 158
God Stats
18W - 16L
1,613 SR
Queue Stats
393W - 505L
1,459 Elo+
Solo
Neith
Neith
itsChente
Neith
Level 22
God Stats
11W - 7L
1,444 SR
Queue Stats
19W - 11L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 6 / 0
8,760
626
8,222
19,972
23,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Kradysuom
Ganesha
12
0 / 7 / 2
8,153
582
4,880
17,952
9,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Uppitysmile
Discordia
11
0 / 3 / 2
8,122
580
8,499
9,991
3,912
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 1 / 7
10,622
759
6,290
10,653
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hades
16
4 / 1 / 11
10,867
776
15,046
12,938
8,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
itsChente
Neith
16
7 / 1 / 7
10,679
763
18,655
11,996
5,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
7
7.5
L
Hercules
2
6
0
0.33
W
Hades
4
1
11
9.5
L
Ganesha
Kradysuom
Ganesha
0
7
2
0.14
L
Discordia
Uppitysmile
Discordia
0
3
2
0.33
W
Neith
itsChente
Neith
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
39,991
47,915
Taken
35,587
36,338
Mitigated
26,955
3,341
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,290
1,136
0
1,306
10,653
13,061
302
3,787
6,784
15,129
0
L
Hercules
8,222
2,301
0
3,341
19,972
23,276
0
8,225
11,747
0
17,792
W
Hades
15,046
433
920
5,700
12,938
8,552
610
4,986
7,789
59,401
0
L
Ganesha
Kradysuom
Ganesha
4,880
272
0
0
17,952
9,150
0
8,105
9,847
22,418
0
L
Discordia
Uppitysmile
Discordia
8,499
829
0
0
9,991
3,912
230
5,006
4,985
32,950
0
W
Neith
itsChente
Neith
18,655
9,379
0
4,993
11,996
5,342
1,224
5,651
6,021
0
47,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,035
Gold Earned
32,168
109
Minions Killed
173
1
Camps Cleared
10
683,813
Distance Traveled
738,455
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,622
759
17
1
2
263,317
2
L
Hercules
8,760
626
42
3
0
236,339
2
W
Hades
10,867
776
99
7
7
254,566
4
L
Ganesha
8,153
582
10
1
0
213,104
2
L
Discordia
8,122
580
57
4
1
234,370
1
W
Neith
10,679
763
57
4
1
220,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role