Player Matchup

Ymir
Ymir
Cold_Torpedo
Ymir
Level 20
God Stats
1W - 3L
1,594 SR
Queue Stats
1W - 5L
1,479 Elo+
Party 2
Poseidon
Poseidon
asdfgh12345
Poseidon
Level 68
God Stats
2W - 2L
1,712 SR
Queue Stats
23W - 15L
1,614 Elo+
Party 2
Odin
Odin
pederpopov
Odin
Level 68
God Stats
0W - 1L
1,695 SR
Queue Stats
26W - 20L
1,607 Elo+
Party 2
Team Averages
Level 52
1,667 SR
1,567 Elo+

VS

Team Averages
Level 124
1,430 SR
1,491 Elo+
Serqet
Serqet
HHNECROMANCERHH
Serqet
Level 160
God Stats
1W - 2L
1,241 SR
Queue Stats
51W - 50L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
JaJaJa-Im-Dead
Sylvanus
Level 128
God Stats
5W - 7L
1,782 SR
Queue Stats
38W - 37L
1,541 Elo+
Party 1
Merlin
Merlin
Stovakor
Merlin
Level 84
God Stats
1W - 3L
1,267 SR
Queue Stats
18W - 34L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,715
643
2,131
12,847
10,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
asdfgh12345
Poseidon
12
1 / 2 / 3
7,666
639
7,040
7,119
2,953
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
7,981
665
6,012
9,326
8,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,465
705
9,716
9,669
7,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
12
0 / 1 / 6
8,236
686
4,216
6,556
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Stovakor
Merlin
14
2 / 1 / 4
8,147
679
11,807
4,215
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
6
6
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
4
2
2
2.5
W
Sylvanus
0
1
6
3
W
Merlin
Stovakor
Merlin
2
1
4
4
L
Poseidon
asdfgh12345
Poseidon
1
2
3
1.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,183
Damage
25,739
29,292
Taken
20,440
22,406
Mitigated
14,587
3,304
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,131
586
326
1,496
12,847
10,963
0
7,714
4,820
5,094
0
W
9,716
1,837
0
765
9,669
7,830
1,017
4,686
4,983
0
23,752
W
Sylvanus
4,216
472
2,037
2,882
6,556
5,067
306
3,043
3,513
10,717
0
W
Merlin
Stovakor
Merlin
11,807
495
0
383
4,215
1,690
677
1,748
2,467
39,540
0
L
Poseidon
asdfgh12345
Poseidon
7,040
853
0
828
7,119
2,953
0
4,085
2,404
36,973
0
L
6,012
1,462
0
654
9,326
8,490
0
4,545
3,912
0
23,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,362
Gold Earned
24,848
134
Minions Killed
126
5
Camps Cleared
5
666,476
Distance Traveled
631,353
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,715
643
4
0
0
207,721
0
W
Serqet
8,465
705
39
3
3
214,842
2
W
Sylvanus
8,236
686
23
2
0
202,338
6
W
Merlin
8,147
679
64
5
2
214,173
3
L
Poseidon
7,666
639
88
7
4
217,767
3
L
Odin
7,981
665
42
4
1
240,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role