Player Matchup

Yu Huang
Yu Huang
Hazimus
Yu Huang
Level 123
God Stats
1W - 1L
1,790 SR
Queue Stats
61W - 77L
1,338 Elo+
Solo
Thanatos
Thanatos
Jiiddy
Thanatos
Level 59
God Stats
1W - 2L
1,456 SR
Queue Stats
65W - 86L
1,303 Elo+
Party 1
Vamana
Vamana
ubreakupay
Vamana
Level 39
God Stats
2W - 3L
1,379 SR
Queue Stats
63W - 81L
1,302 Elo+
Party 1
Team Averages
Level 74
1,542 SR
1,314 Elo+

VS

Team Averages
Level 74
1,514 SR
1,416 Elo+
Xing Tian
Xing Tian
Rize Crit
Xing Tian
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 71L
1,355 Elo+
Party 2
Chang'e
Chang'e
Whithaxify
Chang'e
Level 61
God Stats
2W - 2L
1,541 SR
Queue Stats
60W - 70L
1,394 Elo+
Party 2
Neith
Neith
infamouscTm
Neith
Level 101
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hazimus
Yu Huang
11
0 / 1 / 0
6,032
603
5,890
4,216
1,683
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Jiiddy
Thanatos
10
1 / 6 / 0
6,431
643
4,101
8,839
3,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vamana
ubreakupay
Vamana
8
0 / 3 / 0
5,743
574
1,302
7,077
4,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Rize Crit
Xing Tian
11
1 / 0 / 8
7,868
787
4,247
10,149
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Whithaxify
Chang'e
12
5 / 0 / 5
7,991
799
6,310
5,290
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 1 / 5
7,892
789
4,544
4,029
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
10
10
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Hazimus
Yu Huang
0
1
0
0
L
Thanatos
Jiiddy
Thanatos
1
6
0
0.17
W
Xing Tian
Rize Crit
Xing Tian
1
0
8
5
W
Chang'e
Whithaxify
Chang'e
5
0
5
7.5
W
4
1
5
6.5
L
Vamana
ubreakupay
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,293
Damage
15,101
20,132
Taken
19,468
9,839
Mitigated
13,875
3,880
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Hazimus
Yu Huang
5,890
498
0
642
4,216
1,683
0
2,262
1,870
24,133
0
L
Thanatos
Jiiddy
Thanatos
4,101
951
0
2,655
8,839
3,699
0
4,220
4,375
0
13,804
W
Xing Tian
Rize Crit
Xing Tian
4,247
624
0
913
10,149
10,285
21
2,935
7,214
11,042
0
W
Chang'e
Whithaxify
Chang'e
6,310
363
3,380
2,505
5,290
2,164
664
2,262
3,028
30,290
0
W
4,544
1,566
0
282
4,029
1,426
1,784
1,263
2,766
0
15,142
L
Vamana
ubreakupay
Vamana
1,302
335
82
501
7,077
4,457
0
3,935
2,938
0
5,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,206
Gold Earned
23,751
63
Minions Killed
101
3
Camps Cleared
5
453,609
Distance Traveled
527,701
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,032
603
37
4
1
170,271
0
L
Thanatos
6,431
643
17
2
1
148,633
0
W
Xing Tian
7,868
787
10
1
0
201,882
4
W
Chang'e
7,991
799
66
7
4
171,750
3
W
Neith
7,892
789
25
3
1
154,069
1
L
Vamana
5,743
574
9
1
1
134,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role