Player Matchup

Hercules
Hercules
Hulk04
Hercules
Level 125
God Stats
8W - 12L
1,395 SR
Queue Stats
164W - 167L
1,410 Elo+
Solo
Arachne
Arachne
Stanky2
Arachne
Level 28
God Stats
3W - 2L
1,305 SR
Queue Stats
231W - 238L
1,434 Elo+
Party 1
Erlang Shen
Erlang Shen
TilRainfall
Erlang Shen
Level 100
God Stats
1W - 2L
1,515 SR
Queue Stats
334W - 407L
1,421 Elo+
Party 2
Freya
Freya
TilSnowfall
Freya
Level 88
God Stats
22W - 30L
1,487 SR
Queue Stats
318W - 380L
1,454 Elo+
Party 2
He Bo
He Bo
ZachPlaysSmite
He Bo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 218L
1,434 Elo+
Party 1
Team Averages
Level 75
1,440 SR
1,431 Elo+

VS

Team Averages
Level 67
1,493 SR
1,460 Elo+
Bastet
Bastet
GrekerJacks
Bastet
Level 108
God Stats
17W - 9L
1,614 SR
Queue Stats
307W - 303L
1,531 Elo+
Party 3
Zhong Kui
Zhong Kui
HighlightGrute
Zhong Kui
Level 44
God Stats
11W - 11L
1,397 SR
Queue Stats
244W - 268L
1,445 Elo+
Party 3
Poseidon
Poseidon
Highlight_TK1
Poseidon
Level 75
God Stats
14W - 9L
1,521 SR
Queue Stats
486W - 521L
1,487 Elo+
Party 3
Rama
Rama
Nekusa
Rama
Level 42
God Stats
4W - 2L
1,454 SR
Queue Stats
20W - 32L
1,342 Elo+
Solo
Kumbhakarna
Kumbhakarna
klosersrule
Kumbhakarna
Level 67
God Stats
23W - 24L
1,477 SR
Queue Stats
139W - 135L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hulk04
Hercules
1
0 / 0 / 0
4,486
195
0
0
0
Arachne
Stanky2
Arachne
14
3 / 6 / 3
9,587
417
15,750
27,129
12,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
TilRainfall
Erlang Shen
16
3 / 8 / 1
10,706
465
24,603
31,213
26,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 2 / 0
11,175
486
7,376
15,122
7,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 7 / 1
10,104
439
13,661
15,581
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
4 / 3 / 10
11,939
519
29,862
29,366
18,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
HighlightGrute
Zhong Kui
17
7 / 2 / 5
11,350
493
12,733
19,259
17,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Highlight_TK1
Poseidon
19
6 / 3 / 5
11,780
512
13,097
18,587
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Nekusa
Rama
18
2 / 1 / 0
11,006
479
4,368
7,739
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
klosersrule
Kumbhakarna
17
4 / 0 / 7
11,196
487
7,062
16,985
21,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
9
Kills
23
23
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
3
10
3
W
Zhong Kui
HighlightGrute
Zhong Kui
7
2
5
4.75
W
Poseidon
Highlight_TK1
Poseidon
6
3
5
2.83
L
Hercules
Hulk04
Hercules
0
0
0
0
W
Rama
Nekusa
Rama
2
1
0
2
L
Arachne
Stanky2
Arachne
3
6
3
0.75
L
Erlang Shen
TilRainfall
Erlang Shen
3
8
1
0.44
L
1
2
0
0.5
L
2
7
1
0.36
W
Kumbhakarna
klosersrule
Kumbhakarna
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,390
Damage
67,122
89,045
Taken
91,936
53,361
Mitigated
69,655
30,363
Healing
36,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
29,862
8,964
0
11,154
29,366
18,949
290
5,218
24,148
0
92,563
W
Zhong Kui
HighlightGrute
Zhong Kui
12,733
1,315
0
10,542
19,259
17,146
696
5,609
13,650
81,284
0
W
Poseidon
Highlight_TK1
Poseidon
13,097
1,440
0
6,822
18,587
7,835
80
2,464
16,123
125,787
0
L
Hercules
Hulk04
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Rama
Nekusa
Rama
4,368
3,052
0
4,808
7,739
3,834
0
3,412
4,327
0
75,809
L
Arachne
Stanky2
Arachne
15,750
10,042
0
8,282
27,129
12,171
0
13,100
14,029
0
59,234
L
Erlang Shen
TilRainfall
Erlang Shen
24,603
14,703
0
11,237
31,213
26,411
690
9,510
21,703
0
97,366
L
7,376
1,843
0
8,368
15,122
7,885
696
3,137
11,985
102,505
0
L
13,661
1,135
0
2,476
15,581
6,894
0
7,145
8,436
76,120
0
W
Kumbhakarna
klosersrule
Kumbhakarna
7,062
697
142
3,384
16,985
21,891
102
5,135
11,850
44,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
57,271
515
Minions Killed
625
0
Camps Cleared
0
1,679,027
Distance Traveled
2,254,217
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,939
519
128
6
0
474,977
2
W
Zhong Kui
11,350
493
136
6
0
434,434
1
W
Poseidon
11,780
512
173
8
0
494,224
1
L
Hercules
4,486
195
0
0
0
0
0
W
Rama
11,006
479
142
6
0
408,223
0
L
Arachne
9,587
417
74
3
0
447,596
2
L
Erlang Shen
10,706
465
160
7
0
421,363
0
L
Freya
11,175
486
166
7
0
390,830
3
L
He Bo
10,104
439
115
5
0
419,238
2
W
Kumbhakarna
11,196
487
46
2
0
442,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role