Player Matchup

Anubis
Anubis
Liontari__
Anubis
Level 42
God Stats
0W - 1L
1,305 SR
Queue Stats
96W - 70L
1,564 Elo+
Party 2
Arachne
Arachne
NeppyPlayzs
Arachne
Level 7
God Stats
0W - 2L
1,329 SR
Queue Stats
3W - 6L
1,201 Elo+
Party 2
Erlang Shen
Erlang Shen
SS_Roza
Erlang Shen
Level 113
God Stats
1W - 2L
1,817 SR
Queue Stats
119W - 112L
1,590 Elo+
Party 2
Team Averages
Level 54
1,484 SR
1,452 Elo+

VS

Team Averages
Level 79
1,386 SR
1,462 Elo+
Sol
Sol
Nippy Kitten
Sol
Level 145
God Stats
36W - 32L
1,537 SR
Queue Stats
293W - 374L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
STUltraBastito
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,303 SR
Queue Stats
146W - 128L
1,541 Elo+
Party 1
Thor
Thor
dj-gabrielxX
Thor
Level 26
God Stats
1W - 2L
1,317 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Liontari__
Anubis
14
4 / 8 / 7
10,053
773
14,605
14,771
7,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
NeppyPlayzs
Arachne
14
4 / 6 / 5
9,794
753
6,253
14,713
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
SS_Roza
Erlang Shen
13
4 / 8 / 7
10,208
785
16,401
22,714
23,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 12
11,253
866
15,949
16,829
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
STUltraBastito
Ah Muzen Cab
18
11 / 3 / 10
12,635
972
23,694
12,890
5,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 6 / 10
9,783
753
6,688
14,012
5,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
12
Kills
22
22
Deaths
12
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
Liontari__
Anubis
4
8
7
0.94
L
Arachne
NeppyPlayzs
Arachne
4
6
5
1.08
W
8
3
12
4.67
L
Erlang Shen
SS_Roza
Erlang Shen
4
8
7
0.94
W
Ah Muzen Cab
STUltraBastito
Ah Muzen Cab
11
3
10
5.33
W
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,259
Damage
46,331
52,198
Taken
43,731
38,104
Mitigated
17,775
9,653
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Liontari__
Anubis
14,605
584
0
3,013
14,771
7,764
0
3,376
11,395
38,490
0
L
Arachne
NeppyPlayzs
Arachne
6,253
5,242
0
1,847
14,713
7,241
732
4,534
10,179
0
21,353
W
15,949
6,504
0
7,599
16,829
7,194
1,559
6,469
10,020
46,722
4,840
L
Erlang Shen
SS_Roza
Erlang Shen
16,401
8,901
732
4,061
22,714
23,099
401
6,343
16,371
0
28,470
W
Ah Muzen Cab
STUltraBastito
Ah Muzen Cab
23,694
10,506
0
3,120
12,890
5,364
297
4,305
8,281
0
74,493
W
6,688
1,595
0
998
14,012
5,217
655
3,511
10,315
0
13,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
33,671
135
Minions Killed
210
3
Camps Cleared
9
675,419
Distance Traveled
707,999
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,053
773
75
6
1
187,167
0
L
Arachne
9,794
753
48
4
1
261,809
0
W
Sol
11,253
866
73
6
5
232,639
3
L
Erlang Shen
10,208
785
12
1
1
226,443
1
W
Ah Muzen Cab
12,635
972
121
9
4
233,124
1
W
Thor
9,783
753
16
1
0
242,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role