Player Matchup

Heimdallr
Heimdallr
Furyza
Heimdallr
Level 28
God Stats
2W - 3L
1,200 SR
Queue Stats
9W - 14L
1,225 Elo+
Party 1
Amaterasu
Amaterasu
Nightcore5
Amaterasu
Level 21
God Stats
1W - 0L
1,800 SR
Queue Stats
48W - 50L
1,246 Elo+
Party 1
Anubis
Anubis
ObsiHC
Anubis
Level 87
God Stats
2W - 0L
1,680 SR
Queue Stats
8W - 12L
1,225 Elo+
Party 1
Team Averages
Level 45
1,560 SR
1,232 Elo+

VS

Team Averages
Level 64
1,523 SR
1,502 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DanielR0man
Mulan
Level 69
God Stats
9W - 12L
1,570 SR
Queue Stats
182W - 239L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Furyza
Heimdallr
16
4 / 2 / 8
11,312
665
15,077
13,364
5,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Nightcore5
Amaterasu
18
6 / 1 / 6
12,087
711
6,435
13,349
15,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
ObsiHC
Anubis
17
2 / 1 / 9
11,157
656
12,051
9,595
4,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
1 / 2 / 1
11,047
650
10,100
13,835
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
 
Izanami
15
2 / 4 / 2
10,334
608
7,608
11,383
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 2
10,462
615
11,688
19,570
13,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
L
Izanami
 
Izanami
2
4
2
0.75
L
1
6
2
0.33
W
Heimdallr
Furyza
Heimdallr
4
2
8
4
W
Amaterasu
Nightcore5
Amaterasu
6
1
6
9
W
Anubis
ObsiHC
Anubis
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,563
Damage
29,396
36,308
Taken
44,788
26,018
Mitigated
22,575
14,180
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,100
425
681
4,485
13,835
5,393
0
4,090
9,745
63,940
0
L
Izanami
 
Izanami
7,608
3,044
0
1,086
11,383
3,883
1,612
3,957
7,426
0
43,013
L
11,688
769
55
6,212
19,570
13,299
0
5,309
14,261
0
35,406
W
Heimdallr
Furyza
Heimdallr
15,077
8,803
0
2,369
13,364
5,985
0
3,880
9,484
0
46,310
W
Amaterasu
Nightcore5
Amaterasu
6,435
2,272
2,304
4,157
13,349
15,320
745
3,904
9,445
0
10,690
W
Anubis
ObsiHC
Anubis
12,051
487
0
5,350
9,595
4,713
1,086
2,454
7,141
49,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
31,843
170
Minions Killed
206
2
Camps Cleared
14
827,685
Distance Traveled
904,988
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,047
650
106
6
5
277,176
4
L
Izanami
10,334
608
63
4
4
293,722
4
L
Mulan
10,462
615
37
2
5
334,090
1
W
Heimdallr
11,312
665
81
5
1
259,494
1
W
Amaterasu
12,087
711
11
1
0
267,296
2
W
Anubis
11,157
656
78
5
1
300,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role