Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Devotedd
Sol
Level 149
God Stats
4W - 6L
1,402 SR
Queue Stats
308W - 350L
1,410 Elo+
Solo
Chiron
Chiron
KylesArk
Chiron
Level 45
God Stats
4W - 3L
1,472 SR
Queue Stats
9W - 11L
1,380 Elo+
Party 3
Geb
Geb
dieselzombie
Geb
Level 66
God Stats
5W - 6L
1,413 SR
Queue Stats
14W - 25L
1,308 Elo+
Party 3
Poseidon
Poseidon
xSYMBOLIC ACTSx
Poseidon
Level 126
God Stats
59W - 52L
1,424 SR
Queue Stats
219W - 251L
1,354 Elo+
Party 1
Team Averages
Level 107
1,442 SR
1,391 Elo+

VS

Team Averages
Level 78
1,550 SR
1,427 Elo+
Sun Wukong
Sun Wukong
Eluim
Sun Wukong
Level 102
God Stats
3W - 11L
1,403 SR
Queue Stats
108W - 106L
1,423 Elo+
Solo
Sylvanus
Sylvanus
Maggsabeth
Sylvanus
Level 79
God Stats
2W - 4L
1,577 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 2
Yu Huang
Yu Huang
Neblit
Yu Huang
Level 10
God Stats
2W - 2L
1,570 SR
Queue Stats
2W - 2L
1,434 Elo+
Party 2
Hun Batz
Hun Batz
SloughOne
Hun Batz
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,479 Elo+
Party 2
Medusa
Medusa
super panda 210
Medusa
Level 58
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 2L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 0 / 5
9,119
536
7,344
12,889
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 2
10,276
604
8,689
9,277
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
KylesArk
Chiron
13
4 / 1 / 1
8,196
482
11,933
10,597
4,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 4
8,339
491
4,558
15,479
11,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
16
4 / 2 / 1
9,673
569
8,458
8,131
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eluim
Sun Wukong
10
0 / 2 / 2
6,764
398
4,479
11,580
6,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Maggsabeth
Sylvanus
12
0 / 2 / 3
8,022
472
5,644
17,116
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Neblit
Yu Huang
14
3 / 1 / 1
8,717
513
9,491
8,342
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
SloughOne
Hun Batz
10
1 / 4 / 2
6,876
404
3,170
11,331
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 2
7,156
421
7,454
10,487
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
11
Kills
4
4
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
5
3.5
W
2
0
2
3
L
Sun Wukong
Eluim
Sun Wukong
0
2
2
0.5
W
Chiron
KylesArk
Chiron
4
1
1
4.5
L
Sylvanus
Maggsabeth
Sylvanus
0
2
3
0.75
L
Yu Huang
Neblit
Yu Huang
3
1
1
3.5
L
Hun Batz
SloughOne
Hun Batz
1
4
2
0.5
W
0
1
4
2
L
0
2
2
0.5
W
Poseidon
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,982
Damage
30,238
56,373
Taken
58,856
28,092
Mitigated
35,802
26,987
Healing
18,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,344
664
0
7,208
12,889
5,192
84
3,290
9,599
68,297
0
W
8,689
3,059
0
4,573
9,277
3,851
4,583
1,682
7,595
70,820
8,060
L
Sun Wukong
Eluim
Sun Wukong
4,479
778
395
3,510
11,580
6,781
0
4,682
6,898
0
37,950
W
Chiron
KylesArk
Chiron
11,933
4,672
1,670
1,981
10,597
4,128
2,278
3,404
7,193
0
58,038
L
Sylvanus
Maggsabeth
Sylvanus
5,644
1,761
1,478
5,438
17,116
15,984
290
8,773
8,343
35,000
0
L
Yu Huang
Neblit
Yu Huang
9,491
528
0
2,013
8,342
3,949
1,356
4,990
3,352
63,462
0
L
Hun Batz
SloughOne
Hun Batz
3,170
815
0
2,412
11,331
4,698
0
6,057
5,274
0
31,165
W
4,558
243
3,377
4,610
15,479
11,399
434
4,518
10,961
22,151
0
L
7,454
3,060
0
2,935
10,487
4,390
868
3,666
6,821
0
49,291
W
Poseidon
8,458
715
0
3,568
8,131
3,522
564
2,917
5,214
93,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,603
Gold Earned
37,535
488
Minions Killed
349
0
Camps Cleared
0
1,650,208
Distance Traveled
1,540,568
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,119
536
102
6
0
348,328
1
W
Sol
10,276
604
138
8
0
306,631
4
L
Sun Wukong
6,764
398
57
3
0
273,353
4
W
Chiron
8,196
482
105
6
0
328,998
2
L
Sylvanus
8,022
472
46
3
0
292,850
4
L
Yu Huang
8,717
513
115
7
0
339,949
3
L
Hun Batz
6,876
404
51
3
0
349,815
2
W
Geb
8,339
491
16
1
0
324,381
6
L
Medusa
7,156
421
80
5
0
284,601
6
W
Poseidon
9,673
569
127
7
0
341,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role