Player Matchup

Thanatos
Thanatos
IISSORAII
Thanatos
Level 29
God Stats
6W - 10L
1,293 SR
Queue Stats
455W - 496L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
Its Sad Tbh PG
Zhong Kui
Level 42
God Stats
1W - 1L
1,559 SR
Queue Stats
45W - 71L
1,332 Elo+
Party 4
Cthulhu
Cthulhu
TMB Spooky
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 79L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
TMBsleepy
Guan Yu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
ll-Ludwig-ll
Danzaburou
Level 128
God Stats
32W - 19L
1,615 SR
Queue Stats
608W - 609L
1,510 Elo+
Party 1
Team Averages
Level 44
1,493 SR
1,469 Elo+

VS

Team Averages
Level 79
1,467 SR
1,453 Elo+
Skadi
Skadi
Heartache_otk
Skadi
Level 86
God Stats
32W - 18L
1,625 SR
Queue Stats
159W - 162L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
Mad Arioc
Gilgamesh
Level 26
God Stats
17W - 15L
1,567 SR
Queue Stats
40W - 37L
1,431 Elo+
Party 3
Khepri
Khepri
SIF Meisy
Khepri
Level 148
God Stats
1W - 1L
1,323 SR
Queue Stats
89W - 82L
1,485 Elo+
Party 3
Ra
Ra
Tain1887_SZ
Ra
Level 109
God Stats
1W - 1L
1,321 SR
Queue Stats
191W - 198L
1,465 Elo+
Party 2
Da Ji
Da Ji
oxygenPC
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IISSORAII
Thanatos
14
3 / 5 / 1
10,140
390
7,369
17,092
8,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Its Sad Tbh PG
Zhong Kui
19
4 / 11 / 2
12,950
498
25,765
30,409
21,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TMB Spooky
Cthulhu
15
1 / 14 / 1
10,690
411
11,294
41,218
59,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
TMBsleepy
Guan Yu
16
0 / 5 / 2
10,172
391
13,537
26,644
41,793
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
ll-Ludwig-ll
Danzaburou
12
0 / 1 / 0
8,776
338
2,075
9,733
3,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 7
15,972
614
23,982
11,474
6,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Mad Arioc
Gilgamesh
20
6 / 1 / 4
14,470
557
21,822
30,273
20,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
SIF Meisy
Khepri
18
1 / 0 / 20
13,944
536
8,591
15,359
21,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 2 / 13
15,461
595
24,337
24,769
13,130
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
oxygenPC
Da Ji
20
8 / 4 / 12
14,693
565
16,357
23,721
11,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
91
8
Kills
35
36
Deaths
8
6
Assists
56
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
L
Thanatos
IISSORAII
Thanatos
3
5
1
0.7
L
Zhong Kui
Its Sad Tbh PG
Zhong Kui
4
11
2
0.45
W
Gilgamesh
Mad Arioc
Gilgamesh
6
1
4
8
W
Khepri
SIF Meisy
Khepri
1
0
20
11
L
Cthulhu
TMB Spooky
Cthulhu
1
14
1
0.11
L
Guan Yu
TMBsleepy
Guan Yu
0
5
2
0.2
W
8
2
13
7.25
L
Danzaburou
ll-Ludwig-ll
Danzaburou
0
1
0
0
W
Da Ji
oxygenPC
Da Ji
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,040
Damage
95,089
125,096
Taken
105,596
135,675
Mitigated
73,205
25,427
Healing
35,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,982
12,703
0
1,526
11,474
6,197
12,024
5,047
6,427
0
156,836
L
Thanatos
IISSORAII
Thanatos
7,369
2,263
0
10,622
17,092
8,885
0
1,670
15,422
0
66,025
L
Zhong Kui
Its Sad Tbh PG
Zhong Kui
25,765
3,989
0
5,096
30,409
21,857
973
14,195
16,214
122,869
0
W
Gilgamesh
Mad Arioc
Gilgamesh
21,822
9,389
0
6,287
30,273
20,701
2,997
5,336
23,742
0
125,015
W
Khepri
SIF Meisy
Khepri
8,591
1,809
0
2,032
15,359
21,251
522
4,981
10,378
40,829
0
L
Cthulhu
TMB Spooky
Cthulhu
11,294
1,495
296
1,763
41,218
59,480
0
11,973
29,245
40,808
0
L
Guan Yu
TMBsleepy
Guan Yu
13,537
1,908
1,072
3,998
26,644
41,793
215
4,322
22,322
0
61,877
W
24,337
2,070
4,004
12,330
24,769
13,130
1,752
14,955
9,814
156,629
0
L
Danzaburou
ll-Ludwig-ll
Danzaburou
2,075
1,309
0
2,580
9,733
3,660
0
768
8,965
0
47,741
W
Da Ji
oxygenPC
Da Ji
16,357
4,385
0
9,706
23,721
11,926
986
7,160
16,561
0
130,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,728
Gold Earned
74,540
471
Minions Killed
853
0
Camps Cleared
0
1,962,013
Distance Traveled
2,516,378
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,972
614
237
9
0
448,065
1
L
Thanatos
10,140
390
88
3
0
387,699
15
L
Zhong Kui
12,950
498
158
6
0
380,601
0
W
Gilgamesh
14,470
557
189
7
0
548,138
0
W
Khepri
13,944
536
54
2
0
503,822
5
L
Cthulhu
10,690
411
55
2
0
378,071
0
L
Guan Yu
10,172
391
82
3
0
472,455
3
W
Ra
15,461
595
214
8
0
522,254
8
L
Danzaburou
8,776
338
88
3
0
343,187
13
W
Da Ji
14,693
565
159
6
0
494,099
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role