Player Matchup

Hercules
Hercules
BeHeMotH_-Mori66
Hercules
Level 48
God Stats
4W - 6L
1,900 SR
Queue Stats
74W - 85L
1,500 Elo+
Solo
Izanami
Izanami
ChefKawaski
Izanami
Level 42
God Stats
32W - 11L
1,765 SR
Queue Stats
193W - 206L
1,443 Elo+
Party 3
Ao Kuang
Ao Kuang
DisGnome
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,508 Elo+
Party 1
Raijin
Raijin
IGotLeukemia
Raijin
Level 145
God Stats
1W - 2L
1,272 SR
Queue Stats
166W - 135L
1,533 Elo+
Party 1
King Arthur
King Arthur
TheSpaceNewt
King Arthur
Level 99
God Stats
35W - 39L
1,156 SR
Queue Stats
338W - 294L
1,481 Elo+
Party 3
Team Averages
Level 72
1,519 SR
1,493 Elo+

VS

Team Averages
Level 53
1,527 SR
1,464 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
ChiefArchon
Anubis
Level 28
God Stats
9W - 4L
1,637 SR
Queue Stats
40W - 40L
1,502 Elo+
Party 2
Freya
Freya
Kindnn
Freya
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,320 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
6,106
470
4,420
15,067
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
ChefKawaski
Izanami
12
0 / 3 / 1
6,737
518
3,343
7,654
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
DisGnome
Ao Kuang
9
0 / 5 / 0
5,553
427
2,200
12,446
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
11
1 / 3 / 0
6,447
496
3,866
6,971
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheSpaceNewt
King Arthur
10
0 / 6 / 0
6,111
470
3,311
12,861
8,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
9 / 0 / 4
8,515
655
15,143
13,518
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
 
Thanatos
12
6 / 1 / 6
7,370
567
5,789
11,338
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
 
Geb
10
2 / 2 / 8
6,793
523
4,030
11,480
9,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
12
1 / 1 / 6
6,530
502
5,403
5,128
2,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Kindnn
Freya
12
4 / 0 / 2
6,734
518
4,754
6,620
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
22
23
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
4
11
W
Thanatos
 
Thanatos
6
1
6
9
W
Geb
 
Geb
2
2
8
3
L
2
6
1
0.42
L
Izanami
ChefKawaski
Izanami
0
3
1
0.17
W
Anubis
1
1
6
4
L
Ao Kuang
DisGnome
Ao Kuang
0
5
0
0
L
Raijin
1
3
0
0.33
W
Freya
Kindnn
Freya
4
0
2
5
L
King Arthur
TheSpaceNewt
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,140
Damage
35,119
54,999
Taken
48,084
24,923
Mitigated
29,523
9,063
Healing
27,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,143
4,290
0
8,268
13,518
11,078
1,260
2,508
10,880
5,841
55,074
W
Thanatos
 
Thanatos
5,789
1,240
0
11,773
11,338
4,599
125
1,212
10,040
0
44,480
W
Geb
 
Geb
4,030
1,272
0
2,219
11,480
9,195
13
287
11,141
18,958
0
L
4,420
1,214
0
2,843
15,067
7,226
0
7,588
7,295
0
14,788
L
Izanami
ChefKawaski
Izanami
3,343
1,953
0
2,531
7,654
2,667
122
3,409
4,245
0
63,177
W
Anubis
5,403
398
0
2,789
5,128
2,376
238
1,593
3,337
35,833
0
L
Ao Kuang
DisGnome
Ao Kuang
2,200
1,077
0
620
12,446
3,863
0
1,530
10,884
40,600
0
L
Raijin
3,866
352
0
2,189
6,971
2,319
31
2,116
4,790
42,593
0
W
Freya
Kindnn
Freya
4,754
2,370
0
2,920
6,620
2,275
0
0
6,620
40,695
0
L
King Arthur
TheSpaceNewt
King Arthur
3,311
692
0
880
12,861
8,848
0
928
11,284
0
40,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
35,942
359
Minions Killed
322
0
Camps Cleared
0
1,165,093
Distance Traveled
1,319,753
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,515
655
90
7
0
270,349
3
W
Thanatos
7,370
567
69
5
0
290,552
3
W
Geb
6,793
523
29
2
0
263,129
0
L
Hercules
6,106
470
30
2
0
234,104
5
L
Izanami
6,737
518
107
8
0
224,649
5
W
Anubis
6,530
502
65
5
0
235,453
0
L
Ao Kuang
5,553
427
68
5
0
257,150
1
L
Raijin
6,447
496
86
7
0
204,878
4
W
Freya
6,734
518
69
5
0
260,270
4
L
King Arthur
6,111
470
68
5
0
244,312
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role