Player Matchup

Yemoja
Yemoja
BUUBZMCGEE
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,523 Elo+
Party 2
Ao Kuang
Ao Kuang
DF tex223
Ao Kuang
Level 127
God Stats
4W - 2L
1,290 SR
Queue Stats
523W - 538L
1,378 Elo+
Party 2
Da Ji
Da Ji
Ki11ER5972
Da Ji
Level 61
God Stats
5W - 7L
1,497 SR
Queue Stats
436W - 474L
1,345 Elo+
Party 2
Raijin
Raijin
XReaper509CrewX
Raijin
Level 107
God Stats
11W - 8L
1,488 SR
Queue Stats
453W - 484L
1,332 Elo+
Party 2
Hou Yi
Hou Yi
asuckafish14
Hou Yi
Level 118
God Stats
1W - 1L
1,700 SR
Queue Stats
169W - 189L
1,471 Elo+
Party 2
Team Averages
Level 104
1,495 SR
1,410 Elo+

VS

Team Averages
Level 94
1,660 SR
1,444 Elo+
Thor
Thor
 
Thor
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Hcrisps
Bastet
Level 86
God Stats
2W - 0L
1,718 SR
Queue Stats
131W - 131L
1,406 Elo+
Solo
Hel
Hel
JrodMerks
Hel
Level 121
God Stats
2W - 0L
1,745 SR
Queue Stats
106W - 110L
1,426 Elo+
Solo
Hou Yi
Hou Yi
REDRUMKILL
Hou Yi
Level 160
God Stats
7W - 0L
1,834 SR
Queue Stats
205W - 222L
1,441 Elo+
Solo
Vamana
Vamana
iEatDaBootyCheek
Vamana
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BUUBZMCGEE
Yemoja
19
2 / 5 / 11
11,773
693
6,278
22,844
26,939
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
DF tex223
Ao Kuang
18
3 / 6 / 11
11,089
652
12,488
23,748
14,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
19
9 / 8 / 4
12,304
724
17,973
21,219
12,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 6 / 12
10,666
627
13,636
20,344
10,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
19
4 / 6 / 8
11,618
683
19,547
20,210
11,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
8 / 5 / 13
12,567
739
12,265
14,759
7,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Hcrisps
Bastet
20
6 / 3 / 20
12,605
741
30,687
25,043
13,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 17
11,649
685
9,732
14,875
6,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
REDRUMKILL
Hou Yi
19
6 / 5 / 8
12,492
735
18,759
18,350
9,378
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 3 / 17
15,172
892
22,262
26,339
36,616
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
18
Kills
31
31
Deaths
19
46
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
5
13
2.9
L
Yemoja
BUUBZMCGEE
Yemoja
2
5
11
1.5
L
Ao Kuang
DF tex223
Ao Kuang
3
6
11
1.42
W
Bastet
Hcrisps
Bastet
6
3
20
5.33
W
2
3
17
3.5
L
Da Ji
9
8
4
1.38
W
Hou Yi
REDRUMKILL
Hou Yi
6
5
8
2
L
0
6
12
1
L
Hou Yi
4
6
8
1.33
W
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,922
Damage
93,705
108,365
Taken
99,366
76,227
Mitigated
73,752
38,191
Healing
49,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,265
2,011
66
458
14,759
7,654
1,590
5,579
9,180
0
23,146
L
Yemoja
BUUBZMCGEE
Yemoja
6,278
2,473
14,396
5,021
22,844
26,939
120
2,085
20,759
14,753
0
L
Ao Kuang
DF tex223
Ao Kuang
12,488
3,560
1,641
5,810
23,748
14,675
307
2,444
21,304
25,752
0
W
Bastet
Hcrisps
Bastet
30,687
9,986
1,075
9,759
25,043
13,160
813
9,125
15,918
0
44,321
W
9,732
960
11,243
8,003
14,875
6,944
343
4,697
10,178
22,719
0
L
Da Ji
17,973
4,320
2,854
1,462
21,219
12,052
0
1,997
19,222
0
22,744
W
Hou Yi
REDRUMKILL
Hou Yi
18,759
9,837
2,809
3,075
18,350
9,378
3,910
6,591
11,759
0
41,619
L
13,636
1,868
1,674
2,904
20,344
10,774
132
1,565
18,779
29,003
0
L
Hou Yi
19,547
6,396
1,003
1,426
20,210
11,787
1,527
1,641
18,569
0
50,304
W
22,262
9,059
868
11,680
26,339
36,616
1,576
6,410
19,929
0
45,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,450
Gold Earned
64,485
176
Minions Killed
151
0
Camps Cleared
0
1,286,336
Distance Traveled
1,639,930
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,567
739
14
1
0
304,568
0
L
Yemoja
11,773
693
21
1
0
235,961
0
L
Ao Kuang
11,089
652
30
2
0
291,607
0
W
Bastet
12,605
741
27
2
0
363,787
0
W
Hel
11,649
685
20
1
0
359,479
0
L
Da Ji
12,304
724
10
1
0
263,839
3
W
Hou Yi
12,492
735
53
3
0
269,678
0
L
Raijin
10,666
627
41
2
0
243,392
0
L
Hou Yi
11,618
683
74
4
0
251,537
0
W
Vamana
15,172
892
37
2
0
342,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role