Player Matchup

Atlas
Atlas
LuneyToones
Atlas
Level 28
God Stats
1W - 8L
1,111 SR
Queue Stats
1W - 22L
933 Elo+
Party 2
Nemesis
Nemesis
SKUICY
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
828 Elo+
Party 2
Anhur
Anhur
cubaneitor
Anhur
Level 54
God Stats
14W - 22L
1,349 SR
Queue Stats
18W - 50L
1,175 Elo+
Party 2
Team Averages
Level 29
1,320 SR
979 Elo+

VS

Team Averages
Level 68
1,628 SR
1,679 Elo+
Baron Samedi
Baron Samedi
AdmiralDash
Baron Samedi
Level 48
God Stats
1W - 0L
1,522 SR
Queue Stats
7W - 7L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
TotallyNotRob
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,741 Elo+
Party 1
Charybdis
Charybdis
ultimateninja513
Charybdis
Level 129
God Stats
1W - 0L
1,861 SR
Queue Stats
4W - 2L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,991
666
5,948
15,854
15,169
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SKUICY
Nemesis
11
0 / 7 / 1
7,183
599
2,466
18,328
12,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
12
2 / 9 / 0
8,330
694
6,482
17,178
6,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdmiralDash
Baron Samedi
15
6 / 1 / 14
10,107
842
18,106
8,854
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
11
4 / 2 / 8
9,345
779
5,210
13,538
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
16
10 / 1 / 9
10,808
901
20,680
11,611
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
20
20
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AdmiralDash
Baron Samedi
6
1
14
13
L
1
4
2
0.5
L
Nemesis
SKUICY
Nemesis
0
7
1
0.07
W
Cthulhu
4
2
8
4
L
Anhur
2
9
0
0.22
W
Charybdis
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,896
Damage
43,996
51,360
Taken
34,003
33,781
Mitigated
28,506
1,354
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AdmiralDash
Baron Samedi
18,106
3,306
2,816
3,959
8,854
5,153
731
2,220
6,634
37,842
0
L
5,948
2,218
0
0
15,854
15,169
0
7,465
8,289
18,221
0
L
Nemesis
SKUICY
Nemesis
2,466
1,035
75
634
18,328
12,016
0
7,858
10,470
0
12,240
W
Cthulhu
5,210
562
158
1,513
13,538
18,148
144
1,877
11,661
17,850
0
L
Anhur
6,482
2,935
0
645
17,178
6,596
0
8,047
9,131
0
30,991
W
Charybdis
20,680
11,648
0
3,718
11,611
5,205
1,473
2,508
9,103
0
55,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
30,260
87
Minions Killed
125
1
Camps Cleared
8
606,490
Distance Traveled
615,219
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,107
842
30
3
3
211,672
3
L
Atlas
7,991
666
17
1
0
203,962
0
L
Nemesis
7,183
599
22
2
0
229,477
2
W
Cthulhu
9,345
779
22
2
2
215,604
2
L
Anhur
8,330
694
48
4
1
173,051
3
W
Charybdis
10,808
901
73
6
3
187,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role