Player Matchup

Gilgamesh
Gilgamesh
Ellessar
Gilgamesh
Level 117
God Stats
3W - 1L
1,534 SR
Queue Stats
28W - 12L
1,770 Elo+
Party 1
Lancelot
Lancelot
PureParadox
Lancelot
Level 147
God Stats
1W - 0L
1,753 SR
Queue Stats
35W - 20L
1,712 Elo+
Party 1
Merlin
Merlin
ritrard
Merlin
Level 66
God Stats
2W - 1L
1,516 SR
Queue Stats
5W - 7L
1,557 Elo+
Party 1
Team Averages
Level 110
1,601 SR
1,679 Elo+

VS

Team Averages
Level 56
1,397 SR
1,406 Elo+
Sun Wukong
Sun Wukong
Fire95984
Sun Wukong
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,417 Elo+
Party 2
Raijin
Raijin
marsCP3
Raijin
Level 88
God Stats
1W - 4L
1,256 SR
Queue Stats
158W - 213L
1,369 Elo+
Solo
Neith
Neith
yin4923
Neith
Level 6
God Stats
1W - 2L
1,434 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ellessar
Gilgamesh
17
5 / 5 / 11
12,574
699
18,767
22,769
32,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
PureParadox
Lancelot
17
5 / 6 / 11
13,040
724
20,422
19,005
9,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
ritrard
Merlin
20
9 / 1 / 8
14,571
810
22,747
10,345
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fire95984
Sun Wukong
16
3 / 4 / 8
11,576
643
14,939
28,807
24,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
marsCP3
Raijin
16
1 / 9 / 5
10,770
598
7,866
21,134
9,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
yin4923
Neith
16
8 / 6 / 4
13,018
723
11,615
20,095
14,841
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
19
Kills
12
12
Deaths
19
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ellessar
Gilgamesh
5
5
11
2.1
L
Sun Wukong
Fire95984
Sun Wukong
3
4
8
1.75
W
Lancelot
PureParadox
Lancelot
5
6
11
1.75
L
Raijin
marsCP3
Raijin
1
9
5
0.39
W
Merlin
ritrard
Merlin
9
1
8
13
L
Neith
yin4923
Neith
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,936
Damage
34,420
52,119
Taken
70,036
46,613
Mitigated
49,309
7,694
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ellessar
Gilgamesh
18,767
4,801
0
3,569
22,769
32,133
255
4,005
17,885
0
39,150
L
Sun Wukong
Fire95984
Sun Wukong
14,939
2,935
0
7,406
28,807
24,579
63
11,406
16,856
104
33,575
W
Lancelot
PureParadox
Lancelot
20,422
3,553
0
2,798
19,005
9,436
282
2,831
16,033
0
62,491
L
Raijin
marsCP3
Raijin
7,866
746
0
2,000
21,134
9,889
0
6,691
14,111
44,349
0
W
Merlin
ritrard
Merlin
22,747
1,278
0
1,327
10,345
5,044
1,461
1,654
8,691
75,016
0
L
Neith
yin4923
Neith
11,615
5,100
0
1,522
20,095
14,841
52
5,320
14,555
0
24,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,185
Gold Earned
35,364
215
Minions Killed
124
12
Camps Cleared
4
999,040
Distance Traveled
802,562
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,574
699
33
2
2
300,672
3
L
Sun Wukong
11,576
643
33
2
3
320,111
2
W
Lancelot
13,040
724
72
4
6
353,124
1
L
Raijin
10,770
598
66
4
1
232,093
0
W
Merlin
14,571
810
110
6
4
345,244
3
L
Neith
13,018
723
25
1
0
250,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role