Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Axzarria
Fenrir
Level 121
God Stats
1W - 2L
1,431 SR
Queue Stats
36W - 29L
1,562 Elo+
Solo
Tyr
Tyr
l AA GUN l
Tyr
Level 87
God Stats
125W - 156L
1,527 SR
Queue Stats
129W - 164L
1,425 Elo+
Solo
Team Averages
Level 94
1,486 SR
1,495 Elo+

VS

Team Averages
Level 97
1,737 SR
1,510 Elo+
Zhong Kui
Zhong Kui
KingTeddy44
Zhong Kui
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 82L
1,322 Elo+
Solo
Hercules
Hercules
d TONIO b
Hercules
Level 149
God Stats
14W - 17L
1,652 SR
Queue Stats
633W - 686L
1,611 Elo+
Solo
Pele
Pele
lgdeleon
Pele
Level 86
God Stats
8W - 5L
2,059 SR
Queue Stats
74W - 62L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 0 / 5
7,676
768
10,903
4,264
3,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Axzarria
Fenrir
10
3 / 0 / 5
7,094
709
3,139
7,514
5,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 7
7,035
704
6,026
4,328
2,158
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingTeddy44
Zhong Kui
8
0 / 7 / 0
5,642
564
3,859
9,790
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
d TONIO b
Hercules
11
0 / 0 / 0
5,872
587
3,701
8,618
6,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
10
0 / 2 / 0
5,957
596
2,873
6,149
2,599
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
5
6.5
W
Fenrir
Axzarria
Fenrir
3
0
5
5.5
L
Zhong Kui
KingTeddy44
Zhong Kui
0
7
0
0
L
Hercules
d TONIO b
Hercules
0
0
0
0
W
2
0
7
5.5
L
Pele
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
10,433
16,106
Taken
24,557
11,269
Mitigated
14,610
4,798
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,903
1,334
0
2,701
4,264
3,366
124
637
3,627
45,786
0
W
Fenrir
Axzarria
Fenrir
3,139
1,019
399
596
7,514
5,745
0
2,157
5,357
0
11,623
L
Zhong Kui
KingTeddy44
Zhong Kui
3,859
254
0
638
9,790
5,635
0
3,452
6,338
13,674
0
L
Hercules
d TONIO b
Hercules
3,701
809
0
1,759
8,618
6,376
0
5,094
3,524
0
12,778
W
6,026
893
0
1,102
4,328
2,158
0
1,405
2,923
0
9,685
L
Pele
2,873
456
0
384
6,149
2,599
0
2,778
3,371
0
20,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,805
Gold Earned
17,471
117
Minions Killed
89
7
Camps Cleared
3
592,489
Distance Traveled
518,984
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,676
768
85
9
3
203,880
1
W
Fenrir
7,094
709
13
1
1
168,824
2
L
Zhong Kui
5,642
564
33
3
0
146,121
4
L
Hercules
5,872
587
22
2
0
198,624
3
W
Tyr
7,035
704
19
2
3
219,785
1
L
Pele
5,957
596
34
3
3
174,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role