Player Matchup

Kukulkan
Kukulkan
Bukilov
Kukulkan
Level 8
God Stats
0W - 3L
1,144 SR
Queue Stats
1W - 13L
1,116 Elo+
Party 1
Achilles
Achilles
Herschmal
Achilles
Level 48
God Stats
2W - 11L
1,228 SR
Queue Stats
3W - 20L
1,198 Elo+
Party 1
Chaac
Chaac
axero09
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,145 Elo+
Party 1
Team Averages
Level 21
1,291 SR
1,153 Elo+

VS

Team Averages
Level 46
1,355 SR
1,378 Elo+
Cupid
Cupid
LobsterWitClams
Cupid
Level 121
God Stats
1W - 3L
1,306 SR
Queue Stats
87W - 106L
1,367 Elo+
Party 2
Poseidon
Poseidon
PlusMinas
Poseidon
Level 4
God Stats
4W - 7L
1,259 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Sol
Sol
applebeys
Sol
Level 14
God Stats
16W - 16L
1,500 SR
Queue Stats
68W - 98L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bukilov
Kukulkan
17
0 / 7 / 4
13,839
532
14,279
17,897
9,559
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Herschmal
Achilles
20
7 / 2 / 0
17,415
670
30,094
38,887
81,122
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
axero09
Chaac
19
0 / 8 / 4
14,889
573
9,700
37,688
31,170
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 2
19,383
746
47,514
30,385
18,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Poseidon
PlusMinas
Poseidon
15
0 / 4 / 1
13,823
532
4,455
8,619
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 2 / 9
15,943
613
25,242
21,851
12,047
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
17
17
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bukilov
Kukulkan
0
7
4
0.29
L
Achilles
Herschmal
Achilles
7
2
0
3.5
W
15
1
2
16
W
Poseidon
PlusMinas
Poseidon
0
4
1
0.13
W
2
2
9
3.25
L
Chaac
axero09
Chaac
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,073
Damage
77,211
94,472
Taken
60,855
121,851
Mitigated
33,113
14,295
Healing
22,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bukilov
Kukulkan
14,279
2,319
0
530
17,897
9,559
208
4,247
13,650
45,496
0
L
Achilles
Herschmal
Achilles
30,094
2,853
340
10,458
38,887
81,122
309
12,859
26,028
0
72,057
W
47,514
28,767
667
16,199
30,385
18,169
1,061
8,251
22,134
0
138,095
W
Poseidon
PlusMinas
Poseidon
4,455
106
0
429
8,619
2,897
0
957
7,662
24,428
0
W
25,242
6,167
0
5,422
21,851
12,047
963
5,160
16,691
52,176
3,332
L
Chaac
axero09
Chaac
9,700
1,684
0
2,967
37,688
31,170
626
11,451
26,237
0
57,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,143
Gold Earned
49,149
223
Minions Killed
254
9
Camps Cleared
3
1,315,562
Distance Traveled
1,174,173
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,839
532
62
2
4
374,493
0
L
Achilles
17,415
670
64
2
3
506,473
2
W
Cupid
19,383
746
150
6
3
446,921
2
W
Poseidon
13,823
532
40
2
0
247,243
0
W
Sol
15,943
613
64
2
0
480,009
0
L
Chaac
14,889
573
97
4
2
434,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role