Player Matchup

Agni
Agni
Platinum V
 
Agni
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
Atila99
Ganesha
Gold IV
Level 159
God Stats
9W - 3L
1,809 SR
Queue Stats
36W - 42L
1,430 MMR
Solo
Tyr
Tyr
Bronze V
Jamrhein
Tyr
Bronze V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Papimoy99
Cernunnos
Bronze III
Level 43
God Stats
4W - 3L
1,135 SR
Queue Stats
36W - 59L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold V
SpoOOokyGhost
Cliodhna
Gold V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,349 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,489 SR
1,456 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,515 SR
1,492 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
 
Janus
Silver II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
Cortes2000
Bakasura
Silver II
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 31L
1,546 MMR
Solo
Guan Yu
Guan Yu
Gold IV
botone245
Guan Yu
Gold IV
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
468W - 471L
1,425 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
knuckles547
Baron Samedi
Gold V
Level 88
God Stats
3W - 0L
1,576 SR
Queue Stats
73W - 70L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 1 / 3
8,808
400
16,957
13,305
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Atila99
Ganesha
14
0 / 3 / 5
9,412
428
9,624
20,147
23,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 4 / 1
10,235
465
18,133
22,134
24,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Papimoy99
Cernunnos
16
1 / 7 / 1
9,553
434
10,800
23,352
10,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
SpoOOokyGhost
Cliodhna
16
4 / 5 / 1
10,595
482
13,363
24,741
11,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
GebUllrFreyaAtlas

VS

Bans
MulanMercuryArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
7 / 1 / 6
12,586
572
21,527
22,322
10,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
 
Janus
18
7 / 2 / 7
11,726
533
21,190
15,099
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Cortes2000
Bakasura
18
2 / 2 / 4
10,945
498
9,260
22,479
11,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
botone245
Guan Yu
17
4 / 2 / 9
11,941
543
19,438
34,290
40,996
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
knuckles547
Baron Samedi
15
0 / 2 / 13
10,472
476
8,114
20,175
22,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
7
Kills
20
20
Deaths
9
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
3
1.5
W
Rama
 
Rama
7
1
6
10
W
Janus
 
Janus
7
2
7
5.25
L
Ganesha
Atila99
Ganesha
0
3
5
0.83
W
Bakasura
Cortes2000
Bakasura
2
2
4
2
L
2
4
1
0.63
L
Cernunnos
Papimoy99
Cernunnos
1
7
1
0.21
L
Cliodhna
SpoOOokyGhost
Cliodhna
4
5
1
0.9
W
Guan Yu
botone245
Guan Yu
4
2
9
4.25
W
Baron Samedi
knuckles547
Baron Samedi
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,877
Damage
79,529
103,679
Taken
114,365
76,392
Mitigated
92,098
28,794
Healing
52,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,957
1,589
188
2,837
13,305
5,838
924
4,165
8,793
76,033
0
W
Rama
 
Rama
21,527
18,178
0
13,530
22,322
10,633
4,718
5,759
16,323
0
129,823
W
Janus
 
Janus
21,190
1,279
377
6,121
15,099
6,532
1,290
6,699
8,356
92,845
0
L
Ganesha
Atila99
Ganesha
9,624
775
0
3,382
20,147
23,743
0
8,011
11,826
35,702
0
W
Bakasura
Cortes2000
Bakasura
9,260
5,985
0
4,147
22,479
11,456
1,320
7,884
14,511
0
90,453
L
18,133
3,720
0
6,654
22,134
24,206
0
4,874
16,732
2,292
85,414
L
Cernunnos
Papimoy99
Cernunnos
10,800
6,092
0
7,620
23,352
10,743
0
5,385
17,835
0
84,898
L
Cliodhna
SpoOOokyGhost
Cliodhna
13,363
2,071
0
8,113
24,741
11,862
0
5,847
18,212
0
90,298
W
Guan Yu
botone245
Guan Yu
19,438
3,120
4,186
13,973
34,290
40,996
896
5,761
27,349
0
75,780
W
Baron Samedi
knuckles547
Baron Samedi
8,114
1,243
5,413
5,040
20,175
22,481
501
6,655
13,479
31,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
57,670
551
Minions Killed
610
0
Camps Cleared
0
2,093,033
Distance Traveled
2,098,456
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,808
400
142
6
0
414,157
6
W
Rama
12,586
572
180
8
0
386,866
0
W
Janus
11,726
533
132
6
0
432,806
2
L
Ganesha
9,412
428
13
1
0
422,885
7
W
Bakasura
10,945
498
133
6
0
466,921
1
L
Tyr
10,235
465
137
6
0
421,525
4
L
Cernunnos
9,553
434
119
5
0
364,256
4
L
Cliodhna
10,595
482
140
6
0
470,210
6
W
Guan Yu
11,941
543
121
6
0
414,209
4
W
Baron Samedi
10,472
476
44
2
0
397,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role