Player Matchup

Merlin
Merlin
BensonBane
Merlin
Level 23
God Stats
10W - 11L
1,527 SR
Queue Stats
24W - 35L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
Cryospark1221
Cthulhu
Level 28
God Stats
5W - 7L
1,487 SR
Queue Stats
54W - 67L
1,449 Elo+
Party 2
Fenrir
Fenrir
StopThatPlease
Fenrir
Level 52
God Stats
10W - 5L
1,629 SR
Queue Stats
96W - 121L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
Level 85
God Stats
10W - 12L
1,456 SR
Queue Stats
71W - 85L
1,375 Elo+
Party 2
Izanami
Izanami
ann3ry0
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,224 Elo+
Party 2
Team Averages
Level 41
1,520 SR
1,385 Elo+

VS

Team Averages
Level 89
1,440 SR
1,453 Elo+
Poseidon
Poseidon
Firekiller219
Poseidon
Level 84
God Stats
3W - 2L
1,529 SR
Queue Stats
73W - 71L
1,488 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
II chewey II
Ah Muzen Cab
Level 88
God Stats
151W - 127L
1,506 SR
Queue Stats
183W - 179L
1,447 Elo+
Party 1
Sobek
Sobek
OtterSpace18
Sobek
Level 125
God Stats
3W - 3L
1,301 SR
Queue Stats
224W - 273L
1,413 Elo+
Party 1
Thor
Thor
Reg1013771
Thor
Level 16
God Stats
2W - 0L
1,696 SR
Queue Stats
39W - 39L
1,475 Elo+
Party 3
Chaac
Chaac
vX Jols Xv
Chaac
Level 134
God Stats
4W - 10L
1,169 SR
Queue Stats
515W - 545L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BensonBane
Merlin
10
2 / 3 / 0
6,055
505
3,511
5,112
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
8
0 / 2 / 0
4,932
411
5,317
10,595
5,957
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
2 / 0 / 1
6,664
555
6,084
8,544
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
9
0 / 5 / 0
5,336
445
2,796
8,051
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ann3ry0
Izanami
8
0 / 3 / 0
4,956
413
2,809
6,061
1,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Firekiller219
Poseidon
12
1 / 2 / 1
6,664
555
2,193
4,794
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
II chewey II
Ah Muzen Cab
11
4 / 0 / 1
6,247
521
5,955
4,630
2,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 0 / 4
6,638
553
5,800
10,864
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 2
6,348
529
4,829
8,914
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
12
5 / 0 / 1
7,611
634
5,899
8,507
6,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
13
13
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
BensonBane
Merlin
2
3
0
0.67
L
Cthulhu
0
2
0
0
W
Poseidon
Firekiller219
Poseidon
1
2
1
0.75
W
Ah Muzen Cab
II chewey II
Ah Muzen Cab
4
0
1
4.5
W
1
0
4
3
W
2
2
2
1.5
L
2
0
1
2.5
L
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
0
5
0
0
L
Izanami
ann3ry0
Izanami
0
3
0
0
W
Chaac
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
24,676
38,363
Taken
37,709
19,488
Mitigated
22,640
11,293
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BensonBane
Merlin
3,511
173
0
300
5,112
1,955
0
1,563
3,335
31,530
0
L
Cthulhu
5,317
858
176
3,783
10,595
5,957
0
4,038
6,557
29,496
0
W
Poseidon
Firekiller219
Poseidon
2,193
251
0
1,375
4,794
1,586
0
1,744
2,652
46,157
0
W
Ah Muzen Cab
II chewey II
Ah Muzen Cab
5,955
2,472
0
1,358
4,630
2,046
0
2,498
2,132
0
50,577
W
5,800
1,100
0
6,037
10,864
9,463
0
2,819
7,997
21,732
0
W
4,829
1,621
0
4,364
8,914
3,342
0
529
8,286
0
41,984
L
6,084
2,037
0
4,954
8,544
3,408
0
334
8,128
0
44,403
L
Cu Chulainn
THINNISHPIZZA77
Cu Chulainn
2,796
854
0
1,150
8,051
6,528
272
250
7,801
0
25,414
L
Izanami
ann3ry0
Izanami
2,809
1,953
0
930
6,061
1,640
0
1,512
4,549
0
21,069
W
Chaac
5,899
1,519
0
4,276
8,507
6,203
0
728
7,388
0
47,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
33,508
288
Minions Killed
370
0
Camps Cleared
0
1,172,437
Distance Traveled
1,167,670
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,055
505
63
5
0
211,294
4
L
Cthulhu
4,932
411
49
4
0
229,765
0
W
Poseidon
6,664
555
84
7
0
227,553
4
W
Ah Muzen Cab
6,247
521
82
7
0
220,317
0
W
Sobek
6,638
553
30
3
0
245,982
0
W
Thor
6,348
529
82
7
0
241,085
4
L
Fenrir
6,664
555
91
8
0
295,943
2
L
Cu Chulainn
5,336
445
42
4
0
234,395
1
L
Izanami
4,956
413
43
4
0
201,040
2
W
Chaac
7,611
634
92
8
0
232,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role