Player Matchup

Hera
Hera
Jose6083
Hera
Level 34
God Stats
1W - 1L
1,194 SR
Queue Stats
2W - 14L
1,450 Elo+
Party 3
Zeus
Zeus
LizardWizard44
Zeus
Level 28
God Stats
18W - 16L
1,495 SR
Queue Stats
26W - 32L
1,392 Elo+
Party 2
Bakasura
Bakasura
NinjaToad13
Bakasura
Level 69
God Stats
5W - 4L
1,664 SR
Queue Stats
249W - 289L
1,442 Elo+
Party 2
Ymir
Ymir
Tony Chopper970
Ymir
Level 17
God Stats
0W - 3L
1,433 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
fatjoshi34
Gilgamesh
Level 103
God Stats
0W - 1L
1,452 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 3
Team Averages
Level 50
1,448 SR
1,447 Elo+

VS

Team Averages
Level 104
1,517 SR
1,464 Elo+
Hera
Hera
Apiknes999
Hera
Level 86
God Stats
7W - 10L
1,121 SR
Queue Stats
166W - 201L
1,354 Elo+
Solo
Ymir
Ymir
DShnizz
Ymir
Level 89
God Stats
6W - 1L
1,802 SR
Queue Stats
7W - 7L
1,335 Elo+
Party 1
Camazotz
Camazotz
ImaBumChum
Camazotz
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,501 Elo+
Party 1
Neith
Neith
KillerKyller
Neith
Level 45
God Stats
38W - 18L
1,636 SR
Queue Stats
39W - 23L
1,565 Elo+
Party 1
Horus
Horus
Rick_Precision
Horus
Level 158
God Stats
12W - 11L
1,527 SR
Queue Stats
160W - 126L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 7 / 0
7,056
470
5,377
10,282
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 0
6,317
421
6,362
6,858
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
NinjaToad13
Bakasura
12
1 / 6 / 2
7,342
489
6,724
15,055
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,483
366
3,100
9,969
6,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
fatjoshi34
Gilgamesh
10
1 / 4 / 0
6,311
421
4,864
11,382
5,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
8,937
596
5,184
6,913
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
DShnizz
Ymir
11
4 / 0 / 3
7,787
519
3,989
11,292
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
ImaBumChum
Camazotz
14
7 / 0 / 6
8,951
597
11,274
15,272
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
4 / 1 / 6
7,443
496
6,979
7,500
3,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

16
6 / 1 / 1
9,900
660
12,214
10,028
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
24
24
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Ymir
DShnizz
Ymir
4
0
3
5.5
W
Camazotz
ImaBumChum
Camazotz
7
0
6
10
L
Hera
1
7
0
0.14
W
4
1
6
7
L
0
3
0
0
L
Bakasura
NinjaToad13
Bakasura
1
6
2
0.33
W
6
1
1
6.5
L
0
4
0
0
L
Gilgamesh
fatjoshi34
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,427
Damage
39,640
53,546
Taken
51,005
24,416
Mitigated
31,355
6,650
Healing
24,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,184
1,324
0
707
6,913
2,789
576
1,107
5,694
77,485
0
W
Ymir
DShnizz
Ymir
3,989
526
0
2,856
11,292
8,682
355
5,970
4,925
27,315
0
W
Camazotz
ImaBumChum
Camazotz
11,274
3,992
0
12,764
15,272
6,516
0
3,677
11,549
0
63,092
L
Hera
5,377
1,351
0
996
10,282
3,833
293
1,951
8,253
53,471
0
W
6,979
3,478
0
2,880
7,500
3,131
1,362
2,832
4,407
0
36,035
L
6,362
1,341
0
1,084
6,858
2,432
342
2,939
3,919
34,374
0
L
Bakasura
NinjaToad13
Bakasura
6,724
5,330
0
2,274
15,055
6,556
924
2,412
12,424
0
39,248
W
12,214
4,137
480
4,844
10,028
10,237
356
604
9,274
0
84,254
L
3,100
448
0
939
9,969
6,475
342
1,871
8,098
22,233
0
L
Gilgamesh
fatjoshi34
Gilgamesh
4,864
1,448
0
1,357
11,382
5,120
576
0
10,991
0
35,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
43,018
311
Minions Killed
462
0
Camps Cleared
0
1,342,414
Distance Traveled
1,516,561
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,937
596
129
9
0
295,244
2
W
Ymir
7,787
519
27
2
0
287,913
1
W
Camazotz
8,951
597
88
6
0
342,147
1
L
Hera
7,056
470
90
6
0
241,037
1
W
Neith
7,443
496
57
4
0
259,721
2
L
Zeus
6,317
421
80
5
0
236,434
0
L
Bakasura
7,342
489
79
5
0
314,145
1
W
Horus
9,900
660
161
11
0
331,536
3
L
Ymir
5,483
366
19
1
0
262,140
0
L
Gilgamesh
6,311
421
43
3
0
288,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role