Player Matchup

Bellona
Bellona
Bronze IV
 
Bellona
Bronze IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
Ethariax
Ullr
Gold IV
Level 149
God Stats
0W - 3L
1,208 SR
Queue Stats
43W - 43L
1,485 MMR
Solo
Poseidon
Poseidon
Gold V
LordHaliax
Poseidon
Gold V
Level 125
God Stats
5W - 5L
1,646 SR
Queue Stats
27W - 28L
1,518 MMR
Solo
Ne Zha
Ne Zha
Gold II
RaidBoss
Ne Zha
Gold II
Level 157
God Stats
19W - 25L
1,585 SR
Queue Stats
607W - 591L
1,571 MMR
Solo
Pele
Pele
Gold V
laquecadilla
Pele
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 139L
1,485 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,488 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,624 SR
1,512 MMR
Sylvanus
Sylvanus
Gold V
Bailseck
Sylvanus
Gold V
Level 129
God Stats
10W - 3L
1,600 SR
Queue Stats
98W - 94L
1,490 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Cylbi
Ratatoskr
Silver III
Level 120
God Stats
1W - 0L
1,871 SR
Queue Stats
31W - 30L
1,451 MMR
Solo
Hera
Hera
Gold V
Ronkiyo
Hera
Gold V
Level 143
God Stats
2W - 1L
1,763 SR
Queue Stats
12W - 16L
1,501 MMR
Solo
Charybdis
Charybdis
Gold II
TheCaImBefore
Charybdis
Gold II
Level 158
God Stats
4W - 4L
1,338 SR
Queue Stats
184W - 184L
1,524 MMR
Solo
Mercury
Mercury
Gold I
Wizardean
Mercury
Gold I
Level 160
God Stats
43W - 46L
1,546 SR
Queue Stats
889W - 903L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
2 / 6 / 1
12,179
507
15,353
27,560
31,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
16
2 / 8 / 0
10,213
426
10,688
21,908
8,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
LordHaliax
Poseidon
15
0 / 3 / 4
10,112
421
9,612
11,969
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
RaidBoss
Ne Zha
15
2 / 7 / 2
9,836
410
11,012
27,051
22,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 9 / 2
11,186
466
13,415
27,410
11,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
BakasuraAtlasKaliLancelot

VS

Bans
Yu HuangKhepriNemesisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bailseck
Sylvanus
18
4 / 2 / 18
12,136
506
13,214
24,260
24,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Cylbi
Ratatoskr
20
10 / 1 / 11
14,622
609
23,497
30,554
29,711
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
Ronkiyo
Hera
19
4 / 1 / 15
13,129
547
16,191
15,818
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
TheCaImBefore
Charybdis
20
9 / 1 / 7
15,450
644
15,158
21,838
12,333
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Wizardean
Mercury
20
6 / 4 / 11
13,470
561
14,398
23,538
13,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
9
Kills
33
33
Deaths
9
9
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
6
1
0.42
W
Sylvanus
Bailseck
Sylvanus
4
2
18
6.5
W
Ratatoskr
Cylbi
Ratatoskr
10
1
11
15.5
L
Ullr
2
8
0
0.25
L
Poseidon
LordHaliax
Poseidon
0
3
4
0.67
L
Ne Zha
RaidBoss
Ne Zha
2
7
2
0.43
W
Hera
Ronkiyo
Hera
4
1
15
11.5
W
Charybdis
TheCaImBefore
Charybdis
9
1
7
12.5
W
Mercury
Wizardean
Mercury
6
4
11
2.88
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,080
Damage
82,458
115,898
Taken
116,008
78,105
Mitigated
87,180
27,623
Healing
48,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,353
6,994
0
10,494
27,560
31,320
1,020
3,863
23,697
0
115,007
W
Sylvanus
Bailseck
Sylvanus
13,214
2,567
7,764
9,343
24,260
24,269
1,597
5,069
19,191
57,743
18,440
W
Ratatoskr
Cylbi
Ratatoskr
23,497
4,610
0
13,150
30,554
29,711
2,029
2,104
28,286
0
106,265
L
Ullr
10,688
3,652
0
2,512
21,908
8,676
804
3,820
18,088
0
85,105
L
Poseidon
LordHaliax
Poseidon
9,612
1,253
0
1,929
11,969
4,632
847
4,734
7,235
84,180
0
L
Ne Zha
RaidBoss
Ne Zha
11,012
1,867
200
2,982
27,051
22,199
487
9,236
17,815
0
57,418
W
Hera
Ronkiyo
Hera
16,191
4,665
414
3,140
15,818
7,822
2,955
2,385
13,171
98,821
0
W
Charybdis
TheCaImBefore
Charybdis
15,158
7,938
0
11,571
21,838
12,333
5,916
1,125
20,713
0
167,695
W
Mercury
Wizardean
Mercury
14,398
6,466
0
3,102
23,538
13,045
3,232
2,450
21,088
0
130,316
L
13,415
2,382
0
9,506
27,410
11,278
0
6,756
20,654
0
89,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,526
Gold Earned
68,807
671
Minions Killed
774
0
Camps Cleared
0
2,189,564
Distance Traveled
2,345,420
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,179
507
198
8
0
464,247
0
W
Sylvanus
12,136
506
91
4
0
409,058
4
W
Ratatoskr
14,622
609
176
7
0
497,826
11
L
Ullr
10,213
426
121
5
0
389,941
4
L
Poseidon
10,112
421
151
6
0
451,056
7
L
Ne Zha
9,836
410
76
3
0
471,521
10
W
Hera
13,129
547
132
6
0
466,802
2
W
Charybdis
15,450
644
216
9
0
440,113
8
W
Mercury
13,470
561
159
7
0
531,621
5
L
Pele
11,186
466
125
5
0
412,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role