Player Matchup

Camazotz
Camazotz
CritIsBalanced
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,898 Elo+
Party 1
Guan Yu
Guan Yu
DarthDumbledore
Guan Yu
Level 136
God Stats
2W - 0L
1,693 SR
Queue Stats
28W - 12L
1,554 Elo+
Party 1
Tyr
Tyr
Ryukerg
Tyr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 22L
2,152 Elo+
Party 1
Scylla
Scylla
Snorkachu
Scylla
Level 129
God Stats
3W - 0L
1,194 SR
Queue Stats
80W - 19L
2,007 Elo+
Party 1
Sobek
Sobek
Wartluz
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 11L
1,984 Elo+
Party 1
Team Averages
Level 95
1,477 SR
1,919 Elo+

VS

Team Averages
Level 45
1,548 SR
1,511 Elo+
Guan Yu
Guan Yu
BurgundyBeetle
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
DaBeastcad
Ao Kuang
Level 80
God Stats
0W - 1L
1,753 SR
Queue Stats
16W - 11L
1,531 Elo+
Party 2
Kali
Kali
TeamWipe-_-
Kali
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,481 Elo+
Solo
Fafnir
Fafnir
TheBlueGiraffe
Fafnir
Level 29
God Stats
0W - 1L
1,488 SR
Queue Stats
15W - 10L
1,514 Elo+
Party 2
Eset
Eset
Thebuttking7
Eset
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
12 / 2 / 20
12,742
980
27,589
29,054
21,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 4 / 18
9,230
710
6,249
23,128
21,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
18
10 / 3 / 15
11,877
914
18,113
17,723
25,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Snorkachu
Scylla
18
9 / 1 / 18
11,451
881
20,174
9,682
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Wartluz
Sobek
16
2 / 3 / 21
10,543
811
13,949
26,133
30,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
8,986
691
15,256
20,314
24,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
DaBeastcad
Ao Kuang
16
5 / 8 / 5
9,572
736
16,697
21,824
15,586
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 6 / 7
8,917
686
14,670
26,957
23,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 6
9,421
725
8,061
18,632
23,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 9 / 5
7,884
606
12,052
13,212
6,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
42
34
Kills
12
13
Deaths
35
92
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
Camazotz
12
2
20
11
L
Ao Kuang
DaBeastcad
Ao Kuang
5
8
5
0.94
W
1
4
18
2.5
W
Tyr
10
3
15
5.83
W
Scylla
Snorkachu
Scylla
9
1
18
18
L
2
6
7
0.92
L
2
6
6
0.83
L
0
9
5
0.28
W
Sobek
Wartluz
Sobek
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,074
Damage
66,736
105,720
Taken
100,939
104,611
Mitigated
93,167
51,062
Healing
32,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,256
1,403
4,901
5,940
20,314
24,763
268
7,854
12,460
0
29,232
W
Camazotz
27,589
10,023
329
17,754
29,054
21,998
1,603
11,285
17,401
0
49,413
L
Ao Kuang
DaBeastcad
Ao Kuang
16,697
3,804
546
5,990
21,824
15,586
49
6,260
15,564
27,430
0
W
6,249
642
7,507
6,511
23,128
21,486
177
6,493
16,397
0
11,451
W
Tyr
18,113
3,097
0
3,036
17,723
25,433
1,159
7,092
10,471
0
27,509
W
Scylla
Snorkachu
Scylla
20,174
4,319
685
2,585
9,682
5,166
3,665
3,936
5,647
42,851
0
L
14,670
6,156
530
9,939
26,957
23,168
0
11,124
15,833
0
23,498
L
8,061
2,800
867
2,335
18,632
23,612
0
5,340
13,292
15,637
0
L
12,052
2,471
482
1,076
13,212
6,038
264
3,545
9,667
22,271
0
W
Sobek
Wartluz
Sobek
13,949
1,703
4,334
8,321
26,133
30,528
150
8,004
17,559
25,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,843
Gold Earned
44,780
133
Minions Killed
108
0
Camps Cleared
0
1,265,158
Distance Traveled
1,055,856
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,986
691
23
2
0
251,526
3
W
Camazotz
12,742
980
45
3
0
248,581
3
L
Ao Kuang
9,572
736
28
2
0
211,184
0
W
Guan Yu
9,230
710
7
1
0
264,192
0
W
Tyr
11,877
914
15
1
0
249,107
0
W
Scylla
11,451
881
53
4
0
249,038
0
L
Kali
8,917
686
9
1
0
208,531
0
L
Fafnir
9,421
725
20
2
0
211,191
0
L
Eset
7,884
606
28
2
0
173,424
0
W
Sobek
10,543
811
13
1
0
254,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role