Player Matchup

Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DefuntoFeliz-ofc
Mercury
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,142 Elo+
Solo
Nemesis
Nemesis
SleezyNico
Nemesis
Level 62
God Stats
2W - 4L
1,390 SR
Queue Stats
278W - 268L
1,343 Elo+
Solo
Bellona
Bellona
jeanettbourlasc
Bellona
Level 67
God Stats
1W - 2L
1,328 SR
Queue Stats
59W - 79L
1,343 Elo+
Solo
Hun Batz
Hun Batz
onepunchangel-
Hun Batz
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 154L
1,458 Elo+
Solo
Team Averages
Level 74
1,444 SR
1,357 Elo+

VS

Team Averages
Level 84
1,517 SR
1,397 Elo+
Kumbhakarna
Kumbhakarna
CovertAF
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 86L
1,419 Elo+
Party 1
Anubis
Anubis
Fr0styDuck
Anubis
Level 114
God Stats
8W - 5L
1,597 SR
Queue Stats
131W - 120L
1,398 Elo+
Party 1
Bacchus
Bacchus
Newagedevil
Bacchus
Level 82
God Stats
2W - 1L
1,203 SR
Queue Stats
174W - 184L
1,359 Elo+
Party 2
Janus
Janus
Picklerick1500
Janus
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 154L
1,397 Elo+
Party 2
Ares
Ares
SneaksneakNINJA
Ares
Level 66
God Stats
3W - 0L
1,787 SR
Queue Stats
92W - 86L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 5 / 8
8,080
808
10,116
9,280
4,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 3
6,923
692
3,364
8,367
3,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
SleezyNico
Nemesis
14
3 / 2 / 5
7,978
798
6,734
10,375
6,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 4 / 8
8,140
814
11,377
13,002
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
13
4 / 6 / 5
7,822
782
9,522
12,240
5,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CovertAF
Kumbhakarna
16
0 / 1 / 16
9,065
907
6,341
14,720
10,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
Fr0styDuck
Anubis
18
12 / 3 / 10
10,185
1,019
17,827
11,848
6,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Newagedevil
Bacchus
13
3 / 3 / 12
8,392
839
9,079
10,085
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
6 / 2 / 9
9,137
914
9,766
6,560
2,173
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 2 / 11
8,590
859
4,406
13,231
16,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
11
Kills
22
22
Deaths
11
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
8
1.2
W
Kumbhakarna
CovertAF
Kumbhakarna
0
1
16
8
L
0
5
3
0.3
W
Anubis
Fr0styDuck
Anubis
12
3
10
5.67
W
Bacchus
Newagedevil
Bacchus
3
3
12
3
W
6
2
9
5.25
L
Nemesis
SleezyNico
Nemesis
3
2
5
2.75
W
1
2
11
3.25
L
2
4
8
1.5
L
Hun Batz
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,113
Damage
47,419
53,264
Taken
56,444
26,745
Mitigated
48,776
12,969
Healing
24,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,116
3,211
1,249
740
9,280
4,075
0
8,729
551
0
18,744
W
Kumbhakarna
CovertAF
Kumbhakarna
6,341
71
1,335
7,674
14,720
10,568
209
0
14,720
9,276
0
L
3,364
972
157
337
8,367
3,502
0
7,679
688
0
7,629
W
Anubis
Fr0styDuck
Anubis
17,827
861
612
5,693
11,848
6,814
1,067
0
11,848
34,105
0
W
Bacchus
Newagedevil
Bacchus
9,079
680
1,053
1,716
10,085
13,009
508
0
10,085
13,196
0
W
9,766
1,040
1,244
1,227
6,560
2,173
820
0
6,560
22,757
0
L
Nemesis
SleezyNico
Nemesis
6,734
2,653
955
4,468
10,375
6,260
0
9,056
1,319
0
13,547
W
4,406
476
798
3,596
13,231
16,212
0
0
13,231
9,348
0
L
11,377
2,624
1,856
3,187
13,002
7,040
0
11,711
1,291
0
21,082
L
Hun Batz
9,522
1,706
0
20
12,240
5,868
0
10,244
1,996
0
18,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
45,369
83
Minions Killed
99
0
Camps Cleared
0
953,272
Distance Traveled
971,784
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,080
808
19
2
0
169,794
1
W
Kumbhakarna
9,065
907
1
0
0
220,472
0
L
Mercury
6,923
692
8
1
0
196,860
0
W
Anubis
10,185
1,019
44
4
0
185,451
0
W
Bacchus
8,392
839
3
0
0
188,114
0
W
Janus
9,137
914
40
4
0
187,223
0
L
Nemesis
7,978
798
18
2
0
206,975
3
W
Ares
8,590
859
11
1
0
190,524
0
L
Bellona
8,140
814
23
2
0
208,071
0
L
Hun Batz
7,822
782
15
2
0
171,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role