Player Matchup

Chernobog
Chernobog
EnderBot02
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,431 Elo+
Party 1
Sol
Sol
ItsJustPyro
Sol
Level 125
God Stats
3W - 0L
1,699 SR
Queue Stats
74W - 51L
1,635 Elo+
Party 1
Ah Puch
Ah Puch
SimmetosX
Ah Puch
Level 128
God Stats
3W - 0L
1,406 SR
Queue Stats
45W - 29L
1,524 Elo+
Party 1
Fafnir
Fafnir
jeanettbourlasc
Fafnir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 79L
1,333 Elo+
Solo
Xbalanque
Xbalanque
kingpunis
Xbalanque
Level 106
God Stats
4W - 1L
1,903 SR
Queue Stats
90W - 60L
1,566 Elo+
Party 1
Team Averages
Level 89
1,601 SR
1,498 Elo+

VS

Team Averages
Level 74
1,458 SR
1,381 Elo+
Susano
Susano
Bouncer_LexPogo
Susano
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 50L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
IAMLOLCXTS123
Nu Wa
Level 60
God Stats
4W - 4L
1,623 SR
Queue Stats
91W - 125L
1,419 Elo+
Party 2
Hun Batz
Hun Batz
Premiyn
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,193 Elo+
Solo
Discordia
Discordia
RuloGol_79
Discordia
Level 139
God Stats
7W - 5L
1,255 SR
Queue Stats
273W - 302L
1,451 Elo+
Party 3
Vulcan
Vulcan
YRMOMSFAV
Vulcan
Level 27
God Stats
0W - 4L
1,412 SR
Queue Stats
91W - 126L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EnderBot02
Chernobog
17
0 / 6 / 14
11,485
574
3,655
18,156
10,777
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

20
15 / 5 / 12
15,285
764
29,370
25,054
12,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
SimmetosX
Ah Puch
20
9 / 3 / 16
15,455
773
27,678
21,116
13,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 4 / 21
14,011
701
5,903
29,206
46,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
kingpunis
Xbalanque
20
7 / 5 / 8
13,400
670
17,776
22,836
12,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 12
12,272
614
13,090
19,116
10,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 4 / 9
14,066
703
29,062
18,284
9,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Premiyn
Hun Batz
17
3 / 8 / 13
11,616
581
8,827
21,747
11,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
RuloGol_79
Discordia
20
3 / 8 / 12
13,172
659
27,476
19,825
11,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
YRMOMSFAV
Vulcan
20
5 / 5 / 7
13,393
670
19,880
15,013
8,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
76
34
Kills
23
23
Deaths
34
71
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
9
12
1
W
Chernobog
EnderBot02
Chernobog
0
6
14
1.17
L
9
4
9
3.38
W
15
5
12
4.2
L
Hun Batz
Premiyn
Hun Batz
3
8
13
1.19
L
Discordia
RuloGol_79
Discordia
3
8
12
1.13
W
Ah Puch
SimmetosX
Ah Puch
9
3
16
5.67
L
Vulcan
YRMOMSFAV
Vulcan
5
5
7
1.7
W
3
4
21
3.38
W
Xbalanque
kingpunis
Xbalanque
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,382
Damage
98,335
116,368
Taken
93,985
95,293
Mitigated
51,819
43,485
Healing
25,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,090
1,678
1,000
1,057
19,116
10,624
344
10,229
8,887
0
20,880
W
Chernobog
EnderBot02
Chernobog
3,655
1,942
0
2,239
18,156
10,777
2,323
13,976
4,180
0
13,994
L
29,062
5,441
3,326
5,166
18,284
9,962
688
13,054
5,230
55,536
0
W
29,370
11,332
3,305
10,363
25,054
12,293
4,275
16,188
8,866
60,078
4,774
L
Hun Batz
Premiyn
Hun Batz
8,827
859
331
1,885
21,747
11,673
419
14,258
7,489
0
15,281
L
Discordia
RuloGol_79
Discordia
27,476
1,238
3,269
4,184
19,825
11,230
0
11,629
8,196
60,831
0
W
Ah Puch
SimmetosX
Ah Puch
27,678
354
1,075
8,686
21,116
13,081
1,653
13,198
7,918
90,456
0
L
Vulcan
YRMOMSFAV
Vulcan
19,880
5,864
2,344
3,190
15,013
8,330
0
11,044
3,969
38,186
0
W
5,903
2,650
2,000
6,887
29,206
46,968
867
19,633
9,573
23,563
0
W
Xbalanque
kingpunis
Xbalanque
17,776
6,949
2,746
6,184
22,836
12,174
1,496
13,423
9,413
0
42,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,636
Gold Earned
64,519
289
Minions Killed
213
0
Camps Cleared
0
1,763,364
Distance Traveled
1,643,438
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,272
614
21
1
0
303,588
0
W
Chernobog
11,485
574
24
1
0
307,988
0
L
Nu Wa
14,066
703
54
3
0
368,567
1
W
Sol
15,285
764
61
3
0
337,381
1
L
Hun Batz
11,616
581
18
1
0
307,284
0
L
Discordia
13,172
659
79
4
0
309,456
3
W
Ah Puch
15,455
773
132
7
0
378,307
0
L
Vulcan
13,393
670
41
2
0
354,543
0
W
Fafnir
14,011
701
16
1
0
370,836
0
W
Xbalanque
13,400
670
56
3
0
368,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role