Player Matchup

Danzaburou
Danzaburou
BadCompany1497
Danzaburou
Level 45
God Stats
1W - 2L
1,784 SR
Queue Stats
29W - 39L
1,282 Elo+
Solo
Achilles
Achilles
BanditBeef
Achilles
Level 40
God Stats
0W - 2L
1,326 SR
Queue Stats
56W - 70L
1,405 Elo+
Party 1
Cerberus
Cerberus
DizzyGoBoom
Cerberus
Level 139
God Stats
2W - 2L
1,119 SR
Queue Stats
86W - 97L
1,417 Elo+
Party 1
Mulan
Mulan
FenrawrXD
Mulan
Level 108
God Stats
0W - 1L
1,619 SR
Queue Stats
24W - 30L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
IgotMeAdizz
Baron Samedi
Level 122
God Stats
8W - 8L
1,445 SR
Queue Stats
76W - 89L
1,401 Elo+
Party 1
Team Averages
Level 91
1,459 SR
1,382 Elo+

VS

Team Averages
Level 69
1,285 SR
1,454 Elo+
Olorun
Olorun
Attackviasloth
Olorun
Level 50
God Stats
1W - 1L
1,306 SR
Queue Stats
137W - 147L
1,515 Elo+
Solo
Athena
Athena
Jimmy2Shoez_313
Athena
Level 126
God Stats
1W - 4L
1,088 SR
Queue Stats
206W - 214L
1,490 Elo+
Solo
Chaac
Chaac
MFzScauri
Chaac
Level 105
God Stats
2W - 2L
1,321 SR
Queue Stats
36W - 40L
1,390 Elo+
Solo
Bakasura
Bakasura
MinVerstappen
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,500 Elo+
Solo
Anubis
Anubis
TrimData6555784
Anubis
Level 61
God Stats
7W - 9L
1,209 SR
Queue Stats
55W - 68L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadCompany1497
Danzaburou
15
2 / 4 / 3
8,752
729
10,204
14,820
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
BanditBeef
Achilles
15
4 / 4 / 2
8,558
713
11,779
15,126
17,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
DizzyGoBoom
Cerberus
13
1 / 7 / 6
7,874
656
7,713
20,999
18,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
FenrawrXD
Mulan
14
1 / 7 / 5
8,414
701
9,309
19,642
16,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
IgotMeAdizz
Baron Samedi
16
1 / 0 / 2
8,573
714
3,979
7,547
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
9,514
793
18,711
11,174
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 8
8,655
721
5,884
11,734
13,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
MFzScauri
Chaac
15
2 / 2 / 10
8,912
743
10,508
15,698
17,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
MinVerstappen
Bakasura
19
15 / 2 / 3
11,294
941
25,226
17,631
13,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 3 / 4
8,626
719
4,971
7,249
3,366
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
9
Kills
22
22
Deaths
10
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Danzaburou
BadCompany1497
Danzaburou
2
4
3
0.88
L
Achilles
BanditBeef
Achilles
4
4
2
1.25
L
Cerberus
DizzyGoBoom
Cerberus
1
7
6
0.57
L
Mulan
FenrawrXD
Mulan
1
7
5
0.5
L
Baron Samedi
IgotMeAdizz
Baron Samedi
1
0
2
2
W
1
0
8
5
W
Chaac
MFzScauri
Chaac
2
2
10
3.5
W
Bakasura
MinVerstappen
Bakasura
15
2
3
8.25
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,984
Damage
65,300
78,134
Taken
63,486
64,479
Mitigated
53,730
13,862
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,711
10,792
1,256
1,777
11,174
5,271
0
3,137
7,679
39,784
0
L
Danzaburou
BadCompany1497
Danzaburou
10,204
5,438
0
3,415
14,820
6,201
0
6,246
7,601
0
30,619
L
Achilles
BanditBeef
Achilles
11,779
2,708
0
2,774
15,126
17,147
0
5,514
8,030
0
27,578
L
Cerberus
DizzyGoBoom
Cerberus
7,713
473
0
3,799
20,999
18,971
0
9,704
10,113
16,204
0
L
Mulan
FenrawrXD
Mulan
9,309
785
0
2,369
19,642
16,498
0
4,806
12,363
0
22,445
L
Baron Samedi
IgotMeAdizz
Baron Samedi
3,979
495
0
1,505
7,547
5,662
270
3,296
4,013
32,372
0
W
5,884
1,186
0
668
11,734
13,213
216
1,912
9,614
17,301
0
W
Chaac
MFzScauri
Chaac
10,508
1,365
477
4,509
15,698
17,989
0
2,243
13,029
0
24,730
W
Bakasura
MinVerstappen
Bakasura
25,226
15,731
0
4,377
17,631
13,891
0
2,199
15,076
0
53,630
W
4,971
137
0
1,448
7,249
3,366
3,519
2,201
4,744
26,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
47,001
210
Minions Killed
248
0
Camps Cleared
0
1,083,756
Distance Traveled
1,266,443
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,514
793
50
4
0
229,726
0
L
Danzaburou
8,752
729
37
3
0
200,833
0
L
Achilles
8,558
713
37
3
0
244,933
1
L
Cerberus
7,874
656
25
2
0
219,069
0
L
Mulan
8,414
701
43
4
0
217,916
0
L
Baron Samedi
8,573
714
68
6
0
201,005
4
W
Athena
8,655
721
26
2
0
269,426
0
W
Chaac
8,912
743
30
3
0
261,047
0
W
Bakasura
11,294
941
85
7
0
311,331
3
W
Anubis
8,626
719
57
5
0
194,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role