Player Matchup

Janus
Janus
HEADBONK BOY
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 2
Erlang Shen
Erlang Shen
Lemtron
Erlang Shen
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 71L
1,640 Elo+
Party 2
Anhur
Anhur
mrbunny01
Anhur
Level 27
God Stats
0W - 2L
1,469 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 2
Team Averages
Level 63
1,490 SR
1,283 Elo+

VS

Team Averages
Level 59
1,448 SR
1,582 Elo+
Janus
Janus
CrackaLackin65
Janus
Level 18
God Stats
2W - 0L
1,430 SR
Queue Stats
43W - 18L
1,648 Elo+
Party 1
Shiva
Shiva
JoshuaFireseed
Shiva
Level 53
God Stats
3W - 4L
1,362 SR
Queue Stats
62W - 76L
1,473 Elo+
Solo
Cupid
Cupid
Navaniski1
Cupid
Level 105
God Stats
3W - 1L
1,553 SR
Queue Stats
73W - 42L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,271
662
10,048
9,672
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Lemtron
Erlang Shen
12
1 / 5 / 4
8,873
634
5,908
22,201
26,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
mrbunny01
Anhur
13
1 / 5 / 2
8,465
605
8,969
14,485
6,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
10,471
748
10,692
8,522
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 9
11,495
821
12,275
14,482
13,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
14
5 / 1 / 9
10,499
750
17,848
13,026
4,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
16
16
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
2
6
2
0.5
W
7
1
9
11.5
L
Erlang Shen
Lemtron
Erlang Shen
1
5
4
0.6
W
Cupid
5
1
9
9.5
L
Anhur
mrbunny01
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
40,815
46,358
Taken
36,030
37,076
Mitigated
21,143
5,637
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,692
661
71
819
8,522
2,964
819
2,142
6,274
37,418
0
L
10,048
512
0
250
9,672
4,025
0
2,104
7,436
33,960
0
W
12,275
3,644
603
2,538
14,482
13,280
276
4,201
9,701
0
28,964
L
Erlang Shen
Lemtron
Erlang Shen
5,908
2,331
558
4,124
22,201
26,470
0
4,649
17,165
0
17,152
W
Cupid
17,848
11,328
398
3,529
13,026
4,899
1,369
3,875
8,925
0
46,030
L
Anhur
mrbunny01
Anhur
8,969
2,786
0
705
14,485
6,581
0
3,408
10,777
0
29,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,609
Gold Earned
32,465
130
Minions Killed
152
4
Camps Cleared
6
714,123
Distance Traveled
769,639
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,471
748
73
5
1
247,552
5
L
Janus
9,271
662
63
5
4
225,096
5
W
Shiva
11,495
821
30
2
0
261,007
9
L
Erlang Shen
8,873
634
19
1
0
256,971
7
W
Cupid
10,499
750
49
4
5
261,080
2
L
Anhur
8,465
605
48
3
0
232,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role