Player Matchup

Danzaburou
Danzaburou
FoxTrot246
Danzaburou
Level 121
God Stats
22W - 17L
1,771 SR
Queue Stats
106W - 111L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
MadaraUchiha246
Cthulhu
Level 22
God Stats
5W - 2L
1,699 SR
Queue Stats
13W - 10L
1,516 Elo+
Party 2
Discordia
Discordia
OmegaAceX
Discordia
Level 105
God Stats
9W - 7L
1,430 SR
Queue Stats
145W - 137L
1,498 Elo+
Party 2
Team Averages
Level 83
1,633 SR
1,510 Elo+

VS

Team Averages
Level 34
1,500 SR
1,435 Elo+
Chiron
Chiron
BryanGoyling
Chiron
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Raijin
Raijin
Dante1774
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
facundo2001
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FoxTrot246
Danzaburou
17
10 / 1 / 7
12,743
796
16,589
13,939
5,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 1 / 16
10,858
679
9,516
17,720
21,973
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
OmegaAceX
Discordia
17
6 / 1 / 10
11,997
750
21,674
9,273
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 5 / 1
9,757
610
8,467
17,623
8,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Raijin
Dante1774
Raijin
16
2 / 4 / 1
11,254
703
13,383
16,057
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
facundo2001
Erlang Shen
13
0 / 8 / 1
9,020
564
2,179
18,067
17,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
17
Kills
3
3
Deaths
17
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
5
1
0.3
L
Raijin
Dante1774
Raijin
2
4
1
0.63
W
Danzaburou
FoxTrot246
Danzaburou
10
1
7
13.5
W
1
1
16
9
W
Discordia
OmegaAceX
Discordia
6
1
10
11
L
Erlang Shen
facundo2001
Erlang Shen
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,779
Damage
24,029
40,932
Taken
51,747
31,753
Mitigated
33,308
13,386
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
8,467
2,614
760
2,657
17,623
8,542
0
12,680
4,279
0
31,847
L
Raijin
Dante1774
Raijin
13,383
531
0
250
16,057
7,088
126
8,474
7,161
56,683
0
W
Danzaburou
FoxTrot246
Danzaburou
16,589
5,581
0
4,987
13,939
5,974
1,891
6,369
7,570
0
55,509
W
9,516
512
0
5,470
17,720
21,973
0
4,489
13,231
33,110
0
W
Discordia
OmegaAceX
Discordia
21,674
1,468
0
2,929
9,273
3,806
865
3,108
6,165
54,089
0
L
Erlang Shen
facundo2001
Erlang Shen
2,179
467
177
2,332
18,067
17,678
0
9,103
8,637
0
14,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
30,031
209
Minions Killed
170
9
Camps Cleared
6
937,554
Distance Traveled
786,775
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,757
610
52
3
3
255,008
0
L
Raijin
11,254
703
96
6
3
264,245
2
W
Danzaburou
12,743
796
81
5
3
312,289
0
W
Cthulhu
10,858
679
49
3
0
327,335
4
W
Discordia
11,997
750
79
5
6
297,930
6
L
Erlang Shen
9,020
564
22
1
0
267,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role