Player Matchup

Mercury
Mercury
Birky777
Mercury
Level 76
God Stats
8W - 13L
1,477 SR
Queue Stats
207W - 213L
1,398 Elo+
Party 2
Neith
Neith
EternalFemto
Neith
Level 49
God Stats
12W - 15L
1,437 SR
Queue Stats
66W - 70L
1,394 Elo+
Party 2
Tyr
Tyr
Static9sosa
Tyr
Level 35
God Stats
1W - 1L
1,213 SR
Queue Stats
62W - 72L
1,397 Elo+
Party 2
Skadi
Skadi
kxpee
Skadi
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
275W - 271L
1,390 Elo+
Party 2
Sobek
Sobek
lillclip
Sobek
Level 84
God Stats
4W - 5L
1,436 SR
Queue Stats
177W - 172L
1,430 Elo+
Party 2
Team Averages
Level 67
1,413 SR
1,402 Elo+

VS

Team Averages
Level 66
1,405 SR
1,407 Elo+
King Arthur
King Arthur
Gramguy
King Arthur
Level 90
God Stats
27W - 39L
1,421 SR
Queue Stats
212W - 194L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
MissMetra
Kukulkan
Level 17
God Stats
4W - 11L
1,449 SR
Queue Stats
4W - 13L
1,308 Elo+
Party 1
Hel
Hel
SerendipitySin
Hel
Level 105
God Stats
0W - 2L
1,188 SR
Queue Stats
30W - 48L
1,315 Elo+
Solo
Pele
Pele
TESCloak
Pele
Level 74
God Stats
12W - 17L
1,519 SR
Queue Stats
163W - 149L
1,450 Elo+
Party 1
Chiron
Chiron
liveninja1337
Chiron
Level 42
God Stats
6W - 8L
1,447 SR
Queue Stats
38W - 39L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Birky777
Mercury
20
14 / 2 / 15
19,421
626
23,628
31,210
19,765
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 3 / 13
15,369
496
9,822
15,023
8,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 3 / 9
14,603
471
6,926
25,132
32,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
kxpee
Skadi
20
14 / 1 / 11
18,579
599
29,079
21,081
14,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
lillclip
Sobek
20
3 / 1 / 25
16,227
523
12,897
37,609
57,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gramguy
King Arthur
20
2 / 4 / 4
14,665
473
23,167
28,050
48,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
MissMetra
Kukulkan
18
1 / 10 / 2
13,141
424
12,559
18,113
8,870
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 10 / 2
11,101
358
4,336
28,629
20,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pele
20
3 / 7 / 2
14,339
463
16,514
31,743
15,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 6 / 4
12,871
415
19,016
20,720
9,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
36
Kills
10
10
Deaths
37
73
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Birky777
Mercury
14
2
15
10.75
W
1
3
13
2.5
L
King Arthur
Gramguy
King Arthur
2
4
4
1
L
Kukulkan
MissMetra
Kukulkan
1
10
2
0.2
L
1
10
2
0.2
W
4
3
9
2.83
L
Pele
3
7
2
0.57
W
Skadi
kxpee
Skadi
14
1
11
19.5
W
Sobek
lillclip
Sobek
3
1
25
15.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,352
Damage
75,592
130,055
Taken
127,255
132,463
Mitigated
102,894
32,768
Healing
25,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Birky777
Mercury
23,628
13,674
0
4,099
31,210
19,765
4,974
5,400
25,496
0
218,967
W
9,822
3,354
0
6,417
15,023
8,525
10,998
2,323
12,700
0
126,374
L
King Arthur
Gramguy
King Arthur
23,167
2,560
0
1,900
28,050
48,489
0
2,714
25,336
0
125,906
L
Kukulkan
MissMetra
Kukulkan
12,559
703
0
150
18,113
8,870
0
3,383
14,730
86,362
0
L
4,336
542
3,136
8,091
28,629
20,754
442
5,205
23,424
55,667
0
W
6,926
835
0
7,010
25,132
32,227
1,250
4,216
20,916
0
52,638
L
Pele
16,514
2,765
0
7,184
31,743
15,337
204
5,081
25,546
0
155,854
W
Skadi
kxpee
Skadi
29,079
10,860
0
3,850
21,081
14,476
3,673
4,143
16,938
0
198,138
W
Sobek
lillclip
Sobek
12,897
1,116
0
11,392
37,609
57,470
454
8,016
29,593
36,823
0
L
19,016
6,408
1,633
3,676
20,720
9,444
764
4,840
15,873
0
92,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,199
Gold Earned
66,117
733
Minions Killed
695
0
Camps Cleared
0
3,104,160
Distance Traveled
2,730,797
50
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
19,421
626
218
7
0
695,861
10
W
Neith
15,369
496
151
5
0
530,930
9
L
King Arthur
14,665
473
176
6
0
584,225
3
L
Kukulkan
13,141
424
150
5
0
477,078
1
L
Hel
11,101
358
73
2
0
481,846
2
W
Tyr
14,603
471
82
3
0
620,746
3
L
Pele
14,339
463
184
6
0
609,171
0
W
Skadi
18,579
599
243
8
0
631,516
11
W
Sobek
16,227
523
39
1
0
625,107
17
L
Chiron
12,871
415
112
4
0
578,477
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role