Player Matchup

Zeus
Zeus
Alonx04
Zeus
Level 148
God Stats
2W - 1L
1,271 SR
Queue Stats
11W - 9L
1,542 Elo+
Solo
King Arthur
King Arthur
DarkLordSriracha
King Arthur
Level 89
God Stats
2W - 1L
1,493 SR
Queue Stats
10W - 11L
1,451 Elo+
Party 2
Bakasura
Bakasura
HarryGarfield
Bakasura
Level 43
God Stats
1W - 1L
1,203 SR
Queue Stats
48W - 36L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
TouchConnors
Danzaburou
Level 75
God Stats
4W - 6L
1,379 SR
Queue Stats
62W - 69L
1,499 Elo+
Party 3
Bacchus
Bacchus
gofobroke
Bacchus
Level 41
God Stats
3W - 2L
1,627 SR
Queue Stats
5W - 4L
1,566 Elo+
Party 3
Team Averages
Level 79
1,394 SR
1,528 Elo+

VS

Team Averages
Level 68
1,518 SR
1,535 Elo+
Tyr
Tyr
 
Tyr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BootyClapRavi
Zeus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,518 Elo+
Solo
Ullr
Ullr
FatTreeLord
Ullr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 115L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
Kormaq
Guan Yu
Level 49
God Stats
12W - 10L
1,588 SR
Queue Stats
14W - 13L
1,548 Elo+
Solo
Mercury
Mercury
StopDoingBlues
Mercury
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alonx04
Zeus
17
5 / 1 / 11
12,002
1,091
18,130
8,261
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
DarkLordSriracha
King Arthur
18
7 / 2 / 8
11,913
1,083
18,945
15,892
19,824
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
HarryGarfield
Bakasura
18
8 / 2 / 5
12,900
1,173
15,497
11,040
8,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TouchConnors
Danzaburou
17
2 / 1 / 12
11,558
1,051
16,397
10,529
5,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
gofobroke
Bacchus
17
2 / 2 / 14
12,252
1,114
11,550
15,038
21,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

266

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 2 / 1
9,436
858
4,212
11,265
8,233
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 9 / 4
10,143
922
12,678
20,253
7,956
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 3
11,848
1,077
14,051
12,146
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Kormaq
Guan Yu
17
4 / 5 / 3
11,930
1,085
12,895
25,728
22,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 6 / 5
10,662
969
6,722
16,227
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
24
Kills
8
8
Deaths
24
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
1
0.25
W
Zeus
Alonx04
Zeus
5
1
11
10.5
L
0
9
4
0.22
W
King Arthur
DarkLordSriracha
King Arthur
7
2
8
5.5
L
3
2
3
2.25
W
Bakasura
HarryGarfield
Bakasura
8
2
5
5.25
L
Guan Yu
Kormaq
Guan Yu
4
5
3
1.1
L
1
6
5
0.58
W
Danzaburou
TouchConnors
Danzaburou
2
1
12
8
W
Bacchus
gofobroke
Bacchus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,519
Damage
50,558
60,760
Taken
85,619
59,117
Mitigated
50,079
9,688
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,212
551
0
218
11,265
8,233
0
4,039
6,312
0
9,117
W
Zeus
Alonx04
Zeus
18,130
1,777
0
900
8,261
3,659
0
1,131
7,130
43,978
0
L
12,678
2,653
0
0
20,253
7,956
0
4,265
15,373
29,931
0
W
King Arthur
DarkLordSriracha
King Arthur
18,945
2,119
0
12
15,892
19,824
0
2,279
13,613
860
28,430
L
14,051
8,857
0
1,443
12,146
5,447
0
3,814
7,822
0
49,207
W
Bakasura
HarryGarfield
Bakasura
15,497
10,707
764
3,910
11,040
8,659
0
1,744
9,296
0
32,607
L
Guan Yu
Kormaq
Guan Yu
12,895
904
3,539
3,826
25,728
22,396
0
9,924
15,495
0
37,470
L
6,722
2,257
0
167
16,227
6,047
0
7,930
7,833
0
9,504
W
Danzaburou
TouchConnors
Danzaburou
16,397
8,309
0
2,998
10,529
5,067
0
4,052
6,477
0
37,155
W
Bacchus
gofobroke
Bacchus
11,550
1,101
0
1,104
15,038
21,908
0
3,472
9,456
17,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,625
Gold Earned
54,019
197
Minions Killed
191
12
Camps Cleared
6
1,170,606
Distance Traveled
1,006,328
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,436
858
10
1
2
193,187
0
W
Zeus
12,002
1,091
66
6
3
214,475
0
L
Zeus
10,143
922
41
4
0
145,479
0
W
King Arthur
11,913
1,083
19
2
1
256,607
1
L
Ullr
11,848
1,077
74
7
2
187,481
0
W
Bakasura
12,900
1,173
59
5
6
243,327
2
L
Guan Yu
11,930
1,085
60
5
2
229,991
0
L
Mercury
10,662
969
6
1
0
250,190
0
W
Danzaburou
11,558
1,051
44
4
2
225,563
3
W
Bacchus
12,252
1,114
9
1
0
230,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role