Player Matchup

Kukulkan
Kukulkan
TheAverageKaz
Kukulkan
Level 143
God Stats
25W - 13L
1,774 SR
Queue Stats
168W - 135L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
TheLooneyLion93
Sun Wukong
Level 151
God Stats
21W - 8L
1,750 SR
Queue Stats
335W - 294L
1,535 Elo+
Party 1
Thor
Thor
drawvividly
Thor
Level 157
God Stats
8W - 3L
1,537 SR
Queue Stats
379W - 334L
1,528 Elo+
Party 1
Team Averages
Level 150
1,687 SR
1,553 Elo+

VS

Team Averages
Level 39
1,296 SR
1,454 Elo+
Ares
Ares
MMarioMX
Ares
Level 62
God Stats
4W - 4L
1,419 SR
Queue Stats
46W - 53L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
SonicCeiling115
Cthulhu
Level 27
God Stats
0W - 2L
1,172 SR
Queue Stats
12W - 16L
1,352 Elo+
Party 2
Ymir
Ymir
TheBestPlayer48
Ymir
Level 28
God Stats
0W - 1L
1,297 SR
Queue Stats
6W - 2L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheAverageKaz
Kukulkan
14
8 / 2 / 6
9,766
888
16,667
7,044
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TheLooneyLion93
Sun Wukong
12
1 / 2 / 8
7,824
711
8,440
13,626
10,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 3 / 7
9,362
851
13,078
11,826
5,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 3 / 2
9,103
828
5,364
13,313
9,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 7 / 4
7,688
699
7,141
15,863
11,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 5
7,830
712
5,607
15,401
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
7
7
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
5
3
2
2
L
1
7
4
0.43
W
Kukulkan
TheAverageKaz
Kukulkan
8
2
6
5.5
L
1
5
5
0.7
W
Sun Wukong
TheLooneyLion93
Sun Wukong
1
2
8
2.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,185
Damage
18,112
32,496
Taken
44,577
18,983
Mitigated
35,941
5,266
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,364
671
0
2,565
13,313
9,870
0
4,736
8,577
12,773
0
L
7,141
1,019
851
1,215
15,863
11,295
0
6,255
9,608
18,854
0
W
Kukulkan
TheAverageKaz
Kukulkan
16,667
1,820
0
460
7,044
2,881
1,096
3,152
3,892
40,164
0
L
5,607
1,955
0
845
15,401
14,776
0
5,980
9,421
19,899
0
W
Sun Wukong
TheLooneyLion93
Sun Wukong
8,440
1,372
125
3,455
13,626
10,854
0
9,526
4,100
0
26,366
W
13,078
2,082
0
1,226
11,826
5,248
66
6,028
5,798
0
34,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,952
Gold Earned
24,621
144
Minions Killed
72
10
Camps Cleared
1
615,695
Distance Traveled
537,317
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,103
828
17
2
0
199,376
0
L
Cthulhu
7,688
699
31
3
1
169,902
1
W
Kukulkan
9,766
888
66
6
2
195,331
1
L
Ymir
7,830
712
24
2
0
168,039
0
W
Sun Wukong
7,824
711
27
2
3
219,248
5
W
Thor
9,362
851
51
5
5
201,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role