Player Matchup

Hun Batz
Hun Batz
Bac0nB00zer
Hun Batz
Level 121
God Stats
6W - 0L
1,705 SR
Queue Stats
221W - 187L
1,564 Elo+
Party 2
Arachne
Arachne
Lildealer
Arachne
Level 129
God Stats
37W - 25L
1,693 SR
Queue Stats
147W - 109L
1,590 Elo+
Party 2
Aphrodite
Aphrodite
NoctisVenatrix
Aphrodite
Level 7
God Stats
4W - 3L
1,521 SR
Queue Stats
8W - 13L
1,469 Elo+
Party 3
Anhur
Anhur
RestrainedIce
Anhur
Level 87
God Stats
4W - 2L
1,677 SR
Queue Stats
80W - 63L
1,611 Elo+
Party 3
Hera
Hera
SkireBlade
Hera
Level 138
God Stats
15W - 14L
1,558 SR
Queue Stats
150W - 117L
1,553 Elo+
Party 2
Team Averages
Level 96
1,631 SR
1,558 Elo+

VS

Team Averages
Level 81
1,411 SR
1,416 Elo+
Cupid
Cupid
Moogle55
Cupid
Level 116
God Stats
3W - 4L
1,479 SR
Queue Stats
209W - 245L
1,503 Elo+
Party 1
Hel
Hel
PupLykanTTV
Hel
Level 124
God Stats
2W - 4L
1,429 SR
Queue Stats
282W - 321L
1,474 Elo+
Party 1
Mulan
Mulan
Rocky5476
Mulan
Level 58
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 7L
1,252 Elo+
Party 1
Yemoja
Yemoja
Tichondríus
Yemoja
Level 69
God Stats
0W - 1L
1,410 SR
Queue Stats
74W - 71L
1,537 Elo+
Party 1
Bellona
Bellona
TridentSystem
Bellona
Level 40
God Stats
27W - 43L
1,460 SR
Queue Stats
35W - 67L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bac0nB00zer
Hun Batz
20
13 / 5 / 10
13,229
575
25,953
23,168
12,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Lildealer
Arachne
19
6 / 2 / 10
12,558
546
20,955
23,485
15,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
NoctisVenatrix
Aphrodite
15
1 / 2 / 5
10,292
447
3,978
10,702
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 2 / 7
10,571
460
11,829
16,970
7,285
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 1 / 11
13,478
586
21,774
14,732
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Moogle55
Cupid
16
4 / 6 / 2
10,711
466
14,144
19,653
8,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 4
10,820
470
11,839
22,104
10,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
Rocky5476
Mulan
15
2 / 7 / 1
10,245
445
16,478
28,580
24,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
15
1 / 2 / 5
10,242
445
7,846
19,304
22,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
15
4 / 11 / 3
9,963
433
10,752
24,337
19,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
32
Kills
12
12
Deaths
32
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bac0nB00zer
Hun Batz
13
5
10
3.6
W
Arachne
Lildealer
Arachne
6
2
10
5.5
L
Cupid
Moogle55
Cupid
4
6
2
0.83
W
Aphrodite
NoctisVenatrix
Aphrodite
1
2
5
1.75
L
1
6
4
0.5
W
3
2
7
3.25
L
Mulan
Rocky5476
Mulan
2
7
1
0.36
W
9
1
11
14.5
L
Yemoja
1
2
5
1.75
L
Bellona
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,489
Damage
61,059
89,057
Taken
113,978
53,435
Mitigated
85,353
33,327
Healing
33,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bac0nB00zer
Hun Batz
25,953
7,730
0
9,154
23,168
12,274
1,804
2,297
20,871
0
123,479
W
Arachne
Lildealer
Arachne
20,955
14,427
0
8,027
23,485
15,164
633
4,121
19,364
0
109,551
L
Cupid
Moogle55
Cupid
14,144
9,511
253
4,852
19,653
8,619
896
2,049
17,604
0
74,790
W
Aphrodite
NoctisVenatrix
Aphrodite
3,978
1,405
4,813
5,592
10,702
11,047
280
1,440
9,262
18,772
0
L
11,839
330
2,248
8,104
22,104
10,244
343
10,576
11,528
93,322
0
W
11,829
6,298
0
4,500
16,970
7,285
2,891
3,981
12,989
0
70,593
L
Mulan
Rocky5476
Mulan
16,478
2,673
1
10,151
28,580
24,090
833
4,090
24,490
0
78,086
W
21,774
6,193
0
1,241
14,732
7,665
1,128
8,345
6,387
117,860
0
L
Yemoja
7,846
2,648
3,593
4,314
19,304
22,436
0
4,995
14,309
54,520
0
L
Bellona
10,752
3,898
1
246
24,337
19,964
0
4,042
20,295
0
73,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,128
Gold Earned
51,981
613
Minions Killed
605
0
Camps Cleared
0
2,168,056
Distance Traveled
2,089,232
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,229
575
154
7
0
489,136
2
W
Arachne
12,558
546
152
7
0
468,563
2
L
Cupid
10,711
466
121
5
0
425,393
1
W
Aphrodite
10,292
447
21
1
0
370,656
2
L
Hel
10,820
470
162
7
0
452,790
3
W
Anhur
10,571
460
121
5
0
397,774
2
L
Mulan
10,245
445
158
7
0
380,035
3
W
Hera
13,478
586
165
7
0
441,927
11
L
Yemoja
10,242
445
70
3
0
398,966
4
L
Bellona
9,963
433
94
4
0
432,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role