Player Matchup

Ne Zha
Ne Zha
Arsonisthero
Ne Zha
Level 28
God Stats
21W - 11L
1,580 SR
Queue Stats
82W - 85L
1,504 Elo+
Party 2
He Bo
He Bo
Krauser4853
He Bo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,421 Elo+
Solo
Hou Yi
Hou Yi
TheLegendKakarot
Hou Yi
Level 29
God Stats
4W - 6L
1,436 SR
Queue Stats
37W - 32L
1,463 Elo+
Party 3
Chang'e
Chang'e
choviiito
Chang'e
Level 69
God Stats
2W - 4L
1,658 SR
Queue Stats
47W - 43L
1,464 Elo+
Party 3
Odin
Odin
wowah
Odin
Level 63
God Stats
2W - 1L
1,800 SR
Queue Stats
118W - 112L
1,453 Elo+
Party 2
Team Averages
Level 45
1,595 SR
1,461 Elo+

VS

Team Averages
Level 77
1,434 SR
1,533 Elo+
Jormungandr
Jormungandr
DioSaysZaWarudo
Jormungandr
Level 145
God Stats
1W - 1L
1,282 SR
Queue Stats
70W - 57L
1,481 Elo+
Party 1
Atlas
Atlas
EnderWadeCalvin
Atlas
Level 153
God Stats
11W - 6L
1,585 SR
Queue Stats
223W - 113L
1,618 Elo+
Party 1
Skadi
Skadi
Ghostdomo
Skadi
Level 26
God Stats
20W - 4L
1,573 SR
Queue Stats
58W - 31L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
SoleSeeker9959
Kukulkan
Level 46
God Stats
78W - 85L
1,432 SR
Queue Stats
195W - 204L
1,379 Elo+
Solo
Achilles
Achilles
oatemil
Achilles
Level 13
God Stats
10W - 7L
1,300 SR
Queue Stats
158W - 82L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 8 / 2
10,089
1,009
10,018
24,590
12,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 1
9,211
921
8,421
16,139
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 4 / 1
9,171
917
10,383
17,798
8,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chang'e
choviiito
Chang'e
15
2 / 7 / 1
10,368
1,037
8,617
16,722
11,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
wowah
Odin
16
0 / 3 / 3
9,621
962
9,786
16,481
21,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

126

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DioSaysZaWarudo
Jormungandr
17
2 / 0 / 21
10,900
1,090
12,383
13,010
13,253
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 0 / 21
10,563
1,056
12,591
14,376
19,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Ghostdomo
Skadi
18
13 / 2 / 13
12,860
1,286
28,211
8,410
4,157
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
17
3 / 2 / 10
11,075
1,108
10,440
6,851
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
oatemil
Achilles
17
11 / 0 / 10
12,026
1,203
22,339
12,536
14,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
105
4
Kills
30
30
Deaths
4
8
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
8
2
0.38
W
Jormungandr
DioSaysZaWarudo
Jormungandr
2
0
21
12.5
W
1
0
21
11.5
W
Skadi
Ghostdomo
Skadi
13
2
13
9.75
L
0
8
1
0.06
W
Kukulkan
3
2
10
4
L
0
4
1
0.13
L
Chang'e
choviiito
Chang'e
2
7
1
0.36
W
Achilles
oatemil
Achilles
11
0
10
16
L
Odin
wowah
Odin
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,225
Damage
85,964
91,730
Taken
55,183
61,616
Mitigated
55,122
10,058
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
10,018
848
0
3,244
24,590
12,683
0
9,675
14,718
0
24,922
W
Jormungandr
DioSaysZaWarudo
Jormungandr
12,383
3,315
0
0
13,010
13,253
0
3,698
7,552
26,774
0
W
12,591
3,797
0
0
14,376
19,686
0
5,243
8,968
26,427
0
W
Skadi
Ghostdomo
Skadi
28,211
14,884
0
1,245
8,410
4,157
0
3,030
5,272
0
49,584
L
8,421
1,674
88
661
16,139
7,266
0
7,618
8,342
16,451
0
W
Kukulkan
10,440
509
0
0
6,851
3,171
0
1,238
5,405
34,586
0
L
10,383
7,620
0
0
17,798
8,787
0
8,414
9,292
0
26,946
L
Chang'e
choviiito
Chang'e
8,617
1,003
2,598
2,731
16,722
11,422
0
5,510
10,981
39,377
0
W
Achilles
oatemil
Achilles
22,339
3,508
0
1,851
12,536
14,855
0
3,829
8,229
1,118
29,157
L
Odin
wowah
Odin
9,786
417
0
736
16,481
21,458
0
4,566
11,575
0
19,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,460
Gold Earned
57,424
174
Minions Killed
207
4
Camps Cleared
9
893,443
Distance Traveled
962,935
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,089
1,009
31
3
2
169,858
0
W
Jormungandr
10,900
1,090
37
4
0
202,984
0
W
Atlas
10,563
1,056
26
3
1
207,697
0
W
Skadi
12,860
1,286
53
5
3
180,605
0
L
He Bo
9,211
921
17
2
0
166,285
0
W
Kukulkan
11,075
1,108
67
7
3
164,726
2
L
Hou Yi
9,171
917
27
3
0
167,383
0
L
Chang'e
10,368
1,037
82
8
1
189,506
0
W
Achilles
12,026
1,203
24
2
2
206,923
3
L
Odin
9,621
962
17
2
1
200,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role