Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MolinaMS95
Medusa
Level 154
God Stats
5W - 10L
1,439 SR
Queue Stats
657W - 721L
1,501 Elo+
Solo
Ne Zha
Ne Zha
fhoca
Ne Zha
Level 146
God Stats
7W - 5L
1,354 SR
Queue Stats
149W - 139L
1,421 Elo+
Party 1
Team Averages
Level 145
1,459 SR
1,484 Elo+

VS

Team Averages
Level 118
1,479 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AlSkywalker
Bakasura
Level 160
God Stats
17W - 9L
1,705 SR
Queue Stats
52W - 53L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
Grokeer
Kukulkan
Level 158
God Stats
7W - 4L
1,401 SR
Queue Stats
355W - 358L
1,418 Elo+
Party 2
Horus
Horus
Soora1
Horus
Level 68
God Stats
3W - 2L
1,495 SR
Queue Stats
37W - 40L
1,485 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
leandfbkjvsdv
Ah Muzen Cab
Level 98
God Stats
1W - 3L
1,292 SR
Queue Stats
201W - 212L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 3 / 3
7,892
564
6,444
11,023
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
 
Set
13
2 / 3 / 1
7,742
553
6,837
11,175
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
 
Agni
9
1 / 5 / 0
6,371
455
3,775
7,242
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
MolinaMS95
Medusa
12
0 / 3 / 2
7,043
503
7,041
11,487
3,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
fhoca
Ne Zha
11
2 / 5 / 1
6,949
496
5,040
14,715
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 5
7,167
512
2,291
6,318
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
AlSkywalker
Bakasura
14
5 / 3 / 5
8,282
592
11,021
13,744
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Grokeer
Kukulkan
14
5 / 3 / 3
8,767
626
5,187
7,363
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Soora1
Horus
12
3 / 1 / 2
7,590
542
7,509
10,182
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
leandfbkjvsdv
Ah Muzen Cab
13
2 / 2 / 3
7,771
555
7,752
8,770
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
16
19
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
3
3
1.83
L
Set
 
Set
2
3
1
0.83
L
Agni
 
Agni
1
5
0
0.2
W
Geb
 
Geb
1
0
5
3.5
W
Bakasura
AlSkywalker
Bakasura
5
3
5
2.5
W
Kukulkan
Grokeer
Kukulkan
5
3
3
2.17
L
Medusa
MolinaMS95
Medusa
0
3
2
0.33
W
Horus
Soora1
Horus
3
1
2
4
L
Ne Zha
fhoca
Ne Zha
2
5
1
0.5
W
Ah Muzen Cab
leandfbkjvsdv
Ah Muzen Cab
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,137
Damage
33,760
55,642
Taken
46,377
22,203
Mitigated
23,636
14,767
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,444
1,565
0
2,802
11,023
4,078
0
1,387
9,190
0
51,551
L
Set
 
Set
6,837
2,692
0
4,457
11,175
6,245
780
584
9,657
0
53,099
L
Agni
 
Agni
3,775
419
0
1,077
7,242
2,792
180
2,826
4,095
39,047
0
W
Geb
 
Geb
2,291
479
0
1,384
6,318
3,404
185
690
5,628
17,584
0
W
Bakasura
AlSkywalker
Bakasura
11,021
7,025
0
3,400
13,744
5,858
1,110
530
13,214
0
57,820
W
Kukulkan
Grokeer
Kukulkan
5,187
805
0
777
7,363
3,287
0
2,555
4,808
60,893
0
L
Medusa
MolinaMS95
Medusa
7,041
2,755
0
2,575
11,487
3,895
0
313
10,634
0
57,871
W
Horus
Soora1
Horus
7,509
3,699
433
5,187
10,182
8,078
301
0
10,182
0
40,801
L
Ne Zha
fhoca
Ne Zha
5,040
1,098
0
3,856
14,715
5,193
0
1,920
11,070
0
38,219
W
Ah Muzen Cab
leandfbkjvsdv
Ah Muzen Cab
7,752
3,092
0
1,274
8,770
3,009
1,020
0
8,770
0
56,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
39,577
417
Minions Killed
424
0
Camps Cleared
0
1,243,612
Distance Traveled
1,398,468
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,892
564
99
7
0
273,074
3
L
Set
7,742
553
92
7
0
283,804
3
L
Agni
6,371
455
68
5
0
202,038
4
W
Geb
7,167
512
24
2
0
279,538
2
W
Bakasura
8,282
592
104
7
0
327,914
2
W
Kukulkan
8,767
626
128
9
0
265,716
4
L
Medusa
7,043
503
102
7
0
227,897
4
W
Horus
7,590
542
67
5
0
274,438
3
L
Ne Zha
6,949
496
56
4
0
256,799
1
W
Ah Muzen Cab
7,771
555
101
7
0
250,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role