Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Bond_Loki
Discordia
Level 85
God Stats
3W - 3L
1,508 SR
Queue Stats
148W - 174L
1,361 Elo+
Party 3
Xing Tian
Xing Tian
Compy Lock
Xing Tian
Level 127
God Stats
3W - 3L
1,704 SR
Queue Stats
646W - 613L
1,525 Elo+
Party 1
Chronos
Chronos
Hiikups
Chronos
Level 133
God Stats
3W - 5L
1,421 SR
Queue Stats
120W - 162L
1,350 Elo+
Party 3
King Arthur
King Arthur
MidwayChill
King Arthur
Level 88
God Stats
5W - 3L
1,689 SR
Queue Stats
475W - 429L
1,594 Elo+
Party 1
Team Averages
Level 110
1,564 SR
1,466 Elo+

VS

Team Averages
Level 117
1,591 SR
1,624 Elo+
Chaac
Chaac
BigJeez
Chaac
Level 125
God Stats
9W - 9L
1,426 SR
Queue Stats
150W - 126L
1,618 Elo+
Party 2
Hachiman
Hachiman
PhantomSlippers
Hachiman
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,827 Elo+
Party 2
Jing Wei
Jing Wei
Polargirl321
Jing Wei
Level 110
God Stats
15W - 5L
1,680 SR
Queue Stats
265W - 267L
1,443 Elo+
Solo
Ares
Ares
Slick88Clyde
Ares
Level 160
God Stats
1W - 0L
1,519 SR
Queue Stats
24W - 17L
1,570 Elo+
Party 2
Cliodhna
Cliodhna
xTheYoungWolfx
Cliodhna
Level 153
God Stats
2W - 3L
1,831 SR
Queue Stats
158W - 140L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
7 / 12 / 6
12,462
656
16,036
29,599
26,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
Bond_Loki
Discordia
20
8 / 6 / 6
13,184
694
25,671
16,541
8,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Compy Lock
Xing Tian
20
3 / 4 / 16
13,433
707
13,176
31,766
57,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
Hiikups
Chronos
18
0 / 6 / 7
11,320
596
14,142
21,709
13,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
MidwayChill
King Arthur
17
3 / 10 / 12
10,955
577
15,821
28,803
50,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigJeez
Chaac
20
15 / 3 / 18
16,318
859
35,467
27,565
36,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
20
7 / 6 / 21
13,046
687
23,756
17,771
10,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
Polargirl321
Jing Wei
20
1 / 3 / 28
13,136
691
16,255
18,443
11,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 5 / 22
14,297
752
12,398
23,475
40,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
20
8 / 6 / 23
13,237
697
28,420
21,903
23,670
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
150
21
Kills
38
38
Deaths
23
47
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
7
12
6
0.83
W
Chaac
BigJeez
Chaac
15
3
18
8
L
Discordia
Bond_Loki
Discordia
8
6
6
1.83
L
Xing Tian
Compy Lock
Xing Tian
3
4
16
2.75
L
Chronos
Hiikups
Chronos
0
6
7
0.58
L
King Arthur
MidwayChill
King Arthur
3
10
12
0.9
W
Hachiman
7
6
21
2.92
W
Jing Wei
Polargirl321
Jing Wei
1
3
28
5
W
7
5
22
3.6
W
Cliodhna
8
6
23
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,846
Damage
116,296
128,418
Taken
109,157
157,173
Mitigated
122,936
24,694
Healing
39,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
16,036
4,223
1,213
2,010
29,599
26,741
128
2,263
26,916
0
24,701
W
Chaac
BigJeez
Chaac
35,467
5,350
3,117
15,954
27,565
36,525
1,884
11,661
15,904
0
62,194
L
Discordia
Bond_Loki
Discordia
25,671
461
1,515
2,723
16,541
8,488
388
913
15,308
41,830
0
L
Xing Tian
Compy Lock
Xing Tian
13,176
644
1,170
5,077
31,766
57,561
64
4,391
27,023
24,729
0
L
Chronos
Hiikups
Chronos
14,142
3,191
2,664
3,781
21,709
13,628
1,430
1,468
19,991
48,077
1,854
L
King Arthur
MidwayChill
King Arthur
15,821
987
2,469
2,072
28,803
50,755
0
3,363
25,013
0
27,740
W
Hachiman
23,756
10,916
1,103
1,162
17,771
10,738
1,410
11,962
5,809
0
40,487
W
Jing Wei
Polargirl321
Jing Wei
16,255
12,230
2,909
6,113
18,443
11,744
2,935
9,460
8,983
0
49,865
W
12,398
354
3,246
2,916
23,475
40,259
684
9,431
13,807
18,318
0
W
Cliodhna
28,420
2,529
1,064
1,714
21,903
23,670
1,496
9,729
11,601
0
42,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,354
Gold Earned
70,034
165
Minions Killed
194
0
Camps Cleared
0
1,565,190
Distance Traveled
1,721,984
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,462
656
17
1
0
298,668
0
W
Chaac
16,318
859
57
3
0
395,625
0
L
Discordia
13,184
694
37
2
0
335,456
2
L
Xing Tian
13,433
707
16
1
0
316,558
0
L
Chronos
11,320
596
80
4
0
303,963
2
L
King Arthur
10,955
577
15
1
0
310,545
1
W
Hachiman
13,046
687
31
2
0
282,978
0
W
Jing Wei
13,136
691
67
4
0
354,832
0
W
Ares
14,297
752
9
0
0
305,514
1
W
Cliodhna
13,237
697
30
2
0
383,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role