Player Matchup

Ymir
Ymir
Brain3leed
Ymir
Level 43
God Stats
1W - 1L
1,743 SR
Queue Stats
91W - 108L
1,438 Elo+
Party 1
Neith
Neith
Qixsilver
Neith
Level 89
God Stats
13W - 7L
1,693 SR
Queue Stats
17W - 19L
1,517 Elo+
Solo
Achilles
Achilles
VulRuvaak
Achilles
Level 26
God Stats
4W - 4L
1,544 SR
Queue Stats
110W - 98L
1,538 Elo+
Party 3
Zhong Kui
Zhong Kui
irlotacon
Zhong Kui
Level 50
God Stats
146W - 134L
1,568 SR
Queue Stats
147W - 139L
1,538 Elo+
Party 3
Tyr
Tyr
myrrdurr
Tyr
Level 47
God Stats
1W - 3L
1,505 SR
Queue Stats
96W - 113L
1,451 Elo+
Party 1
Team Averages
Level 51
1,611 SR
1,496 Elo+

VS

Team Averages
Level 78
1,547 SR
1,467 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChiHaruka
Izanami
Level 16
God Stats
2W - 0L
1,679 SR
Queue Stats
9W - 5L
1,586 Elo+
Party 2
Eset
Eset
Dannmedi
Eset
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 69L
1,343 Elo+
Solo
Bacchus
Bacchus
Larrypaa
Bacchus
Level 70
God Stats
1W - 1L
1,553 SR
Queue Stats
88W - 80L
1,568 Elo+
Party 2
Vamana
Vamana
Runekeeper82
Vamana
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 152L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,203
920
5,746
19,212
23,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Qixsilver
Neith
16
1 / 2 / 3
9,994
999
15,462
8,880
3,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
VulRuvaak
Achilles
15
0 / 1 / 6
9,182
918
9,979
11,816
12,932
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
irlotacon
Zhong Kui
15
2 / 2 / 4
9,837
984
9,044
7,780
6,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 3
9,793
979
14,944
20,636
19,127
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

215

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 1 / 15
10,269
1,027
8,651
14,344
16,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ChiHaruka
Izanami
17
7 / 2 / 10
11,614
1,161
18,263
13,606
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
16
3 / 2 / 10
10,152
1,015
10,560
7,614
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Larrypaa
Bacchus
15
5 / 1 / 9
10,697
1,070
12,955
11,462
11,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
16
4 / 0 / 9
10,806
1,081
12,690
12,136
13,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
6
Kills
19
19
Deaths
6
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
15
7.5
L
0
6
3
0.25
W
Izanami
ChiHaruka
Izanami
7
2
10
6
W
Eset
3
2
10
4
W
Bacchus
Larrypaa
Bacchus
5
1
9
9.5
L
Neith
Qixsilver
Neith
1
2
3
1.25
W
Vamana
4
0
9
8.5
L
Achilles
VulRuvaak
Achilles
0
1
6
3
L
Zhong Kui
irlotacon
Zhong Kui
2
2
4
2
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,175
Damage
63,119
68,324
Taken
59,162
65,169
Mitigated
52,278
8,704
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,651
633
0
743
14,344
16,486
0
3,632
10,712
10,399
0
L
5,746
641
316
606
19,212
23,321
0
9,708
9,103
17,609
0
W
Izanami
ChiHaruka
Izanami
18,263
14,002
0
4,267
13,606
6,777
0
3,030
10,576
0
43,867
W
Eset
10,560
461
748
1,404
7,614
4,247
0
1,950
5,664
23,249
0
W
Bacchus
Larrypaa
Bacchus
12,955
923
0
1,191
11,462
11,006
0
3,112
8,350
24,873
0
L
Neith
Qixsilver
Neith
15,462
8,474
167
955
8,880
3,758
0
2,688
6,100
0
50,643
W
Vamana
12,690
6,925
0
2,132
12,136
13,762
0
3,066
9,070
0
28,600
L
Achilles
VulRuvaak
Achilles
9,979
2,431
0
2,348
11,816
12,932
0
5,861
5,813
0
17,028
L
Zhong Kui
irlotacon
Zhong Kui
9,044
324
229
1,239
7,780
6,031
0
2,803
4,835
20,902
0
L
14,944
1,457
0
2,844
20,636
19,127
0
9,937
10,307
0
21,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,009
Gold Earned
53,538
152
Minions Killed
170
3
Camps Cleared
11
876,854
Distance Traveled
948,050
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,269
1,027
3
0
2
179,793
3
L
Ymir
9,203
920
17
2
0
153,581
0
W
Izanami
11,614
1,161
62
6
3
179,166
0
W
Eset
10,152
1,015
41
4
1
149,849
0
W
Bacchus
10,697
1,070
28
3
2
222,921
1
L
Neith
9,994
999
78
8
2
165,246
0
W
Vamana
10,806
1,081
36
4
3
216,321
0
L
Achilles
9,182
918
11
1
0
189,381
3
L
Zhong Kui
9,837
984
29
3
0
190,619
0
L
Tyr
9,793
979
17
2
1
178,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role