Player Matchup

Sun Wukong
Sun Wukong
BloodySharp7202
Sun Wukong
Level 14
God Stats
6W - 6L
1,059 SR
Queue Stats
9W - 16L
1,183 Elo+
Party 1
Artio
Artio
MaydayCaptainn
Artio
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,808 Elo+
Party 1
Artemis
Artemis
Roheki
Artemis
Level 55
God Stats
1W - 0L
1,811 SR
Queue Stats
4W - 0L
1,751 Elo+
Party 1
Janus
Janus
in2crew
Janus
Level 14
God Stats
2W - 0L
1,745 SR
Queue Stats
12W - 7L
1,608 Elo+
Party 1
Nemesis
Nemesis
liIspider666
Nemesis
Level 55
God Stats
1W - 2L
1,353 SR
Queue Stats
11W - 8L
1,626 Elo+
Party 1
Team Averages
Level 47
1,493 SR
1,595 Elo+

VS

Team Averages
Level 51
1,414 SR
1,463 Elo+
Thanatos
Thanatos
Cowabunga7892
Thanatos
Level 15
God Stats
1W - 3L
1,209 SR
Queue Stats
9W - 8L
1,627 Elo+
Party 3
Guan Yu
Guan Yu
MatrimCauthon-_-
Guan Yu
Level 86
God Stats
1W - 2L
1,490 SR
Queue Stats
270W - 318L
1,365 Elo+
Solo
Atlas
Atlas
RTB_burlin12
Atlas
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Agni
Agni
SacRamenToe
Agni
Level 75
God Stats
10W - 14L
1,382 SR
Queue Stats
148W - 174L
1,418 Elo+
Party 3
Izanami
Izanami
Sniper_XD_CLAPPE
Izanami
Level 65
God Stats
1W - 3L
1,489 SR
Queue Stats
101W - 107L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodySharp7202
Sun Wukong
13
1 / 6 / 1
8,000
471
4,595
10,630
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 0 / 7
8,115
477
4,764
15,291
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Roheki
Artemis
17
15 / 1 / 4
11,197
659
20,161
13,480
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
in2crew
Janus
10
1 / 6 / 0
6,919
407
2,682
10,698
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
liIspider666
Nemesis
18
7 / 1 / 2
10,516
619
15,095
12,920
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cowabunga7892
Thanatos
14
7 / 3 / 1
9,573
563
9,136
14,051
7,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 4 / 1
8,874
522
7,631
14,943
14,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 9 / 0
6,717
395
3,275
16,532
16,340
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 3
7,601
447
7,667
9,980
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 0
6,879
405
6,005
14,053
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
24
Kills
14
14
Deaths
25
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BloodySharp7202
Sun Wukong
1
6
1
0.25
L
Thanatos
Cowabunga7892
Thanatos
7
3
1
2.5
L
6
4
1
1.63
W
0
0
7
3.5
L
0
9
0
0
W
Artemis
Roheki
Artemis
15
1
4
17
L
1
1
3
2.5
L
0
8
0
0
W
Janus
in2crew
Janus
1
6
0
0.17
W
Nemesis
liIspider666
Nemesis
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,297
Damage
33,714
63,019
Taken
69,559
32,766
Mitigated
44,504
19,632
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BloodySharp7202
Sun Wukong
4,595
1,502
0
2,382
10,630
6,319
1,599
0
10,630
0
40,532
L
Thanatos
Cowabunga7892
Thanatos
9,136
2,514
0
11,803
14,051
7,181
1,018
719
13,332
0
65,650
L
7,631
1,610
228
2,342
14,943
14,137
552
2,764
11,655
0
52,408
W
4,764
1,166
906
5,436
15,291
13,153
509
4,394
10,897
32,017
0
L
3,275
1,579
0
444
16,532
16,340
319
1,999
14,533
18,650
0
W
Artemis
Roheki
Artemis
20,161
10,999
0
7,924
13,480
5,198
456
1,963
11,517
0
92,626
L
7,667
397
0
350
9,980
3,401
200
1,302
8,678
39,711
0
L
6,005
4,005
0
2,368
14,053
3,445
347
662
13,391
0
46,617
W
Janus
in2crew
Janus
2,682
391
0
1,980
10,698
2,854
634
2,731
7,967
37,431
0
W
Nemesis
liIspider666
Nemesis
15,095
8,254
0
1,004
12,920
5,242
97
1,854
11,066
0
101,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
39,644
452
Minions Killed
375
0
Camps Cleared
0
1,676,741
Distance Traveled
1,569,786
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,000
471
63
4
0
319,679
0
L
Thanatos
9,573
563
113
7
0
355,529
5
L
Guan Yu
8,874
522
83
5
0
292,080
0
W
Artio
8,115
477
52
3
0
354,982
4
L
Atlas
6,717
395
25
1
0
307,287
2
W
Artemis
11,197
659
130
8
0
295,834
3
L
Agni
7,601
447
69
4
0
329,119
3
L
Izanami
6,879
405
85
5
0
285,771
4
W
Janus
6,919
407
50
3
0
315,366
3
W
Nemesis
10,516
619
157
9
0
390,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role