Player Matchup

Chernobog
Chernobog
Akachi720
Chernobog
Level 65
God Stats
20W - 39L
1,430 SR
Queue Stats
106W - 157L
1,261 Elo+
Solo
Arachne
Arachne
TH3 RealWallace
Arachne
Level 61
God Stats
3W - 5L
1,542 SR
Queue Stats
32W - 52L
1,221 Elo+
Solo
Jormungandr
Jormungandr
thugbabyy
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,144 Elo+
Solo
Team Averages
Level 57
1,491 SR
1,208 Elo+

VS

Team Averages
Level 72
1,385 SR
1,329 Elo+
Cthulhu
Cthulhu
Black_N_Blazed-
Cthulhu
Level 69
God Stats
2W - 0L
1,688 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EDTOOKAMI
Ah Puch
Level 109
God Stats
3W - 3L
1,248 SR
Queue Stats
102W - 231L
1,285 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MadnessKeeper
Ah Muzen Cab
Level 39
God Stats
2W - 3L
1,219 SR
Queue Stats
5W - 16L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akachi720
Chernobog
14
0 / 5 / 3
9,674
569
8,956
17,880
10,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 3 / 0
11,592
682
18,198
17,403
10,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
thugbabyy
Jormungandr
13
0 / 8 / 2
10,223
601
11,222
25,122
22,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
12,134
714
9,668
21,491
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
EDTOOKAMI
Ah Puch
17
5 / 1 / 9
12,056
709
14,085
15,684
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
MadnessKeeper
Ah Muzen Cab
18
8 / 2 / 8
12,805
753
27,284
15,747
7,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
16
16
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Akachi720
Chernobog
0
5
3
0.3
W
3
4
9
1.88
W
Ah Puch
EDTOOKAMI
Ah Puch
5
1
9
9.5
W
Ah Muzen Cab
MadnessKeeper
Ah Muzen Cab
8
2
8
6
L
6
3
0
2
L
Jormungandr
thugbabyy
Jormungandr
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,376
Damage
51,037
60,405
Taken
52,922
43,337
Mitigated
30,587
5,822
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Akachi720
Chernobog
8,956
6,598
175
2,036
17,880
10,068
0
7,267
10,613
0
35,847
W
9,668
921
387
2,802
21,491
15,940
297
3,249
18,242
33,403
0
W
Ah Puch
EDTOOKAMI
Ah Puch
14,085
1,139
614
5,792
15,684
6,763
525
6,041
9,643
53,648
0
W
Ah Muzen Cab
MadnessKeeper
Ah Muzen Cab
27,284
14,728
213
6,294
15,747
7,884
869
3,355
12,392
0
64,767
L
18,198
11,645
225
2,535
17,403
10,780
0
7,944
9,459
0
30,550
L
Jormungandr
thugbabyy
Jormungandr
11,222
2,719
0
851
25,122
22,489
0
8,777
16,345
41,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
36,995
253
Minions Killed
190
4
Camps Cleared
4
822,864
Distance Traveled
892,613
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,674
569
87
5
4
246,073
0
W
Cthulhu
12,134
714
41
2
1
287,760
0
W
Ah Puch
12,056
709
78
5
1
294,852
1
W
Ah Muzen Cab
12,805
753
71
4
2
310,001
1
L
Arachne
11,592
682
52
3
0
336,125
0
L
Jormungandr
10,223
601
114
7
0
240,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role