Player Matchup

Khepri
Khepri
Brenbren1110
Khepri
Level 49
God Stats
6W - 5L
1,549 SR
Queue Stats
72W - 59L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
CronchyOatmeal
Heimdallr
Level 26
God Stats
1W - 2L
1,208 SR
Queue Stats
46W - 40L
1,131 Elo+
Party 1
Mercury
Mercury
RBRN Wong
Mercury
Level 64
God Stats
4W - 2L
1,510 SR
Queue Stats
36W - 27L
1,536 Elo+
Solo
Janus
Janus
Wanted27Geoffrey
Janus
Level 72
God Stats
8W - 7L
1,864 SR
Queue Stats
537W - 549L
1,410 Elo+
Solo
Achilles
Achilles
jadeningraham
Achilles
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,343 Elo+
Solo
Team Averages
Level 55
1,526 SR
1,360 Elo+

VS

Team Averages
Level 51
1,534 SR
1,273 Elo+
Artio
Artio
Bakamonoga
Artio
Level 16
God Stats
2W - 0L
1,712 SR
Queue Stats
5W - 12L
1,041 Elo+
Party 2
Merlin
Merlin
GavosaurusRex
Merlin
Level 49
God Stats
9W - 9L
1,485 SR
Queue Stats
48W - 52L
1,093 Elo+
Party 2
Nemesis
Nemesis
MISSINGgGUY
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,501 Elo+
Party 3
Mulan
Mulan
Tristen3943
Mulan
Level 80
God Stats
20W - 12L
1,536 SR
Queue Stats
269W - 270L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
deadlydabber007
Danzaburou
Level 83
God Stats
23W - 26L
1,439 SR
Queue Stats
212W - 227L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 1 / 5
9,822
427
7,257
18,325
13,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
CronchyOatmeal
Heimdallr
16
2 / 4 / 5
9,550
415
13,788
10,976
6,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
RBRN Wong
Mercury
18
9 / 3 / 1
11,354
494
17,934
20,050
10,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
6,070
264
0
0
0
Achilles
jadeningraham
Achilles
18
3 / 7 / 0
11,488
499
14,544
26,429
33,535
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
1 / 2 / 1
9,006
392
7,927
18,053
9,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 3 / 1
11,819
514
11,035
11,330
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MISSINGgGUY
Nemesis
19
6 / 3 / 6
12,877
560
13,763
18,254
8,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 1
13,711
596
17,329
22,739
29,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
deadlydabber007
Danzaburou
16
1 / 4 / 5
10,783
469
8,610
18,688
8,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
15
Kills
15
15
Deaths
15
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
1
2
1
0.75
L
Khepri
1
1
5
3.5
L
Heimdallr
CronchyOatmeal
Heimdallr
2
4
5
1.13
W
2
3
1
0.83
W
Nemesis
MISSINGgGUY
Nemesis
6
3
6
3
L
Mercury
RBRN Wong
Mercury
9
3
1
3.17
W
5
3
1
1.83
L
0
0
0
0
W
Danzaburou
deadlydabber007
Danzaburou
1
4
5
0.88
L
Achilles
jadeningraham
Achilles
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
58,664
75,780
Taken
89,064
64,790
Mitigated
61,617
13,604
Healing
30,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
7,927
846
1,734
8,116
18,053
9,891
739
2,176
15,877
40,861
0
L
Khepri
7,257
572
2,651
4,690
18,325
13,675
402
10,154
8,171
41,122
0
L
Heimdallr
CronchyOatmeal
Heimdallr
13,788
7,959
0
1,462
10,976
6,798
438
3,671
7,305
0
76,757
W
11,035
443
274
2,531
11,330
5,332
2,763
1,063
10,267
93,981
0
W
Nemesis
MISSINGgGUY
Nemesis
13,763
8,486
0
2,852
18,254
8,398
1,260
1,175
17,079
0
103,973
L
Mercury
RBRN Wong
Mercury
17,934
10,542
0
2,879
20,050
10,782
0
5,137
14,913
0
85,729
W
17,329
5,614
0
8,061
22,739
29,940
2,597
0
22,739
0
110,801
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
deadlydabber007
Danzaburou
8,610
4,000
160
7,117
18,688
8,056
979
2,843
15,845
0
72,287
L
Achilles
jadeningraham
Achilles
14,544
7,417
0
1,922
26,429
33,535
1,038
0
26,429
0
93,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,284
Gold Earned
58,196
450
Minions Killed
617
0
Camps Cleared
0
1,709,180
Distance Traveled
2,133,249
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,006
392
41
2
0
471,980
2
L
Khepri
9,822
427
57
2
0
466,156
9
L
Heimdallr
9,550
415
138
6
0
391,448
3
W
Merlin
11,819
514
151
7
0
421,819
2
W
Nemesis
12,877
560
149
6
0
458,025
0
L
Mercury
11,354
494
116
5
0
507,965
0
W
Mulan
13,711
596
162
7
0
384,263
4
L
Janus
6,070
264
0
0
0
0
0
W
Danzaburou
10,783
469
114
5
0
397,162
5
L
Achilles
11,488
499
139
6
0
343,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role