Player Matchup

Artemis
Artemis
McGibblitz2631
Artemis
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 104L
1,309 Elo+
Solo
Sobek
Sobek
Mirrorizen
Sobek
Level 85
God Stats
2W - 0L
1,787 SR
Queue Stats
48W - 38L
1,451 Elo+
Party 1
Atlas
Atlas
RussPogi
Atlas
Level 22
God Stats
6W - 0L
1,275 SR
Queue Stats
40W - 26L
1,438 Elo+
Party 1
Hades
Hades
ToxicSV
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,330 Elo+
Party 1
Zhong Kui
Zhong Kui
xpofex
Zhong Kui
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,395 Elo+
Party 1
Team Averages
Level 43
1,512 SR
1,384 Elo+

VS

Team Averages
Level 30
1,523 SR
1,435 Elo+
Kali
Kali
Drago0987
Kali
Level 45
God Stats
1W - 1L
1,777 SR
Queue Stats
22W - 19L
1,440 Elo+
Party 2
Jing Wei
Jing Wei
LucidEspOwO
Jing Wei
Level 37
God Stats
3W - 2L
1,595 SR
Queue Stats
102W - 109L
1,448 Elo+
Party 2
King Arthur
King Arthur
Terminaterfonz
King Arthur
Level 29
God Stats
0W - 2L
1,241 SR
Queue Stats
26W - 22L
1,462 Elo+
Party 2
Eset
Eset
oGr3uWuBishes
Eset
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 47L
1,500 Elo+
Solo
Scylla
Scylla
tarrystone48
Scylla
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 69L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 14
9,780
889
12,013
8,128
4,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
15
2 / 4 / 18
8,669
788
7,330
19,001
22,346
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
RussPogi
Atlas
15
2 / 2 / 18
9,326
848
11,869
14,215
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
ToxicSV
Hades
15
4 / 3 / 14
8,993
818
9,337
12,083
8,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
xpofex
Zhong Kui
17
12 / 2 / 11
10,494
954
18,205
12,188
10,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
3 / 4 / 6
9,455
860
7,670
14,053
7,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
LucidEspOwO
Jing Wei
14
4 / 6 / 5
8,510
774
10,180
13,495
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Terminaterfonz
King Arthur
15
3 / 8 / 7
8,894
809
9,291
16,813
13,043
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 3 / 11
8,642
786
13,883
9,340
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
14
1 / 5 / 6
7,894
718
4,343
10,145
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
48
26
Kills
13
13
Deaths
26
75
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kali
3
4
6
1.5
L
Jing Wei
LucidEspOwO
Jing Wei
4
6
5
1.08
W
6
2
14
6.5
W
Sobek
2
4
18
2.75
W
Atlas
RussPogi
Atlas
2
2
18
5.5
L
King Arthur
Terminaterfonz
King Arthur
3
8
7
0.81
W
Hades
ToxicSV
Hades
4
3
14
3.67
L
2
3
11
2.5
L
Scylla
1
5
6
0.8
W
Zhong Kui
xpofex
Zhong Kui
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,754
Damage
45,367
65,615
Taken
63,846
61,481
Mitigated
35,923
19,471
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
7,670
1,942
1,333
4,467
14,053
7,584
274
9,829
4,224
0
20,549
L
Jing Wei
LucidEspOwO
Jing Wei
10,180
7,601
0
2,490
13,495
6,298
870
10,214
3,281
0
20,579
W
12,013
4,881
0
1,196
8,128
4,639
1,260
2,550
5,578
0
33,958
W
Sobek
7,330
744
1,460
3,854
19,001
22,346
292
3,749
15,252
15,918
0
W
Atlas
RussPogi
Atlas
11,869
3,580
1,517
2,746
14,215
15,633
120
3,589
10,626
19,333
0
L
King Arthur
Terminaterfonz
King Arthur
9,291
948
847
1,790
16,813
13,043
0
12,203
4,610
0
15,739
W
Hades
ToxicSV
Hades
9,337
1,923
3,000
3,229
12,083
8,141
1,237
4,878
7,205
14,717
0
L
13,883
698
2,380
2,107
9,340
4,369
244
6,580
2,760
24,872
0
L
Scylla
4,343
1,220
0
910
10,145
4,629
266
7,915
2,230
10,316
0
W
Zhong Kui
xpofex
Zhong Kui
18,205
3,652
368
2,101
12,188
10,722
1,080
3,460
8,728
27,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,262
Gold Earned
43,395
122
Minions Killed
102
0
Camps Cleared
0
1,029,355
Distance Traveled
1,062,640
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,455
860
33
3
0
233,132
0
L
Jing Wei
8,510
774
20
2
0
198,107
0
W
Artemis
9,780
889
47
4
0
187,423
0
W
Sobek
8,669
788
14
1
0
219,607
0
W
Atlas
9,326
848
18
2
0
215,944
0
L
King Arthur
8,894
809
8
1
0
206,902
0
W
Hades
8,993
818
17
2
0
203,062
0
L
Eset
8,642
786
23
2
0
226,211
1
L
Scylla
7,894
718
18
2
0
198,288
0
W
Zhong Kui
10,494
954
26
2
0
203,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role