Player Matchup

Guan Yu
Guan Yu
ARamirez72
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,423 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BrotherUrsa
Ah Muzen Cab
Level 38
God Stats
0W - 3L
1,194 SR
Queue Stats
14W - 25L
1,366 Elo+
Party 3
Nemesis
Nemesis
Capri-SunShaq
Nemesis
Level 48
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 25L
1,411 Elo+
Party 2
Ares
Ares
jimmythefish432
Ares
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,455 Elo+
Party 3
Thoth
Thoth
wh4twey
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 198L
1,531 Elo+
Party 2
Team Averages
Level 67
1,396 SR
1,437 Elo+

VS

Team Averages
Level 87
1,674 SR
1,562 Elo+
Pele
Pele
Krat0n
Pele
Level 18
God Stats
10W - 1L
1,846 SR
Queue Stats
166W - 80L
1,609 Elo+
Solo
Janus
Janus
LiquidLava55
Janus
Level 119
God Stats
9W - 8L
1,767 SR
Queue Stats
219W - 187L
1,582 Elo+
Party 1
Freya
Freya
Zer010n3Tw0
Freya
Level 45
God Stats
4W - 4L
1,479 SR
Queue Stats
15W - 11L
1,626 Elo+
Party 1
Sylvanus
Sylvanus
chiefy1000
Sylvanus
Level 108
God Stats
12W - 11L
1,521 SR
Queue Stats
194W - 215L
1,444 Elo+
Solo
Achilles
Achilles
heqra
Achilles
Level 144
God Stats
9W - 4L
1,755 SR
Queue Stats
320W - 285L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ARamirez72
Guan Yu
14
1 / 1 / 0
7,573
757
1,280
9,960
8,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
BrotherUrsa
Ah Muzen Cab
13
0 / 3 / 0
7,029
703
7,807
10,435
4,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
12
0 / 5 / 1
6,772
677
4,531
11,857
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 0
6,677
668
5,595
15,189
13,454
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
wh4twey
Thoth
13
0 / 5 / 1
6,914
691
5,569
8,764
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Krat0n
Pele
14
6 / 1 / 5
7,951
795
7,461
6,975
2,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 0 / 1
8,414
841
4,147
1,018
334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
6 / 0 / 10
8,396
840
14,452
5,871
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
chiefy1000
Sylvanus
14
2 / 0 / 12
8,301
830
9,134
12,072
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
heqra
Achilles
15
4 / 0 / 10
8,085
809
11,126
13,428
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
20
20
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ARamirez72
Guan Yu
1
1
0
1
L
Ah Muzen Cab
BrotherUrsa
Ah Muzen Cab
0
3
0
0
L
Nemesis
0
5
1
0.1
W
Pele
Krat0n
Pele
6
1
5
8.5
W
2
0
1
2.5
W
6
0
10
11
W
Sylvanus
chiefy1000
Sylvanus
2
0
12
8
W
Achilles
heqra
Achilles
4
0
10
9
L
0
6
0
0
L
Thoth
wh4twey
Thoth
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,782
Damage
46,320
56,205
Taken
39,364
35,373
Mitigated
29,572
6,683
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ARamirez72
Guan Yu
1,280
494
542
1,880
9,960
8,119
0
4,237
5,323
0
24,702
L
Ah Muzen Cab
BrotherUrsa
Ah Muzen Cab
7,807
1,111
0
1,964
10,435
4,962
0
5,142
4,699
0
27,093
L
Nemesis
4,531
2,263
0
1,092
11,857
5,251
0
5,542
6,135
0
18,030
W
Pele
Krat0n
Pele
7,461
1,812
0
856
6,975
2,671
0
2,012
4,963
0
22,501
W
4,147
50
0
250
1,018
334
362
79
939
41,676
0
W
14,452
4,143
0
1,537
5,871
2,897
22
2,020
3,851
20,818
0
W
Sylvanus
chiefy1000
Sylvanus
9,134
2,205
3,371
6,986
12,072
8,257
46
3,884
8,188
19,452
0
W
Achilles
heqra
Achilles
11,126
1,066
0
4,463
13,428
15,413
0
3,169
10,259
0
30,372
L
5,595
653
0
462
15,189
13,454
0
6,555
8,023
13,269
0
L
Thoth
wh4twey
Thoth
5,569
638
58
685
8,764
3,587
0
4,991
3,539
25,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,965
Gold Earned
41,147
212
Minions Killed
231
0
Camps Cleared
0
976,763
Distance Traveled
1,076,742
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,573
757
57
6
0
218,243
0
L
Ah Muzen Cab
7,029
703
64
6
0
197,329
0
L
Nemesis
6,772
677
31
3
0
188,867
0
W
Pele
7,951
795
31
3
0
238,709
2
W
Janus
8,414
841
102
10
0
176,055
1
W
Freya
8,396
840
28
3
0
236,048
0
W
Sylvanus
8,301
830
19
2
0
177,742
3
W
Achilles
8,085
809
51
5
0
248,188
0
L
Ares
6,677
668
17
2
0
176,763
0
L
Thoth
6,914
691
43
4
0
195,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role