Player Matchup

Atlas
Atlas
D3ADARCH3R 117
Atlas
Level 40
God Stats
1W - 3L
1,402 SR
Queue Stats
68W - 86L
1,261 Elo+
Party 1
Hercules
Hercules
JSPIN53p
Hercules
Level 17
God Stats
0W - 2L
1,258 SR
Queue Stats
8W - 14L
1,083 Elo+
Party 1
Neith
Neith
OrangeGello20
Neith
Level 87
God Stats
1W - 5L
1,263 SR
Queue Stats
118W - 125L
1,335 Elo+
Solo
Thanatos
Thanatos
Turtle_beast1234
Thanatos
Level 17
God Stats
0W - 3L
1,282 SR
Queue Stats
58W - 59L
1,327 Elo+
Party 4
Janus
Janus
pipthegod
Janus
Level 64
God Stats
1W - 3L
1,325 SR
Queue Stats
155W - 134L
1,462 Elo+
Party 4
Team Averages
Level 45
1,306 SR
1,294 Elo+

VS

Team Averages
Level 57
1,401 SR
1,310 Elo+
Anubis
Anubis
SuitedAbyss5364
Anubis
Level 86
God Stats
46W - 29L
1,626 SR
Queue Stats
77W - 62L
1,432 Elo+
Party 3
Ymir
Ymir
TheCrustyWizard
Ymir
Level 49
God Stats
8W - 9L
1,392 SR
Queue Stats
68W - 110L
1,264 Elo+
Party 2
Chernobog
Chernobog
TheDankDeity
Chernobog
Level 100
God Stats
14W - 15L
1,435 SR
Queue Stats
237W - 268L
1,300 Elo+
Party 2
Guan Yu
Guan Yu
juggerkick99
Guan Yu
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
43W - 43L
1,376 Elo+
Party 3
Loki
Loki
venus999
Loki
Level 19
God Stats
5W - 8L
1,294 SR
Queue Stats
9W - 17L
1,179 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,786
487
9,232
14,443
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
JSPIN53p
Hercules
11
0 / 6 / 0
6,238
390
4,361
16,555
14,365
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 2
6,415
401
8,862
10,942
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 2
6,012
376
3,075
13,655
4,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
pipthegod
Janus
14
0 / 4 / 0
7,842
490
3,159
9,347
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
9,423
589
11,364
9,830
4,910
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
7,355
460
6,790
12,610
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
TheDankDeity
Chernobog
11
0 / 2 / 3
6,870
429
5,113
9,781
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
juggerkick99
Guan Yu
16
8 / 0 / 0
10,054
628
12,584
9,933
13,033
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
14
4 / 0 / 5
8,685
543
3,853
6,115
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
16
16
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Hercules
JSPIN53p
Hercules
0
6
0
0
L
1
1
2
2
W
4
0
3
5.5
W
0
1
2
1
W
Chernobog
TheDankDeity
Chernobog
0
2
3
0.75
L
0
4
2
0.25
W
Guan Yu
juggerkick99
Guan Yu
8
0
0
8
L
Janus
pipthegod
Janus
0
4
0
0
W
Loki
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
39,704
64,942
Taken
48,269
37,572
Mitigated
32,980
17,572
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,232
4,361
0
2,144
14,443
10,975
0
6,634
7,809
38,503
0
L
Hercules
JSPIN53p
Hercules
4,361
1,784
0
3,687
16,555
14,365
0
0
16,555
0
36,536
L
8,862
2,836
0
4,308
10,942
4,030
0
4,725
6,217
0
47,223
W
11,364
474
375
7,393
9,830
4,910
1,171
2,996
6,670
79,908
0
W
6,790
947
0
1,554
12,610
9,328
365
4,095
8,515
29,432
0
W
Chernobog
TheDankDeity
Chernobog
5,113
2,861
0
2,191
9,781
3,492
839
3,451
6,330
0
32,489
L
3,075
882
0
5,713
13,655
4,997
0
2,867
10,788
0
34,094
W
Guan Yu
juggerkick99
Guan Yu
12,584
2,345
323
2,535
9,933
13,033
1,385
0
9,933
0
67,480
L
Janus
pipthegod
Janus
3,159
167
0
1,720
9,347
3,205
0
3,928
5,419
64,432
0
W
Loki
3,853
294
151
1,339
6,115
2,217
1,674
1,465
4,245
0
35,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,293
Gold Earned
42,387
342
Minions Killed
389
0
Camps Cleared
0
1,393,696
Distance Traveled
1,492,215
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,786
487
33
2
0
304,196
1
L
Hercules
6,238
390
49
3
0
273,866
5
L
Neith
6,415
401
85
5
0
275,197
1
W
Anubis
9,423
589
132
8
0
260,555
0
W
Ymir
7,355
460
45
3
0
290,046
0
W
Chernobog
6,870
429
43
3
0
289,567
1
L
Thanatos
6,012
376
45
3
0
282,589
0
W
Guan Yu
10,054
628
109
7
0
314,909
2
L
Janus
7,842
490
130
8
0
257,848
2
W
Loki
8,685
543
60
4
0
337,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role